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Global.IsTableOfEntitiesValid#552338

<function name="IsTableOfEntitiesValid" parent="Global" type="libraryfunc"> <description>Returns whether or not every element within a table is a valid entity</description> <realm>Shared and Menu</realm> <file line="35-L45">lua/includes/util.lua</file> <file line="36-L46">lua/includes/util.lua</file> <args> <arg name="table" type="table">Table containing entities to check</arg> </args> <rets> <ret name="" type="boolean">All entities valid</ret> </rets> </function>