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Global.SafeRemoveEntity#548199

<function name="SafeRemoveEntity" parent="Global" type="libraryfunc"> <description>Removes the given entity unless it is a player or the world entity</description> <realm>Shared and Menu</realm> <file line="217-L223">lua/includes/util.lua</file> <file line="235-L244">lua/includes/util.lua</file> <args> <arg name="ent" type="Entity">Entity to safely remove.</arg> </args> </function>⤶ </function>