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Global.IsMounted#529490

<function name="IsMounted" parent="Global" type="libraryfunc"> <description>Checks whether or not a game is currently mounted. Uses data given by <page>engine.GetGames</page>.</description> <realm>Shared and Menu</realm> <file line="339-L354">lua/includes/util.lua</file> <file line="342-L357">lua/includes/util.lua</file> <args> <arg name="game" type="string">The game string/app ID to check.</arg> </args> <rets> <ret name="" type="boolean">True if the game is mounted.</ret> </rets> </function> <example> <description>Check if Counter-Strike: Source is mounted.</description> <code>IsMounted('cstrike')</code> </example>