Revision Difference
HL2_Sound_List#519510
<cat>Dev</cat>⤶
<title>Half Life 2 Sound List</title>⤶
⤶
Contents⤶
--------⤶
⤶
* [1 Ambient](#ambient)⤶
* [2 Buttons](#buttons)⤶
* [3 Combined](#combined)⤶
* [4 Common](#common)⤶
* [5 Doors](#doors)⤶
* [6 Friends](#friends)⤶
* [7 Half-Life 1](#halflife1)⤶
* [8 Items](#items)⤶
* [9 Music](#music)⤶
* [10 NPC](#npc)⤶
* [10.1 Antlion](#antlion)⤶
* [10.2 Assassin](#assassin)⤶
* [10.3 Attack Helicopter](#attackhelicopter)⤶
* [10.4 Barnacle](#barnacle)⤶
* [10.5 Combine Gunship](#combinegunship)⤶
* [10.6 Combine Soldier](#combinesoldier)⤶
* [10.7 Crow](#crow)⤶
* [10.8 Dog](#dog)⤶
* [10.9 Miscellaneous](#miscellaneous)⤶
* [10.10 Fast Zombie](#fastzombie)⤶
* [10.11 Headcrab](#headcrab)⤶
* [10.12 Fast Headcrab](#fastheadcrab)⤶
* [10.13 Poison Headcrab](#poisonheadcrab)⤶
* [10.14 Ichthyosaur](#ichthyosaur)⤶
* [10.15 Manhack](#manhack)⤶
* [10.16 Metro Police](#metropolice)⤶
* [10.17 Overwatch / City Voice](#overwatchcityvoice)⤶
* [10.18 Overwatch / Radio Voice](#overwatchradiovoice)⤶
* [10.19 Roller Mine](#rollermine)⤶
* [10.20 City Scanner](#cityscanner)⤶
* [10.21 Sniper](#sniper)⤶
* [10.22 Stalker](#stalker)⤶
* [10.23 Strider](#strider)⤶
* [10.24 Floor Turret](#floorturret)⤶
* [10.25 Vortigaunt](#vortigaunt)⤶
* [10.26 Zombie](#zombie)⤶
* [10.27 Poison Zombie](#poisonzombie)⤶
* [11 Physics](#physics)⤶
* [12 Plats](#plats)⤶
* [13 Player](#player)⤶
* [14 Test](#test)⤶
* [15 UI](#ui)⤶
* [16 Vehicles](#vehicles)⤶
* [17 Voice Overs](#voiceovers)⤶
* [18 Weapons](#weapons)⤶
* [19 Miscellaneous](#miscellaneous2)⤶
⤶
### Ambient⤶
⤶
ambient/\_period.wav ⤶
ambient/alarms/alarm1.wav ⤶
ambient/alarms/alarm\_citizen\_loop1.wav ⤶
ambient/alarms/apc\_alarm\_loop1.wav ⤶
ambient/alarms/apc\_alarm\_pass1.wav ⤶
ambient/alarms/citadel\_alert\_loop2.wav ⤶
ambient/alarms/city\_firebell\_loop1.wav ⤶
ambient/alarms/city\_siren\_loop2.wav ⤶
ambient/alarms/combine\_bank\_alarm\_loop1.wav ⤶
ambient/alarms/combine\_bank\_alarm\_loop4.wav ⤶
ambient/alarms/klaxon1.wav ⤶
ambient/alarms/manhack\_alert\_pass1.wav ⤶
ambient/alarms/razortrain\_horn1.wav ⤶
ambient/alarms/scanner\_alert\_pass1.wav ⤶
ambient/alarms/siren.wav ⤶
ambient/alarms/train\_crossing\_bell\_loop1.wav ⤶
ambient/alarms/train\_horn2.wav ⤶
ambient/alarms/train\_horn\_distant1.wav ⤶
ambient/alarms/warningbell1.wav ⤶
ambient/atmosphere/ambience5.wav ⤶
ambient/atmosphere/ambience6.wav ⤶
ambient/atmosphere/ambience\_base.wav ⤶
ambient/atmosphere/captain\_room.wav ⤶
ambient/atmosphere/cargo\_hold1.wav ⤶
ambient/atmosphere/cargo\_hold2.wav ⤶
ambient/atmosphere/cave\_hit1.wav ⤶
ambient/atmosphere/cave\_hit2.wav ⤶
ambient/atmosphere/cave\_hit3.wav ⤶
ambient/atmosphere/cave\_hit4.wav ⤶
ambient/atmosphere/cave\_hit5.wav ⤶
ambient/atmosphere/cave\_hit6.wav ⤶
ambient/atmosphere/cave\_outdoor1.wav ⤶
ambient/atmosphere/city\_beacon\_loop1.wav ⤶
ambient/atmosphere/city\_rumble\_loop1.wav ⤶
ambient/atmosphere/city\_skybeam1.wav ⤶
ambient/atmosphere/city\_skypass1.wav ⤶
ambient/atmosphere/city\_tone.wav ⤶
ambient/atmosphere/city\_truckpass1.wav ⤶
ambient/atmosphere/corridor.wav ⤶
ambient/atmosphere/corridor2.wav ⤶
ambient/atmosphere/Drone1LP.wav ⤶
ambient/atmosphere/Drone2LP.wav ⤶
ambient/atmosphere/Drone4LP.wav ⤶
ambient/atmosphere/elev\_shaft1.wav ⤶
ambient/atmosphere/engine\_room.wav ⤶
ambient/atmosphere/hole\_amb3.wav ⤶
ambient/atmosphere/hole\_hit1.wav ⤶
ambient/atmosphere/hole\_hit2.wav ⤶
ambient/atmosphere/hole\_hit3.wav ⤶
ambient/atmosphere/hole\_hit4.wav ⤶
ambient/atmosphere/hole\_hit5.wav ⤶
ambient/atmosphere/indoor1.wav ⤶
ambient/atmosphere/indoor2.wav ⤶
ambient/atmosphere/laundry\_amb.wav ⤶
ambient/atmosphere/metallic1.wav ⤶
ambient/atmosphere/metallic2.wav ⤶
ambient/atmosphere/noise2.wav ⤶
ambient/atmosphere/outdoor2.wav ⤶
ambient/atmosphere/pipe1.wav ⤶
ambient/atmosphere/plaza\_amb.wav ⤶
ambient/atmosphere/quiet\_cellblock\_amb.wav ⤶
ambient/atmosphere/sewer\_air1.wav ⤶
ambient/atmosphere/station\_ambience\_loop2.wav ⤶
ambient/atmosphere/station\_ambience\_loop4.wav ⤶
ambient/atmosphere/station\_ambience\_stereo\_loop1.wav ⤶
ambient/atmosphere/terrain\_rumble1.wav ⤶
ambient/atmosphere/thunder1.wav ⤶
ambient/atmosphere/thunder2.wav ⤶
ambient/atmosphere/thunder3.wav ⤶
ambient/atmosphere/thunder4.wav ⤶
ambient/atmosphere/tone\_alley.wav ⤶
ambient/atmosphere/tone\_quiet.wav ⤶
ambient/atmosphere/town\_ambience.wav ⤶
ambient/atmosphere/trainstation\_ambient\_loop1.wav ⤶
ambient/atmosphere/tunnel1.wav ⤶
ambient/atmosphere/undercity\_loop1.wav ⤶
ambient/atmosphere/underground.wav ⤶
ambient/atmosphere/underground\_hall\_loop1.wav ⤶
ambient/creatures/flies1.wav ⤶
ambient/creatures/flies2.wav ⤶
ambient/creatures/flies3.wav ⤶
ambient/creatures/flies4.wav ⤶
ambient/creatures/flies5.wav ⤶
ambient/creatures/leech\_bites\_loop1.wav ⤶
ambient/creatures/leech\_water\_churn\_loop2.wav ⤶
ambient/creatures/pigeon\_idle1.wav ⤶
ambient/creatures/pigeon\_idle2.wav ⤶
ambient/creatures/pigeon\_idle3.wav ⤶
ambient/creatures/pigeon\_idle4.wav ⤶
ambient/creatures/rats1.wav ⤶
ambient/creatures/rats2.wav ⤶
ambient/creatures/rats3.wav ⤶
ambient/creatures/rats4.wav ⤶
ambient/creatures/seagull\_idle1.wav ⤶
ambient/creatures/seagull\_idle2.wav ⤶
ambient/creatures/seagull\_idle3.wav ⤶
ambient/creatures/seagull\_pain1.wav ⤶
ambient/creatures/seagull\_pain2.wav ⤶
ambient/creatures/seagull\_pain3.wav ⤶
ambient/creatures/teddy.wav ⤶
ambient/creatures/town\_child\_scream1.wav ⤶
ambient/creatures/town\_moan1.wav ⤶
ambient/creatures/town\_muffled\_cry1.wav ⤶
ambient/creatures/town\_scared\_breathing1.wav ⤶
ambient/creatures/town\_scared\_breathing2.wav ⤶
ambient/creatures/town\_scared\_sob1.wav ⤶
ambient/creatures/town\_scared\_sob2.wav ⤶
ambient/creatures/town\_zombie\_call1.wav ⤶
ambient/energy/electric\_loop.wav ⤶
ambient/energy/force\_field\_loop1.wav ⤶
ambient/energy/spark1.wav ⤶
ambient/energy/spark2.wav ⤶
ambient/energy/spark3.wav ⤶
ambient/energy/spark4.wav ⤶
ambient/energy/spark5.wav ⤶
ambient/energy/spark6.wav ⤶
ambient/energy/weld1.wav ⤶
ambient/energy/weld2.wav ⤶
ambient/energy/whiteflash.wav ⤶
ambient/energy/zap1.wav ⤶
ambient/energy/zap2.wav ⤶
ambient/energy/zap3.wav ⤶
ambient/energy/zap5.wav ⤶
ambient/energy/zap6.wav ⤶
ambient/energy/zap7.wav ⤶
ambient/energy/zap8.wav ⤶
ambient/energy/zap9.wav ⤶
ambient/explosions/battle\_loop1.wav ⤶
ambient/explosions/battle\_loop2.wav ⤶
ambient/explosions/citadel\_end\_explosion1.wav ⤶
ambient/explosions/citadel\_end\_explosion2.wav ⤶
ambient/explosions/exp1.wav ⤶
ambient/explosions/exp2.wav ⤶
ambient/explosions/exp3.wav ⤶
ambient/explosions/exp4.wav ⤶
ambient/explosions/explode\_1.wav ⤶
ambient/explosions/explode\_2.wav ⤶
ambient/explosions/explode\_3.wav ⤶
ambient/explosions/explode\_4.wav ⤶
ambient/explosions/explode\_5.wav ⤶
ambient/explosions/explode\_6.wav ⤶
ambient/explosions/explode\_7.wav ⤶
ambient/explosions/explode\_8.wav ⤶
ambient/explosions/explode\_9.wav ⤶
ambient/fire/firebig.wav ⤶
ambient/fire/fire\_big\_loop1.wav ⤶
ambient/fire/fire\_med\_loop1.wav ⤶
ambient/fire/fire\_small1.wav ⤶
ambient/fire/fire\_small\_loop1.wav ⤶
ambient/fire/fire\_small\_loop2.wav ⤶
ambient/fire/gascan\_ignite1.wav ⤶
ambient/fire/ignite.wav ⤶
ambient/fire/mtov\_flame2.wav ⤶
ambient/gas/cannister\_loop.wav ⤶
ambient/gas/steam2.wav ⤶
ambient/gas/steam\_loop1.wav ⤶
ambient/levels/streetwar ⤶
ambient/levels/canals/critter1.wav ⤶
ambient/levels/canals/critter2.wav ⤶
ambient/levels/canals/critter3.wav ⤶
ambient/levels/canals/critter4.wav ⤶
ambient/levels/canals/critter5.wav ⤶
ambient/levels/canals/critter6.wav ⤶
ambient/levels/canals/critter7.wav ⤶
ambient/levels/canals/critter8.wav ⤶
ambient/levels/canals/dam\_water\_loop2.wav ⤶
ambient/levels/canals/drip1.wav ⤶
ambient/levels/canals/drip2.wav ⤶
ambient/levels/canals/drip3.wav ⤶
ambient/levels/canals/drip4.wav ⤶
ambient/levels/canals/generator\_ambience\_loop1.wav ⤶
ambient/levels/canals/headcrab\_canister\_ambient1.wav ⤶
ambient/levels/canals/headcrab\_canister\_ambient2.wav ⤶
ambient/levels/canals/headcrab\_canister\_ambient3.wav ⤶
ambient/levels/canals/headcrab\_canister\_ambient4.wav ⤶
ambient/levels/canals/headcrab\_canister\_ambient5.wav ⤶
ambient/levels/canals/headcrab\_canister\_ambient6.wav ⤶
ambient/levels/canals/headcrab\_canister\_open1.wav ⤶
ambient/levels/canals/manhack\_machine\_loop1.wav ⤶
ambient/levels/canals/shore1.wav ⤶
ambient/levels/canals/shore2.wav ⤶
ambient/levels/canals/shore3.wav ⤶
ambient/levels/canals/shore4.wav ⤶
ambient/levels/canals/swamp\_bird1.wav ⤶
ambient/levels/canals/swamp\_bird2.wav ⤶
ambient/levels/canals/swamp\_bird3.wav ⤶
ambient/levels/canals/swamp\_bird4.wav ⤶
ambient/levels/canals/swamp\_bird5.wav ⤶
ambient/levels/canals/swamp\_bird6.wav ⤶
ambient/levels/canals/swamp\_frogs\_loop2.wav ⤶
ambient/levels/canals/swamp\_stereo\_frogs\_loop1.wav ⤶
ambient/levels/canals/toxic\_slime\_gurgle2.wav ⤶
ambient/levels/canals/toxic\_slime\_gurgle3.wav ⤶
ambient/levels/canals/toxic\_slime\_gurgle4.wav ⤶
ambient/levels/canals/toxic\_slime\_gurgle5.wav ⤶
ambient/levels/canals/toxic\_slime\_gurgle6.wav ⤶
ambient/levels/canals/toxic\_slime\_gurgle7.wav ⤶
ambient/levels/canals/toxic\_slime\_gurgle8.wav ⤶
ambient/levels/canals/toxic\_slime\_loop1.wav ⤶
ambient/levels/canals/toxic\_slime\_sizzle1.wav ⤶
ambient/levels/canals/toxic\_slime\_sizzle2.wav ⤶
ambient/levels/canals/toxic\_slime\_sizzle3.wav ⤶
ambient/levels/canals/toxic\_slime\_sizzle4.wav ⤶
ambient/levels/canals/tunnel\_wind\_loop1.wav ⤶
ambient/levels/canals/waterleak\_loop1.wav ⤶
ambient/levels/canals/water\_rivulet\_loop2.wav ⤶
ambient/levels/canals/windchime2.wav ⤶
ambient/levels/canals/windchime4.wav ⤶
ambient/levels/canals/windchime5.wav ⤶
ambient/levels/canals/windchine1.wav ⤶
ambient/levels/canals/windmill\_wind\_loop1.wav ⤶
ambient/levels/citadel/citadel\_ambient\_scream\_loop1.wav ⤶
ambient/levels/citadel/citadel\_ambient\_voices1.wav ⤶
ambient/levels/citadel/citadel\_drone\_loop1.wav ⤶
ambient/levels/citadel/citadel\_drone\_loop2.wav ⤶
ambient/levels/citadel/citadel\_drone\_loop3.wav ⤶
ambient/levels/citadel/citadel\_drone\_loop4.wav ⤶
ambient/levels/citadel/citadel\_drone\_loop5.wav ⤶
ambient/levels/citadel/citadel\_drone\_loop6.wav ⤶
ambient/levels/citadel/citadel\_flyer1.wav ⤶
ambient/levels/citadel/citadel\_hit1\_adpcm.wav ⤶
ambient/levels/citadel/citadel\_hub\_ambience1.mp3 ⤶
ambient/levels/citadel/Drone1LP.wav ⤶
ambient/levels/citadel/extract\_loop1.wav ⤶
ambient/levels/citadel/field\_loop1.wav ⤶
ambient/levels/citadel/field\_loop2.wav ⤶
ambient/levels/citadel/field\_loop3.wav ⤶
ambient/levels/citadel/many\_pods\_loop1\_adpcm.wav ⤶
ambient/levels/citadel/pod\_close1.wav ⤶
ambient/levels/citadel/pod\_open1.wav ⤶
ambient/levels/citadel/portal\_beam\_loop1.wav ⤶
ambient/levels/citadel/portal\_beam\_shoot1.wav ⤶
ambient/levels/citadel/portal\_beam\_shoot2.wav ⤶
ambient/levels/citadel/portal\_beam\_shoot3.wav ⤶
ambient/levels/citadel/portal\_beam\_shoot4.wav ⤶
ambient/levels/citadel/portal\_beam\_shoot5.wav ⤶
ambient/levels/citadel/portal\_beam\_shoot6.wav ⤶
ambient/levels/citadel/portal\_open1\_adpcm.wav ⤶
ambient/levels/citadel/strange\_talk1.wav ⤶
ambient/levels/citadel/strange\_talk10.wav ⤶
ambient/levels/citadel/strange\_talk11.wav ⤶
ambient/levels/citadel/strange\_talk3.wav ⤶
ambient/levels/citadel/strange\_talk4.wav ⤶
ambient/levels/citadel/strange\_talk5.wav ⤶
ambient/levels/citadel/strange\_talk6.wav ⤶
ambient/levels/citadel/strange\_talk7.wav ⤶
ambient/levels/citadel/strange\_talk8.wav ⤶
ambient/levels/citadel/strange\_talk9.wav ⤶
ambient/levels/citadel/teleport\_windup\_loop1.wav ⤶
ambient/levels/citadel/weaponstrip1\_adpcm.wav ⤶
ambient/levels/citadel/weapon\_disintegrate1.wav ⤶
ambient/levels/citadel/weapon\_disintegrate2.wav ⤶
ambient/levels/citadel/weapon\_disintegrate3.wav ⤶
ambient/levels/citadel/weapon\_disintegrate4.wav ⤶
ambient/levels/citadel/zapper\_ambient\_loop1.wav ⤶
ambient/levels/citadel/zapper\_loop1.wav ⤶
ambient/levels/citadel/zapper\_loop2.wav ⤶
ambient/levels/citadel/zapper\_warmup1.wav ⤶
ambient/levels/citadel/zapper\_warmup4.wav ⤶
ambient/levels/coast/antlion\_hill\_ambient1.wav ⤶
ambient/levels/coast/antlion\_hill\_ambient2.wav ⤶
ambient/levels/coast/antlion\_hill\_ambient4.wav ⤶
ambient/levels/coast/coastbird1.wav ⤶
ambient/levels/coast/coastbird2.wav ⤶
ambient/levels/coast/coastbird3.wav ⤶
ambient/levels/coast/coastbird4.wav ⤶
ambient/levels/coast/coastbird5.wav ⤶
ambient/levels/coast/coastbird6.wav ⤶
ambient/levels/coast/coastbird7.wav ⤶
ambient/levels/coast/seagulls\_ambient1.wav ⤶
ambient/levels/coast/seagulls\_ambient2.wav ⤶
ambient/levels/coast/seagulls\_ambient3.wav ⤶
ambient/levels/coast/seagulls\_ambient4.wav ⤶
ambient/levels/coast/seagulls\_ambient5.wav ⤶
ambient/levels/labs/coinslot1.wav ⤶
ambient/levels/labs/electric\_explosion1.wav ⤶
ambient/levels/labs/electric\_explosion2.wav ⤶
ambient/levels/labs/electric\_explosion3.wav ⤶
ambient/levels/labs/electric\_explosion4.wav ⤶
ambient/levels/labs/electric\_explosion5.wav ⤶
ambient/levels/labs/equipment\_beep\_loop1.wav ⤶
ambient/levels/labs/equipment\_printer\_loop1.wav ⤶
ambient/levels/labs/machine\_moving\_loop3.wav ⤶
ambient/levels/labs/machine\_moving\_loop4.wav ⤶
ambient/levels/labs/machine\_ring\_resonance\_loop1.wav ⤶
ambient/levels/labs/machine\_stop1.wav ⤶
ambient/levels/labs/teleport\_active\_loop1.wav ⤶
ambient/levels/labs/teleport\_alarm\_loop1.wav ⤶
ambient/levels/labs/teleport\_malfunctioning.wav ⤶
ambient/levels/labs/teleport\_mechanism\_windup1.wav ⤶
ambient/levels/labs/teleport\_mechanism\_windup2.wav ⤶
ambient/levels/labs/teleport\_mechanism\_windup3.wav ⤶
ambient/levels/labs/teleport\_mechanism\_windup4.wav ⤶
ambient/levels/labs/teleport\_mechanism\_windup5.wav ⤶
ambient/levels/labs/teleport\_postblast\_thunder1.wav ⤶
ambient/levels/labs/teleport\_postblast\_winddown1.wav ⤶
ambient/levels/labs/teleport\_preblast\_suckin1.wav ⤶
ambient/levels/labs/teleport\_rings\_loop2.wav ⤶
ambient/levels/labs/teleport\_weird\_voices1.wav ⤶
ambient/levels/labs/teleport\_weird\_voices2.wav ⤶
ambient/levels/labs/teleport\_winddown1.wav ⤶
ambient/levels/prison/inside\_battle1.wav ⤶
ambient/levels/prison/inside\_battle2.wav ⤶
ambient/levels/prison/inside\_battle3.wav ⤶
ambient/levels/prison/inside\_battle4.wav ⤶
ambient/levels/prison/inside\_battle5.wav ⤶
ambient/levels/prison/inside\_battle6.wav ⤶
ambient/levels/prison/inside\_battle7.wav ⤶
ambient/levels/prison/inside\_battle8.wav ⤶
ambient/levels/prison/inside\_battle9.wav ⤶
ambient/levels/prison/inside\_battle\_antlion1.wav ⤶
ambient/levels/prison/inside\_battle\_antlion2.wav ⤶
ambient/levels/prison/inside\_battle\_antlion3.wav ⤶
ambient/levels/prison/inside\_battle\_antlion4.wav ⤶
ambient/levels/prison/inside\_battle\_antlion5.wav ⤶
ambient/levels/prison/inside\_battle\_antlion6.wav ⤶
ambient/levels/prison/inside\_battle\_antlion7.wav ⤶
ambient/levels/prison/inside\_battle\_antlion8.wav ⤶
ambient/levels/prison/inside\_battle\_soldier1.wav ⤶
ambient/levels/prison/inside\_battle\_soldier2.wav ⤶
ambient/levels/prison/inside\_battle\_soldier3.wav ⤶
ambient/levels/prison/inside\_battle\_zombie1.wav ⤶
ambient/levels/prison/inside\_battle\_zombie2.wav ⤶
ambient/levels/prison/inside\_battle\_zombie3.wav ⤶
ambient/levels/prison/radio\_random1.wav ⤶
ambient/levels/prison/radio\_random10.wav ⤶
ambient/levels/prison/radio\_random11.wav ⤶
ambient/levels/prison/radio\_random12.wav ⤶
ambient/levels/prison/radio\_random13.wav ⤶
ambient/levels/prison/radio\_random14.wav ⤶
ambient/levels/prison/radio\_random15.wav ⤶
ambient/levels/prison/radio\_random2.wav ⤶
ambient/levels/prison/radio\_random3.wav ⤶
ambient/levels/prison/radio\_random4.wav ⤶
ambient/levels/prison/radio\_random5.wav ⤶
ambient/levels/prison/radio\_random6.wav ⤶
ambient/levels/prison/radio\_random7.wav ⤶
ambient/levels/prison/radio\_random8.wav ⤶
ambient/levels/prison/radio\_random9.wav ⤶
ambient/levels/streetwar/apc\_distant1.wav ⤶
ambient/levels/streetwar/apc\_distant2.wav ⤶
ambient/levels/streetwar/apc\_distant3.wav ⤶
ambient/levels/streetwar/building\_rubble1.wav ⤶
ambient/levels/streetwar/building\_rubble2.wav ⤶
ambient/levels/streetwar/building\_rubble3.wav ⤶
ambient/levels/streetwar/building\_rubble4.wav ⤶
ambient/levels/streetwar/building\_rubble5.wav ⤶
ambient/levels/streetwar/city\_battle1.wav ⤶
ambient/levels/streetwar/city\_battle10.wav ⤶
ambient/levels/streetwar/city\_battle11.wav ⤶
ambient/levels/streetwar/city\_battle12.wav ⤶
ambient/levels/streetwar/city\_battle13.wav ⤶
ambient/levels/streetwar/city\_battle14.wav ⤶
ambient/levels/streetwar/city\_battle15.wav ⤶
ambient/levels/streetwar/city\_battle16.wav ⤶
ambient/levels/streetwar/city\_battle17.wav ⤶
ambient/levels/streetwar/city\_battle18.wav ⤶
ambient/levels/streetwar/city\_battle19.wav ⤶
ambient/levels/streetwar/city\_battle2.wav ⤶
ambient/levels/streetwar/city\_battle3.wav ⤶
ambient/levels/streetwar/city\_battle4.wav ⤶
ambient/levels/streetwar/city\_battle5.wav ⤶
ambient/levels/streetwar/city\_battle6.wav ⤶
ambient/levels/streetwar/city\_battle7.wav ⤶
ambient/levels/streetwar/city\_battle8.wav ⤶
ambient/levels/streetwar/city\_battle9.wav ⤶
ambient/levels/streetwar/city\_chant1.wav ⤶
ambient/levels/streetwar/city\_riot1.wav ⤶
ambient/levels/streetwar/city\_riot2.wav ⤶
ambient/levels/streetwar/city\_scream3.wav ⤶
ambient/levels/streetwar/gunship\_distant1.wav ⤶
ambient/levels/streetwar/gunship\_distant2.wav ⤶
ambient/levels/streetwar/heli\_distant1.wav ⤶
ambient/levels/streetwar/marching\_distant1.wav ⤶
ambient/levels/streetwar/marching\_distant2.wav ⤶
ambient/levels/streetwar/strider\_distant1.wav ⤶
ambient/levels/streetwar/strider\_distant2.wav ⤶
ambient/levels/streetwar/strider\_distant3.wav ⤶
ambient/levels/streetwar/strider\_distant\_walk1.wav ⤶
ambient/machines/aircraft\_distant\_flyby1.wav ⤶
ambient/machines/aircraft\_distant\_flyby3.wav ⤶
ambient/machines/catapult\_throw.wav ⤶
ambient/machines/city\_ventpump\_loop1.wav ⤶
ambient/machines/combine\_shield\_loop3.wav ⤶
ambient/machines/combine\_shield\_touch\_loop1.wav ⤶
ambient/machines/combine\_terminal\_idle1.wav ⤶
ambient/machines/combine\_terminal\_idle2.wav ⤶
ambient/machines/combine\_terminal\_idle3.wav ⤶
ambient/machines/combine\_terminal\_idle4.wav ⤶
ambient/machines/combine\_terminal\_loop1.wav ⤶
ambient/machines/courtyard\_mach\_loop.wav ⤶
ambient/machines/diesel\_engine\_idle1.wav ⤶
ambient/machines/electric\_machine.wav ⤶
ambient/machines/engine1.wav ⤶
ambient/machines/engine4.wav ⤶
ambient/machines/floodgate\_move\_short1.wav ⤶
ambient/machines/floodgate\_stop1.wav ⤶
ambient/machines/heli\_pass1.wav ⤶
ambient/machines/heli\_pass2.wav ⤶
ambient/machines/heli\_pass\_distant1.wav ⤶
ambient/machines/heli\_pass\_quick1.wav ⤶
ambient/machines/heli\_pass\_quick2.wav ⤶
ambient/machines/keyboard1\_clicks.wav ⤶
ambient/machines/keyboard2\_clicks.wav ⤶
ambient/machines/keyboard3\_clicks.wav ⤶
ambient/machines/keyboard4\_clicks.wav ⤶
ambient/machines/keyboard5\_clicks.wav ⤶
ambient/machines/keyboard6\_clicks.wav ⤶
ambient/machines/keyboard7\_clicks\_enter.wav ⤶
ambient/machines/keyboard\_fast1\_1second.wav ⤶
ambient/machines/keyboard\_fast2\_1second.wav ⤶
ambient/machines/keyboard\_fast3\_1second.wav ⤶
ambient/machines/keyboard\_slow\_1second.wav ⤶
ambient/machines/lab\_loop1.wav ⤶
ambient/machines/laundry\_machine1\_amb.wav ⤶
ambient/machines/machine1\_hit1.wav ⤶
ambient/machines/machine1\_hit2.wav ⤶
ambient/machines/machine3.wav ⤶
ambient/machines/machine6.wav ⤶
ambient/machines/machine\_whine1.wav ⤶
ambient/machines/razor\_train\_wheels\_loop1.wav ⤶
ambient/machines/razor\_train\_wheels\_loop2.wav ⤶
ambient/machines/slicer1.wav ⤶
ambient/machines/slicer2.wav ⤶
ambient/machines/slicer3.wav ⤶
ambient/machines/slicer4.wav ⤶
ambient/machines/spindown.wav ⤶
ambient/machines/spinup.wav ⤶
ambient/machines/spin\_loop.wav ⤶
ambient/machines/sputter1.wav ⤶
ambient/machines/station\_train\_squeel.wav ⤶
ambient/machines/teleport1.wav ⤶
ambient/machines/teleport3.wav ⤶
ambient/machines/teleport4.wav ⤶
ambient/machines/thumper\_amb.wav ⤶
ambient/machines/thumper\_dust.wav ⤶
ambient/machines/thumper\_hit.wav ⤶
ambient/machines/thumper\_shutdown1.wav ⤶
ambient/machines/thumper\_startup1.wav ⤶
ambient/machines/thumper\_top.wav ⤶
ambient/machines/train\_freight\_loop1.wav ⤶
ambient/machines/train\_freight\_loop2.wav ⤶
ambient/machines/train\_freight\_loop3.wav ⤶
ambient/machines/train\_idle.wav ⤶
ambient/machines/train\_rumble.wav ⤶
ambient/machines/train\_wheels\_loop1.wav ⤶
ambient/machines/train\_wheels\_overhead\_loop1.wav ⤶
ambient/machines/transformer\_loop.wav ⤶
ambient/machines/truck\_pass\_distant1.wav ⤶
ambient/machines/truck\_pass\_distant2.wav ⤶
ambient/machines/truck\_pass\_distant3.wav ⤶
ambient/machines/truck\_pass\_overhead1.wav ⤶
ambient/machines/usetoilet\_flush1.wav ⤶
ambient/machines/wall\_ambient1.wav ⤶
ambient/machines/wall\_ambient\_loop1.wav ⤶
ambient/machines/wall\_crash1.wav ⤶
ambient/machines/wall\_loop1.wav ⤶
ambient/machines/wall\_move1.wav ⤶
ambient/machines/wall\_move2.wav ⤶
ambient/machines/wall\_move3.wav ⤶
ambient/machines/wall\_move4.wav ⤶
ambient/machines/wall\_move5.wav ⤶
ambient/materials/bump1.wav ⤶
ambient/materials/cartrap\_explode\_impact1.wav ⤶
ambient/materials/cartrap\_explode\_impact2.wav ⤶
ambient/materials/cartrap\_rope1.wav ⤶
ambient/materials/cartrap\_rope2.wav ⤶
ambient/materials/cartrap\_rope3.wav ⤶
ambient/materials/clang1.wav ⤶
ambient/materials/creak5.wav ⤶
ambient/materials/creaking.wav ⤶
ambient/materials/cupdrop.wav ⤶
ambient/materials/dinnerplates1.wav ⤶
ambient/materials/dinnerplates2.wav ⤶
ambient/materials/dinnerplates3.wav ⤶
ambient/materials/dinnerplates4.wav ⤶
ambient/materials/dinnerplates5.wav ⤶
ambient/materials/door\_hit1.wav ⤶
ambient/materials/flush1.wav ⤶
ambient/materials/flush2.wav ⤶
ambient/materials/footsteps\_glass1.wav ⤶
ambient/materials/footsteps\_glass2.wav ⤶
ambient/materials/footsteps\_stairs1.wav ⤶
ambient/materials/footsteps\_stairs2.wav ⤶
ambient/materials/footsteps\_wood1.wav ⤶
ambient/materials/footsteps\_wood2.wav ⤶
ambient/materials/icegrind1.wav ⤶
ambient/materials/metal4.wav ⤶
ambient/materials/metal5.wav ⤶
ambient/materials/metal9.wav ⤶
ambient/materials/metal\_big\_impact\_scrape1.wav ⤶
ambient/materials/metal\_groan.wav ⤶
ambient/materials/metal\_rattle.wav ⤶
ambient/materials/metal\_rattle1.wav ⤶
ambient/materials/metal\_rattle2.wav ⤶
ambient/materials/metal\_rattle3.wav ⤶
ambient/materials/metal\_rattle4.wav ⤶
ambient/materials/metal\_stress1.wav ⤶
ambient/materials/metal\_stress2.wav ⤶
ambient/materials/metal\_stress3.wav ⤶
ambient/materials/metal\_stress4.wav ⤶
ambient/materials/metal\_stress5.wav ⤶
ambient/materials/platedrop1.wav ⤶
ambient/materials/platedrop2.wav ⤶
ambient/materials/platedrop3.wav ⤶
ambient/materials/rock1.wav ⤶
ambient/materials/rock2.wav ⤶
ambient/materials/rock3.wav ⤶
ambient/materials/rock4.wav ⤶
ambient/materials/rock5.wav ⤶
ambient/materials/roust\_crash1.wav ⤶
ambient/materials/roust\_crash2.wav ⤶
ambient/materials/rustypipes1.wav ⤶
ambient/materials/rustypipes2.wav ⤶
ambient/materials/rustypipes3.wav ⤶
ambient/materials/shipgroan1.wav ⤶
ambient/materials/shipgroan2.wav ⤶
ambient/materials/shipgroan3.wav ⤶
ambient/materials/shipgroan4.wav ⤶
ambient/materials/shuffle1.wav ⤶
ambient/materials/shutter6.wav ⤶
ambient/materials/shutter7.wav ⤶
ambient/materials/shutter8.wav ⤶
ambient/materials/smallwire\_pluck3.wav ⤶
ambient/materials/squeeker2.wav ⤶
ambient/materials/squeekyfloor1.wav ⤶
ambient/materials/squeekyfloor2.wav ⤶
ambient/materials/vent\_scurry\_medium.wav ⤶
ambient/materials/wood\_creak1.wav ⤶
ambient/materials/wood\_creak2.wav ⤶
ambient/materials/wood\_creak3.wav ⤶
ambient/materials/wood\_creak4.wav ⤶
ambient/materials/wood\_creak5.wav ⤶
ambient/materials/wood\_creak6.wav ⤶
ambient/voices/appartments\_crowd\_loop1.wav ⤶
ambient/voices/citizen\_beaten1.wav ⤶
ambient/voices/citizen\_beaten2.wav ⤶
ambient/voices/citizen\_beaten3.wav ⤶
ambient/voices/citizen\_beaten4.wav ⤶
ambient/voices/citizen\_beaten5.wav ⤶
ambient/voices/citizen\_punches1.wav ⤶
ambient/voices/citizen\_punches2.wav ⤶
ambient/voices/citizen\_punches3.wav ⤶
ambient/voices/citizen\_punches4.wav ⤶
ambient/voices/cough1.wav ⤶
ambient/voices/cough2.wav ⤶
ambient/voices/cough3.wav ⤶
ambient/voices/cough4.wav ⤶
ambient/voices/crying\_loop1.wav ⤶
ambient/voices/f\_scream1.wav ⤶
ambient/voices/m\_scream1.wav ⤶
ambient/voices/playground\_memory.wav ⤶
ambient/voices/squeal1.wav ⤶
ambient/water/corridor\_water.wav ⤶
ambient/water/distant\_drip1.wav ⤶
ambient/water/distant\_drip2.wav ⤶
ambient/water/distant\_drip3.wav ⤶
ambient/water/distant\_drip4.wav ⤶
ambient/water/distant\_wave1.wav ⤶
ambient/water/distant\_wave2.wav ⤶
ambient/water/distant\_wave3.wav ⤶
ambient/water/drip1.wav ⤶
ambient/water/drip2.wav ⤶
ambient/water/drip3.wav ⤶
ambient/water/drip4.wav ⤶
ambient/water/drip\_loop1.wav ⤶
ambient/water/lake\_water.wav ⤶
ambient/water/leak\_1.wav ⤶
ambient/water/rain\_drip1.wav ⤶
ambient/water/rain\_drip2.wav ⤶
ambient/water/rain\_drip3.wav ⤶
ambient/water/rain\_drip4.wav ⤶
ambient/water/underwater.wav ⤶
ambient/water/water\_flow\_loop1.wav ⤶
ambient/water/water\_in\_boat1.wav ⤶
ambient/water/water\_pump\_drainin1.wav ⤶
ambient/water/water\_run1.wav ⤶
ambient/water/water\_splash1.wav ⤶
ambient/water/water\_splash2.wav ⤶
ambient/water/water\_splash3.wav ⤶
ambient/water/water\_spray1.wav ⤶
ambient/water/water\_spray2.wav ⤶
ambient/water/water\_spray3.wav ⤶
ambient/water/wave1.wav ⤶
ambient/water/wave2.wav ⤶
ambient/water/wave3.wav ⤶
ambient/water/wave4.wav ⤶
ambient/water/wave5.wav ⤶
ambient/water/wave6.wav ⤶
ambient/wind/wasteland\_wind.wav ⤶
ambient/wind/wind1.wav ⤶
ambient/wind/windgust.wav ⤶
ambient/wind/windgust\_strong.wav ⤶
ambient/wind/wind\_hit1.wav ⤶
ambient/wind/wind\_hit2.wav ⤶
ambient/wind/wind\_hit3.wav ⤶
ambient/wind/wind\_med1.wav ⤶
ambient/wind/wind\_med2.wav ⤶
ambient/wind/wind\_moan1.wav ⤶
ambient/wind/wind\_moan2.wav ⤶
ambient/wind/wind\_moan4.wav ⤶
ambient/wind/wind\_rooftop1.wav ⤶
ambient/wind/wind\_snippet1.wav ⤶
ambient/wind/wind\_snippet2.wav ⤶
ambient/wind/wind\_snippet3.wav ⤶
ambient/wind/wind\_snippet4.wav ⤶
ambient/wind/wind\_snippet5.wav ⤶
ambient/wind/wind\_tunnel1.wav ⤶
⤶
### Buttons⤶
⤶
buttons/blip1.wav ⤶
buttons/button1.wav ⤶
buttons/button10.wav ⤶
buttons/button14.wav ⤶
buttons/button15.wav ⤶
buttons/button16.wav ⤶
buttons/button17.wav ⤶
buttons/button18.wav ⤶
buttons/button19.wav ⤶
buttons/button2.wav ⤶
buttons/button24.wav ⤶
buttons/button3.wav ⤶
buttons/button4.wav ⤶
buttons/button5.wav ⤶
buttons/button6.wav ⤶
buttons/button8.wav ⤶
buttons/button9.wav ⤶
buttons/combine\_button1.wav ⤶
buttons/combine\_button2.wav ⤶
buttons/combine\_button3.wav ⤶
buttons/combine\_button5.wav ⤶
buttons/combine\_button7.wav ⤶
buttons/combine\_button\_locked.wav ⤶
buttons/lever1.wav ⤶
buttons/lever2.wav ⤶
buttons/lever3.wav ⤶
buttons/lever4.wav ⤶
buttons/lever5.wav ⤶
buttons/lever6.wav ⤶
buttons/lever7.wav ⤶
buttons/lever8.wav ⤶
buttons/lightswitch2.wav ⤶
⤶
### Combined⤶
⤶
combined/Citadel/citadel\_br\_guest\_f\_cc.wav ⤶
combined/Citadel/citadel\_br\_newleader\_a\_cc.wav ⤶
combined/Citadel/citadel\_br\_playgame\_b\_cc.wav ⤶
combined/eli\_lab/eli\_lab\_al\_gravgun\_cc.wav ⤶
combined/eli\_lab/eli\_lab\_al\_soquickly01\_cc.wav ⤶
combined/eli\_lab/eli\_lab\_eli\_portal01\_cc.wav ⤶
combined/eli\_lab/eli\_lab\_eli\_surface\_cc.wav ⤶
combined/eli\_lab/eli\_lab\_mo\_airlock06\_cc.wav ⤶
combined/eli\_lab/eli\_lab\_mo\_airlock10\_cc.wav ⤶
combined/eli\_lab/eli\_lab\_mo\_airlock12\_cc.wav ⤶
combined/eli\_lab/eli\_lab\_mo\_extrahelp04\_cc.wav ⤶
combined/eli\_lab/eli\_lab\_mo\_extrahelp05\_cc.wav ⤶
combined/eli\_lab/eli\_lab\_mo\_hereseli01\_cc.wav ⤶
combined/eli\_lab/eli\_lab\_mo\_postdoc01\_cc.wav ⤶
combined/eli\_lab/eli\_lab\_mo\_relay01\_cc.wav ⤶
combined/eli\_lab/eli\_lab\_mo\_relay02\_cc.wav ⤶
combined/k\_lab/k\_lab\_al\_docsays01\_cc.wav ⤶
combined/k\_lab/k\_lab\_al\_lostgordon\_cc.wav ⤶
combined/k\_lab/k\_lab\_al\_moveon01\_cc.wav ⤶
combined/k\_lab/k\_lab\_ba\_cantkeephim01\_cc.wav ⤶
combined/k\_lab/k\_lab\_ba\_getitoff01\_cc.wav ⤶
combined/k\_lab/k\_lab\_ba\_getoutofsight01\_cc.wav ⤶
combined/k\_lab/k\_lab\_ba\_hesback01\_cc.wav ⤶
combined/k\_lab/k\_lab\_ba\_itsworking01\_cc.wav ⤶
combined/k\_lab/k\_lab\_ba\_myshift01\_cc.wav ⤶
combined/k\_lab/k\_lab\_ba\_notimetofool01\_cc.wav ⤶
combined/k\_lab/k\_lab\_ba\_sarcastic01\_cc.wav ⤶
combined/k\_lab/k\_lab\_ba\_thingaway01\_cc.wav ⤶
combined/k\_lab/k\_lab\_br\_significant\_cc.wav ⤶
combined/k\_lab/k\_lab\_kl\_almostforgot\_cc.wav ⤶
combined/k\_lab/k\_lab\_kl\_blast\_cc.wav ⤶
combined/k\_lab/k\_lab\_kl\_charger01\_cc.wav ⤶
combined/k\_lab/k\_lab\_kl\_debeaked\_cc.wav ⤶
combined/k\_lab/k\_lab\_kl\_excellent\_cc.wav ⤶
combined/k\_lab/k\_lab\_kl\_fewmoments01\_cc.wav ⤶
combined/k\_lab/k\_lab\_kl\_fitglove01\_cc.wav ⤶
combined/k\_lab/k\_lab\_kl\_getoutrun01\_cc.wav ⤶
combined/k\_lab/k\_lab\_kl\_hedyno02\_cc.wav ⤶
combined/k\_lab/k\_lab\_kl\_helloalyx01\_cc.wav ⤶
combined/k\_lab/k\_lab\_kl\_initializing\_cc.wav ⤶
combined/k\_lab/k\_lab\_kl\_masslessfieldflux\_cc.wav ⤶
combined/k\_lab/k\_lab\_kl\_mygoodness02\_cc.wav ⤶
combined/k\_lab/k\_lab\_kl\_nownow01\_cc.wav ⤶
combined/k\_lab/k\_lab\_kl\_opportunetime01\_cc.wav ⤶
combined/k\_lab/k\_lab\_kl\_packing01\_cc.wav ⤶
combined/k\_lab/k\_lab\_kl\_projectyou\_cc.wav ⤶
combined/k\_lab/k\_lab\_kl\_redletterday01\_cc.wav ⤶
combined/k\_lab/k\_lab\_kl\_slipin01\_cc.wav ⤶
combined/k\_lab/k\_lab\_kl\_suitfits01\_cc.wav ⤶
combined/k\_lab/k\_lab\_kl\_wishiknew\_cc.wav ⤶
combined/NovaProspekt/novaprospekt\_al\_horrible01\_cc.wav ⤶
combined/NovaProspekt/novaprospekt\_mo\_alreadyrerouted01\_cc.wav ⤶
combined/NovaProspekt/novaprospekt\_mo\_hadtoprove01\_cc.wav ⤶
combined/trainyard/k\_lab\_al\_buyyoudrink02\_cc.wav ⤶
combined/trainyard/Trainyard\_al\_nicetomeet\_cc.wav ⤶
combined/trainyard/Trainyard\_al\_suspicious\_cc.wav ⤶
combined/trainyard/Trainyard\_al\_thisday01\_cc.wav ⤶
combined/trainyard/Trainyard\_ba\_crowbar01\_cc.wav ⤶
combined/trainyard/Trainyard\_ba\_getoutfast\_cc.wav ⤶
combined/trainyard/Trainyard\_ba\_goodluck01\_cc.wav ⤶
combined/trainyard/Trainyard\_ba\_tellme01\_cc.wav ⤶
combined/trainyard/Trainyard\_kl\_morewarn01\_cc.wav ⤶
combined/trainyard/Trainyard\_kl\_whatisit01\_cc.wav ⤶
⤶
### Common⤶
⤶
common/bugreporter\_failed.wav ⤶
common/bugreporter\_succeeded.wav ⤶
common/NULL.wav ⤶
common/warning.wav ⤶
common/wpn\_denyselect.wav ⤶
common/wpn\_hudoff.wav ⤶
common/wpn\_moveselect.wav ⤶
common/wpn\_select.wav ⤶
doors/default\_locked.wav ⤶
⤶
### Doors⤶
⤶
doors/default\_move.wav ⤶
doors/default\_stop.wav ⤶
doors/door1\_move.wav ⤶
doors/door1\_stop.wav ⤶
doors/doormove1.wav ⤶
doors/doormove2.wav ⤶
doors/doormove3.wav ⤶
doors/doormove7.wav ⤶
doors/doorstop1.wav ⤶
doors/door\_chainlink\_close1.wav ⤶
doors/door\_chainlink\_close2.wav ⤶
doors/door\_chainlink\_move1.wav ⤶
doors/door\_latch1.wav ⤶
doors/door\_latch3.wav ⤶
doors/door\_locked2.wav ⤶
doors/door\_metal\_gate\_move1.wav ⤶
doors/door\_metal\_large\_chamber\_close1.wav ⤶
doors/door\_metal\_large\_close2.wav ⤶
doors/door\_metal\_large\_open1.wav ⤶
doors/door\_metal\_medium\_close1.wav ⤶
doors/door\_metal\_medium\_open1.wav ⤶
doors/door\_metal\_rusty\_move1.wav ⤶
doors/door\_metal\_thin\_close2.wav ⤶
doors/door\_metal\_thin\_move1.wav ⤶
doors/door\_metal\_thin\_open1.wav ⤶
doors/door\_screen\_move1.wav ⤶
doors/door\_squeek1.wav ⤶
doors/door\_wood\_close1.wav ⤶
doors/drawbridge\_move1.wav ⤶
doors/drawbridge\_stop1.wav ⤶
doors/garage\_move1.wav ⤶
doors/garage\_stop1.wav ⤶
doors/gate\_move1.wav ⤶
doors/handle\_pushbar\_locked1.wav ⤶
doors/handle\_pushbar\_open1.wav ⤶
doors/heavy\_metal\_move1.wav ⤶
doors/heavy\_metal\_stop1.wav ⤶
doors/latchlocked2.wav ⤶
doors/latchunlocked1.wav ⤶
doors/metal\_move1.wav ⤶
doors/metal\_stop1.wav ⤶
doors/vent\_open1.wav ⤶
doors/vent\_open2.wav ⤶
doors/vent\_open3.wav ⤶
doors/wood\_move1.wav ⤶
doors/wood\_stop1.wav ⤶
⤶
### Friends⤶
⤶
Friends/friend\_join.wav ⤶
Friends/friend\_online.wav ⤶
Friends/message.wav ⤶
⤶
### Half-Life 1⤶
⤶
HL1/ambience/alien\_blipper.wav ⤶
HL1/ambience/alien\_cycletone.wav ⤶
HL1/ambience/alien\_minddrill.wav ⤶
HL1/ambience/alien\_powernode.wav ⤶
HL1/ambience/computalk2.wav ⤶
HL1/ambience/deadsignal2.wav ⤶
HL1/ambience/des\_wind2.wav ⤶
HL1/ambience/labdrone2.wav ⤶
HL1/ambience/particle\_suck1.wav ⤶
HL1/ambience/particle\_suck2.wav ⤶
HL1/ambience/port\_suckin1.wav ⤶
HL1/ambience/port\_suckout1.wav ⤶
HL1/ambience/signalgear1.wav ⤶
HL1/ambience/steamburst1.wav ⤶
HL1/ambience/techamb2.wav ⤶
HL1/fvox/acquired.wav ⤶
HL1/fvox/activated.wav ⤶
HL1/fvox/ammo\_depleted.wav ⤶
HL1/fvox/antidote\_shot.wav ⤶
HL1/fvox/antitoxin\_shot.wav ⤶
HL1/fvox/armor\_gone.wav ⤶
HL1/fvox/automedic\_on.wav ⤶
HL1/fvox/beep.wav ⤶
HL1/fvox/bell.wav ⤶
HL1/fvox/biohazard\_detected.wav ⤶
HL1/fvox/bio\_reading.wav ⤶
HL1/fvox/bleeding\_stopped.wav ⤶
HL1/fvox/blip.wav ⤶
HL1/fvox/blood\_loss.wav ⤶
HL1/fvox/blood\_plasma.wav ⤶
HL1/fvox/blood\_toxins.wav ⤶
HL1/fvox/boop.wav ⤶
HL1/fvox/buzz.wav ⤶
HL1/fvox/chemical\_detected.wav ⤶
HL1/fvox/deactivated.wav ⤶
HL1/fvox/eighty.wav ⤶
HL1/fvox/evacuate\_area.wav ⤶
HL1/fvox/fifteen.wav ⤶
HL1/fvox/fifty.wav ⤶
HL1/fvox/five.wav ⤶
HL1/fvox/flatline.wav ⤶
HL1/fvox/fourty.wav ⤶
HL1/fvox/fuzz.wav ⤶
HL1/fvox/health\_critical.wav ⤶
HL1/fvox/health\_dropping.wav ⤶
HL1/fvox/health\_dropping2.wav ⤶
HL1/fvox/heat\_damage.wav ⤶
HL1/fvox/hev\_critical\_fail.wav ⤶
HL1/fvox/hev\_damage.wav ⤶
HL1/fvox/hev\_general\_fail.wav ⤶
HL1/fvox/hev\_shutdown.wav ⤶
HL1/fvox/hiss.wav ⤶
HL1/fvox/immediately.wav ⤶
HL1/fvox/innsuficient\_medical.wav ⤶
HL1/fvox/internal\_bleeding.wav ⤶
HL1/fvox/major\_fracture.wav ⤶
HL1/fvox/major\_lacerations.wav ⤶
HL1/fvox/medical\_repaired.wav ⤶
HL1/fvox/minor\_fracture.wav ⤶
HL1/fvox/minor\_lacerations.wav ⤶
HL1/fvox/morphine\_shot.wav ⤶
HL1/fvox/near\_death.wav ⤶
HL1/fvox/ninety.wav ⤶
HL1/fvox/onehundred.wav ⤶
HL1/fvox/percent.wav ⤶
HL1/fvox/powermove\_overload.wav ⤶
HL1/fvox/power\_below.wav ⤶
HL1/fvox/power\_level\_is.wav ⤶
HL1/fvox/power\_restored.wav ⤶
HL1/fvox/radiation\_detected.wav ⤶
HL1/fvox/seek\_medic.wav ⤶
HL1/fvox/seventy.wav ⤶
HL1/fvox/shock\_damage.wav ⤶
HL1/fvox/sixty.wav ⤶
HL1/fvox/targetting\_system.wav ⤶
HL1/fvox/ten.wav ⤶
HL1/fvox/thirty.wav ⤶
HL1/fvox/torniquette\_applied.wav ⤶
HL1/fvox/twenty.wav ⤶
HL1/fvox/voice\_off.wav ⤶
HL1/fvox/voice\_on.wav ⤶
HL1/fvox/warning.wav ⤶
HL1/fvox/wound\_sterilized.wav ⤶
HL1/fvox/\_comma.wav ⤶
⤶
### Items⤶
⤶
items/ammocrate\_close.wav ⤶
items/ammocrate\_open.wav ⤶
items/ammo\_pickup.wav ⤶
items/battery\_pickup.wav ⤶
items/flashlight1.wav ⤶
items/medcharge4.wav ⤶
items/medshot4.wav ⤶
items/medshotno1.wav ⤶
items/smallmedkit1.wav ⤶
items/suitcharge1.wav ⤶
items/suitchargeno1.wav ⤶
items/suitchargeok1.wav ⤶
⤶
### Music⤶
⤶
music/HL1\_song10.mp3 ⤶
music/HL1\_song11.mp3 ⤶
music/HL1\_song14.mp3 ⤶
music/HL1\_song15.mp3 ⤶
music/HL1\_song17.mp3 ⤶
music/HL1\_song19.mp3 ⤶
music/HL1\_song20.mp3 ⤶
music/HL1\_song21.mp3 ⤶
music/HL1\_song24.mp3 ⤶
music/HL1\_song25\_REMIX3.mp3 ⤶
music/HL1\_song26.mp3 ⤶
music/HL1\_song3.mp3 ⤶
music/HL1\_song5.mp3 ⤶
music/HL1\_song6.mp3 ⤶
music/HL1\_song9.mp3 ⤶
music/HL2\_intro.mp3 ⤶
music/HL2\_song0.mp3 ⤶
music/HL2\_song1.mp3 ⤶
music/HL2\_song10.mp3 ⤶
music/HL2\_song11.mp3 ⤶
music/HL2\_song12\_long.mp3 ⤶
music/HL2\_song13.mp3 ⤶
music/HL2\_song14.mp3 ⤶
music/HL2\_song15.mp3 ⤶
music/HL2\_song16.mp3 ⤶
music/HL2\_song17.mp3 ⤶
music/HL2\_song19.mp3 ⤶
music/HL2\_song2.mp3 ⤶
music/HL2\_song20\_submix0.mp3 ⤶
music/HL2\_song20\_submix4.mp3 ⤶
music/HL2\_song23\_SuitSong3.mp3 ⤶
music/HL2\_song25\_Teleporter.mp3 ⤶
music/HL2\_song26.mp3 ⤶
music/HL2\_song26\_trainstation1.mp3 ⤶
music/HL2\_song27\_trainstation2.mp3 ⤶
music/HL2\_song28.mp3 ⤶
music/HL2\_song29.mp3 ⤶
music/HL2\_song3.mp3 ⤶
music/HL2\_song30.mp3 ⤶
music/HL2\_song31.mp3 ⤶
music/HL2\_song32.mp3 ⤶
music/HL2\_song33.mp3 ⤶
music/HL2\_song4.mp3 ⤶
music/HL2\_song6.mp3 ⤶
music/HL2\_song7.mp3 ⤶
music/HL2\_song8.mp3 ⤶
music/radio1.mp3 ⤶
music/Ravenholm\_1.mp3 ⤶
music/stingers/HL1\_stinger\_song16.mp3 ⤶
music/stingers/HL1\_stinger\_song27.mp3 ⤶
music/stingers/HL1\_stinger\_song28.mp3 ⤶
music/stingers/HL1\_stinger\_song7.mp3 ⤶
music/stingers/HL1\_stinger\_song8.mp3 ⤶
music/stingers/industrial\_suspense1.wav ⤶
music/stingers/industrial\_suspense2.wav ⤶
⤶
### NPC⤶
⤶
#### Antlion⤶
⤶
npc/antlion/attack\_double1.wav ⤶
npc/antlion/attack\_double2.wav ⤶
npc/antlion/attack\_double3.wav ⤶
npc/antlion/attack\_single1.wav ⤶
npc/antlion/attack\_single2.wav ⤶
npc/antlion/attack\_single3.wav ⤶
npc/antlion/charge\_loop1.wav ⤶
npc/antlion/digdown1.wav ⤶
npc/antlion/digup1.wav ⤶
npc/antlion/distract1.wav ⤶
npc/antlion/fly1.wav ⤶
npc/antlion/foot1.wav ⤶
npc/antlion/foot2.wav ⤶
npc/antlion/foot3.wav ⤶
npc/antlion/foot4.wav ⤶
npc/antlion/idle1.wav ⤶
npc/antlion/idle2.wav ⤶
npc/antlion/idle3.wav ⤶
npc/antlion/idle4.wav ⤶
npc/antlion/idle5.wav ⤶
npc/antlion/land1.wav ⤶
npc/antlion/pain1.wav ⤶
npc/antlion/pain2.wav ⤶
npc/antlion/rumble1.wav ⤶
npc/antlion/shell\_impact1.wav ⤶
npc/antlion/shell\_impact2.wav ⤶
npc/antlion/shell\_impact3.wav ⤶
npc/antlion/shell\_impact4.wav ⤶
npc/antlion\_grub/squashed.wav ⤶
npc/antlion\_guard/angry1.wav ⤶
npc/antlion\_guard/angry2.wav ⤶
npc/antlion\_guard/angry3.wav ⤶
npc/antlion\_guard/antlion\_guard\_die1.wav ⤶
npc/antlion\_guard/antlion\_guard\_die2.wav ⤶
npc/antlion\_guard/confused1.wav ⤶
npc/antlion\_guard/foot\_heavy1.wav ⤶
npc/antlion\_guard/foot\_heavy2.wav ⤶
npc/antlion\_guard/foot\_light1.wav ⤶
npc/antlion\_guard/foot\_light2.wav ⤶
npc/antlion\_guard/growl\_high.wav ⤶
npc/antlion\_guard/growl\_idle.wav ⤶
npc/antlion\_guard/shove1.wav ⤶
⤶
#### Assassin⤶
⤶
npc/assassin/ball\_zap1.wav ⤶
⤶
#### Attack Helicopter⤶
⤶
npc/attack\_helicopter/aheli\_charge\_up.wav ⤶
npc/attack\_helicopter/aheli\_crash\_alert2.wav ⤶
npc/attack\_helicopter/aheli\_damaged\_alarm1.wav ⤶
npc/attack\_helicopter/aheli\_megabomb\_siren1.wav ⤶
npc/attack\_helicopter/aheli\_mine\_drop1.wav ⤶
npc/attack\_helicopter/aheli\_mine\_seek\_loop1.wav ⤶
npc/attack\_helicopter/aheli\_rotor\_loop1.wav ⤶
npc/attack\_helicopter/aheli\_wash\_loop3.wav ⤶
npc/attack\_helicopter/aheli\_weapon\_fire\_loop3.wav ⤶
⤶
#### Barnacle⤶
⤶
npc/barnacle/barnacle\_bark1.wav ⤶
npc/barnacle/barnacle\_bark2.wav ⤶
npc/barnacle/barnacle\_crunch2.wav ⤶
npc/barnacle/barnacle\_crunch3.wav ⤶
npc/barnacle/barnacle\_die1.wav ⤶
npc/barnacle/barnacle\_die2.wav ⤶
npc/barnacle/barnacle\_digesting1.wav ⤶
npc/barnacle/barnacle\_digesting2.wav ⤶
npc/barnacle/barnacle\_gulp1.wav ⤶
npc/barnacle/barnacle\_gulp2.wav ⤶
npc/barnacle/barnacle\_pull1.wav ⤶
npc/barnacle/barnacle\_pull2.wav ⤶
npc/barnacle/barnacle\_pull3.wav ⤶
npc/barnacle/barnacle\_pull4.wav ⤶
npc/barnacle/barnacle\_tongue\_pull1.wav ⤶
npc/barnacle/barnacle\_tongue\_pull2.wav ⤶
npc/barnacle/barnacle\_tongue\_pull3.wav ⤶
npc/barnacle/neck\_snap1.wav ⤶
npc/barnacle/neck\_snap2.wav ⤶
⤶
#### Combine Gunship⤶
⤶
npc/combine\_gunship/attack\_start2.wav ⤶
npc/combine\_gunship/attack\_stop2.wav ⤶
npc/combine\_gunship/dropship\_dropping\_pod\_loop1.wav ⤶
npc/combine\_gunship/dropship\_engine\_distant\_loop1.wav ⤶
npc/combine\_gunship/dropship\_engine\_near\_loop1.wav ⤶
npc/combine\_gunship/dropship\_onground\_loop1.wav ⤶
npc/combine\_gunship/engine\_rotor\_loop1.wav ⤶
npc/combine\_gunship/engine\_whine\_loop1.wav ⤶
npc/combine\_gunship/gunship\_crashing1.wav ⤶
npc/combine\_gunship/gunship\_engine\_loop3.wav ⤶
npc/combine\_gunship/gunship\_explode2.wav ⤶
npc/combine\_gunship/gunship\_fire\_loop1.wav ⤶
npc/combine\_gunship/gunship\_moan.wav ⤶
npc/combine\_gunship/gunship\_pain.wav ⤶
npc/combine\_gunship/gunship\_ping\_search.wav ⤶
npc/combine\_gunship/gunship\_weapon\_fire\_loop6.wav ⤶
npc/combine\_gunship/ping\_patrol.wav ⤶
npc/combine\_gunship/ping\_search.wav ⤶
npc/combine\_gunship/see\_enemy.wav ⤶
⤶
#### Combine Soldier⤶
⤶
npc/combine\_soldier/die1.wav ⤶
npc/combine\_soldier/die2.wav ⤶
npc/combine\_soldier/die3.wav ⤶
npc/combine\_soldier/gear1.wav ⤶
npc/combine\_soldier/gear2.wav ⤶
npc/combine\_soldier/gear3.wav ⤶
npc/combine\_soldier/gear4.wav ⤶
npc/combine\_soldier/gear5.wav ⤶
npc/combine\_soldier/gear6.wav ⤶
npc/combine\_soldier/pain1.wav ⤶
npc/combine\_soldier/pain2.wav ⤶
npc/combine\_soldier/pain3.wav ⤶
npc/combine\_soldier/vo npc/combine\_soldier/vo/administer.wav ⤶
npc/combine\_soldier/vo/affirmative.wav ⤶
npc/combine\_soldier/vo/affirmative2.wav ⤶
npc/combine\_soldier/vo/affirmativewegothimnow.wav ⤶
npc/combine\_soldier/vo/alert1.wav ⤶
npc/combine\_soldier/vo/anticitizenone.wav ⤶
npc/combine\_soldier/vo/antiseptic.wav ⤶
npc/combine\_soldier/vo/apex.wav ⤶
npc/combine\_soldier/vo/bearing.wav ⤶
npc/combine\_soldier/vo/blade.wav ⤶
npc/combine\_soldier/vo/block31mace.wav ⤶
npc/combine\_soldier/vo/block64jet.wav ⤶
npc/combine\_soldier/vo/bodypackholding.wav ⤶
npc/combine\_soldier/vo/boomer.wav ⤶
npc/combine\_soldier/vo/bouncerbouncer.wav ⤶
npc/combine\_soldier/vo/callcontactparasitics.wav ⤶
npc/combine\_soldier/vo/callcontacttarget1.wav ⤶
npc/combine\_soldier/vo/callhotpoint.wav ⤶
npc/combine\_soldier/vo/cleaned.wav ⤶
npc/combine\_soldier/vo/closing.wav ⤶
npc/combine\_soldier/vo/closing2.wav ⤶
npc/combine\_soldier/vo/confirmsectornotsterile.wav ⤶
npc/combine\_soldier/vo/contact.wav ⤶
npc/combine\_soldier/vo/contactconfim.wav ⤶
npc/combine\_soldier/vo/contactconfirmprosecuting.wav ⤶
npc/combine\_soldier/vo/contained.wav ⤶
npc/combine\_soldier/vo/containmentproceeding.wav ⤶
npc/combine\_soldier/vo/copy.wav ⤶
npc/combine\_soldier/vo/copythat.wav ⤶
npc/combine\_soldier/vo/cover.wav ⤶
npc/combine\_soldier/vo/coverhurt.wav ⤶
npc/combine\_soldier/vo/coverme.wav ⤶
npc/combine\_soldier/vo/dagger.wav ⤶
npc/combine\_soldier/vo/dash.wav ⤶
npc/combine\_soldier/vo/degrees.wav ⤶
npc/combine\_soldier/vo/delivered.wav ⤶
npc/combine\_soldier/vo/designatetargetas.wav ⤶
npc/combine\_soldier/vo/displace.wav ⤶
npc/combine\_soldier/vo/displace2.wav ⤶
npc/combine\_soldier/vo/echo.wav ⤶
npc/combine\_soldier/vo/eight.wav ⤶
npc/combine\_soldier/vo/eighteen.wav ⤶
npc/combine\_soldier/vo/eighty.wav ⤶
npc/combine\_soldier/vo/eleven.wav ⤶
npc/combine\_soldier/vo/engagedincleanup.wav ⤶
npc/combine\_soldier/vo/engaging.wav ⤶
npc/combine\_soldier/vo/executingfullresponse.wav ⤶
npc/combine\_soldier/vo/extractoraway.wav ⤶
npc/combine\_soldier/vo/extractorislive.wav ⤶
npc/combine\_soldier/vo/fifteen.wav ⤶
npc/combine\_soldier/vo/fifty.wav ⤶
npc/combine\_soldier/vo/fist.wav ⤶
npc/combine\_soldier/vo/five.wav ⤶
npc/combine\_soldier/vo/fixsightlinesmovein.wav ⤶
npc/combine\_soldier/vo/flaredown.wav ⤶
npc/combine\_soldier/vo/flash.wav ⤶
npc/combine\_soldier/vo/flatline.wav ⤶
npc/combine\_soldier/vo/flush.wav ⤶
npc/combine\_soldier/vo/four.wav ⤶
npc/combine\_soldier/vo/fourteen.wav ⤶
npc/combine\_soldier/vo/fourty.wav ⤶
npc/combine\_soldier/vo/freeman3.wav ⤶
npc/combine\_soldier/vo/fullactive.wav ⤶
npc/combine\_soldier/vo/ghost.wav ⤶
npc/combine\_soldier/vo/ghost2.wav ⤶
npc/combine\_soldier/vo/goactiveintercept.wav ⤶
npc/combine\_soldier/vo/gosharp.wav ⤶
npc/combine\_soldier/vo/gosharpgosharp.wav ⤶
npc/combine\_soldier/vo/grid.wav ⤶
npc/combine\_soldier/vo/gridsundown46.wav ⤶
npc/combine\_soldier/vo/hammer.wav ⤶
npc/combine\_soldier/vo/hardenthatposition.wav ⤶
npc/combine\_soldier/vo/hasnegativemovement.wav ⤶
npc/combine\_soldier/vo/heavyresistance.wav ⤶
npc/combine\_soldier/vo/helix.wav ⤶
npc/combine\_soldier/vo/hunter.wav ⤶
npc/combine\_soldier/vo/hurricane.wav ⤶
npc/combine\_soldier/vo/ice.wav ⤶
npc/combine\_soldier/vo/inbound.wav ⤶
npc/combine\_soldier/vo/infected.wav ⤶
npc/combine\_soldier/vo/ion.wav ⤶
npc/combine\_soldier/vo/isatcode.wav ⤶
npc/combine\_soldier/vo/isfieldpromoted.wav ⤶
npc/combine\_soldier/vo/isfinalteamunitbackup.wav ⤶
npc/combine\_soldier/vo/isholdingatcode.wav ⤶
npc/combine\_soldier/vo/jet.wav ⤶
npc/combine\_soldier/vo/judge.wav ⤶
npc/combine\_soldier/vo/kilo.wav ⤶
npc/combine\_soldier/vo/leader.wav ⤶
npc/combine\_soldier/vo/lostcontact.wav ⤶
npc/combine\_soldier/vo/mace.wav ⤶
npc/combine\_soldier/vo/meters.wav ⤶
npc/combine\_soldier/vo/motioncheckallradials.wav ⤶
npc/combine\_soldier/vo/movein.wav ⤶
npc/combine\_soldier/vo/necrotics.wav ⤶
npc/combine\_soldier/vo/necroticsinbound.wav ⤶
npc/combine\_soldier/vo/niner.wav ⤶
npc/combine\_soldier/vo/nineteen.wav ⤶
npc/combine\_soldier/vo/ninety.wav ⤶
npc/combine\_soldier/vo/nomad.wav ⤶
npc/combine\_soldier/vo/nova.wav ⤶
npc/combine\_soldier/vo/noviscon.wav ⤶
npc/combine\_soldier/vo/off1.wav ⤶
npc/combine\_soldier/vo/off2.wav ⤶
npc/combine\_soldier/vo/off3.wav ⤶
npc/combine\_soldier/vo/on1.wav ⤶
npc/combine\_soldier/vo/on2.wav ⤶
npc/combine\_soldier/vo/one.wav ⤶
npc/combine\_soldier/vo/onecontained.wav ⤶
npc/combine\_soldier/vo/onedown.wav ⤶
npc/combine\_soldier/vo/onedutyvacated.wav ⤶
npc/combine\_soldier/vo/onehundred.wav ⤶
npc/combine\_soldier/vo/outbreak.wav ⤶
npc/combine\_soldier/vo/outbreakstatusiscode.wav ⤶
npc/combine\_soldier/vo/overwatch.wav ⤶
npc/combine\_soldier/vo/overwatchconfirmhvtcontained.wav ⤶
npc/combine\_soldier/vo/overwatchreportspossiblehostiles.wav ⤶
npc/combine\_soldier/vo/overwatchrequestreinforcement.wav ⤶
npc/combine\_soldier/vo/overwatchrequestreserveactivation.wav ⤶
npc/combine\_soldier/vo/overwatchrequestskyshield.wav ⤶
npc/combine\_soldier/vo/overwatchrequestwinder.wav ⤶
npc/combine\_soldier/vo/overwatchsectoroverrun.wav ⤶
npc/combine\_soldier/vo/overwatchtarget1sterilized.wav ⤶
npc/combine\_soldier/vo/overwatchtargetcontained.wav ⤶
npc/combine\_soldier/vo/overwatchteamisdown.wav ⤶
npc/combine\_soldier/vo/ovewatchorders3ccstimboost.wav ⤶
npc/combine\_soldier/vo/payback.wav ⤶
npc/combine\_soldier/vo/phantom.wav ⤶
npc/combine\_soldier/vo/prepforcontact.wav ⤶
npc/combine\_soldier/vo/priority1objective.wav ⤶
npc/combine\_soldier/vo/prioritytwoescapee.wav ⤶
npc/combine\_soldier/vo/prison\_soldier\_activatecentral.wav ⤶
npc/combine\_soldier/vo/prison\_soldier\_boomersinbound.wav ⤶
npc/combine\_soldier/vo/prison\_soldier\_bunker1.wav ⤶
npc/combine\_soldier/vo/prison\_soldier\_bunker2.wav ⤶
npc/combine\_soldier/vo/prison\_soldier\_bunker3.wav ⤶
npc/combine\_soldier/vo/prison\_soldier\_containD8.wav ⤶
npc/combine\_soldier/vo/prison\_soldier\_fallback\_b4.wav ⤶
npc/combine\_soldier/vo/prison\_soldier\_freeman\_antlions.wav ⤶
npc/combine\_soldier/vo/prison\_soldier\_fullbioticoverrun.wav ⤶
npc/combine\_soldier/vo/prison\_soldier\_leader9dead.wav ⤶
npc/combine\_soldier/vo/prison\_soldier\_negativecontainment.wav ⤶
npc/combine\_soldier/vo/prison\_soldier\_prosecuteD7.wav ⤶
npc/combine\_soldier/vo/prison\_soldier\_sundown3dead.wav ⤶
npc/combine\_soldier/vo/prison\_soldier\_tohighpoints.wav ⤶
npc/combine\_soldier/vo/prison\_soldier\_visceratorsA5.wav ⤶
npc/combine\_soldier/vo/prosecuting.wav ⤶
npc/combine\_soldier/vo/quicksand.wav ⤶
npc/combine\_soldier/vo/range.wav ⤶
npc/combine\_soldier/vo/ranger.wav ⤶
npc/combine\_soldier/vo/razor.wav ⤶
npc/combine\_soldier/vo/readycharges.wav ⤶
npc/combine\_soldier/vo/readyextractors.wav ⤶
npc/combine\_soldier/vo/readyweapons.wav ⤶
npc/combine\_soldier/vo/readyweaponshostilesinbound.wav ⤶
npc/combine\_soldier/vo/reaper.wav ⤶
npc/combine\_soldier/vo/reportallpositionsclear.wav ⤶
npc/combine\_soldier/vo/reportallradialsfree.wav ⤶
npc/combine\_soldier/vo/reportingclear.wav ⤶
npc/combine\_soldier/vo/requestmedical.wav ⤶
npc/combine\_soldier/vo/requeststimdose.wav ⤶
npc/combine\_soldier/vo/ripcord.wav ⤶
npc/combine\_soldier/vo/ripcordripcord.wav ⤶
npc/combine\_soldier/vo/savage.wav ⤶
npc/combine\_soldier/vo/scar.wav ⤶
npc/combine\_soldier/vo/sectionlockupdash4.wav ⤶
npc/combine\_soldier/vo/sector.wav ⤶
npc/combine\_soldier/vo/sectorisnotsecure.wav ⤶
npc/combine\_soldier/vo/sectorissecurenovison.wav ⤶
npc/combine\_soldier/vo/secure.wav ⤶
npc/combine\_soldier/vo/seven.wav ⤶
npc/combine\_soldier/vo/seventeen.wav ⤶
npc/combine\_soldier/vo/seventy.wav ⤶
npc/combine\_soldier/vo/shadow.wav ⤶
npc/combine\_soldier/vo/sharpzone.wav ⤶
npc/combine\_soldier/vo/sightlineisclear.wav ⤶
npc/combine\_soldier/vo/six.wav ⤶
npc/combine\_soldier/vo/sixteen.wav ⤶
npc/combine\_soldier/vo/sixty.wav ⤶
npc/combine\_soldier/vo/skyshieldreportslostcontact.wav ⤶
npc/combine\_soldier/vo/slam.wav ⤶
npc/combine\_soldier/vo/slash.wav ⤶
npc/combine\_soldier/vo/spear.wav ⤶
npc/combine\_soldier/vo/stab.wav ⤶
npc/combine\_soldier/vo/stabilizationteamhassector.wav ⤶
npc/combine\_soldier/vo/stabilizationteamholding.wav ⤶
npc/combine\_soldier/vo/standingby\].wav ⤶
npc/combine\_soldier/vo/star.wav ⤶
npc/combine\_soldier/vo/stayalert.wav ⤶
npc/combine\_soldier/vo/stayalertreportsightlines.wav ⤶
npc/combine\_soldier/vo/stinger.wav ⤶
npc/combine\_soldier/vo/storm.wav ⤶
npc/combine\_soldier/vo/striker.wav ⤶
npc/combine\_soldier/vo/sundown.wav ⤶
npc/combine\_soldier/vo/suppressing.wav ⤶
npc/combine\_soldier/vo/swarmoutbreakinsector.wav ⤶
npc/combine\_soldier/vo/sweeper.wav ⤶
npc/combine\_soldier/vo/sweepingin.wav ⤶
npc/combine\_soldier/vo/swift.wav ⤶
npc/combine\_soldier/vo/sword.wav ⤶
npc/combine\_soldier/vo/target.wav ⤶
npc/combine\_soldier/vo/targetblackout.wav ⤶
npc/combine\_soldier/vo/targetcompromisedmovein.wav ⤶
npc/combine\_soldier/vo/targetcontactat.wav ⤶
npc/combine\_soldier/vo/targetineffective.wav ⤶
npc/combine\_soldier/vo/targetisat.wav ⤶
npc/combine\_soldier/vo/targetmyradial.wav ⤶
npc/combine\_soldier/vo/targetone.wav ⤶
npc/combine\_soldier/vo/teamdeployedandscanning.wav ⤶
npc/combine\_soldier/vo/ten.wav ⤶
npc/combine\_soldier/vo/thatsitwrapitup.wav ⤶
npc/combine\_soldier/vo/thirteen.wav ⤶
npc/combine\_soldier/vo/thirty.wav ⤶
npc/combine\_soldier/vo/three.wav ⤶
npc/combine\_soldier/vo/threehundred.wav ⤶
npc/combine\_soldier/vo/tracker.wav ⤶
npc/combine\_soldier/vo/twelve.wav ⤶
npc/combine\_soldier/vo/twenty.wav ⤶
npc/combine\_soldier/vo/two.wav ⤶
npc/combine\_soldier/vo/twohundred.wav ⤶
npc/combine\_soldier/vo/uniform.wav ⤶
npc/combine\_soldier/vo/unitisclosing.wav ⤶
npc/combine\_soldier/vo/unitisinbound.wav ⤶
npc/combine\_soldier/vo/unitismovingin.wav ⤶
npc/combine\_soldier/vo/vamp.wav ⤶
npc/combine\_soldier/vo/viscon.wav ⤶
npc/combine\_soldier/vo/visualonexogens.wav ⤶
npc/combine\_soldier/vo/weaponsoffsafeprepforcontact.wav ⤶
npc/combine\_soldier/vo/weareinaninfestationzone.wav ⤶
npc/combine\_soldier/vo/wehavefreeparasites.wav ⤶
npc/combine\_soldier/vo/wehavenontaggedviromes.wav ⤶
npc/combine\_soldier/vo/winder.wav ⤶
npc/combine\_soldier/vo/zero.wav ⤶
npc/combine\_soldier/vo/\_comma.wav ⤶
npc/combine\_soldier/vo/\_period.wav ⤶
⤶
#### Crow⤶
⤶
npc/crow/alert1.wav ⤶
npc/crow/alert2.wav ⤶
npc/crow/alert3.wav ⤶
npc/crow/crow2.wav ⤶
npc/crow/crow3.wav ⤶
npc/crow/die1.wav ⤶
npc/crow/die2.wav ⤶
npc/crow/flap2.wav ⤶
npc/crow/hop1.wav ⤶
npc/crow/hop2.wav ⤶
npc/crow/idle1.wav ⤶
npc/crow/idle2.wav ⤶
npc/crow/idle3.wav ⤶
npc/crow/idle4.wav ⤶
npc/crow/pain1.wav ⤶
npc/crow/pain2.wav ⤶
⤶
#### Dog⤶
⤶
npc/dog/car\_impact1.wav ⤶
npc/dog/car\_impact2.wav ⤶
npc/dog/dog\_alarmed1.wav ⤶
npc/dog/dog\_alarmed3.wav ⤶
npc/dog/dog\_angry1.wav ⤶
npc/dog/dog\_angry2.wav ⤶
npc/dog/dog\_angry3.wav ⤶
npc/dog/dog\_combatmode\_loop1.wav ⤶
npc/dog/dog\_destroy\_door1.wav ⤶
npc/dog/dog\_disappointed.wav ⤶
npc/dog/dog\_drop\_gate1.wav ⤶
npc/dog/dog\_footstep1.wav ⤶
npc/dog/dog\_footstep2.wav ⤶
npc/dog/dog\_footstep3.wav ⤶
npc/dog/dog\_footstep4.wav ⤶
npc/dog/dog\_footstep\_run1.wav ⤶
npc/dog/dog\_footstep\_run2.wav ⤶
npc/dog/dog\_footstep\_run3.wav ⤶
npc/dog/dog\_footstep\_run4.wav ⤶
npc/dog/dog\_footstep\_run5.wav ⤶
npc/dog/dog\_footstep\_run6.wav ⤶
npc/dog/dog\_footstep\_run7.wav ⤶
npc/dog/dog\_footstep\_run8.wav ⤶
npc/dog/dog\_growl2.wav ⤶
npc/dog/dog\_growl3.wav ⤶
npc/dog/dog\_idle1.wav ⤶
npc/dog/dog\_idle2.wav ⤶
npc/dog/dog\_idle3.wav ⤶
npc/dog/dog\_idle4.wav ⤶
npc/dog/dog\_idle5.wav ⤶
npc/dog/dog\_idlemode\_loop1.wav ⤶
npc/dog/dog\_laugh1.wav ⤶
npc/dog/dog\_on\_dropship.wav ⤶
npc/dog/dog\_playfull1.wav ⤶
npc/dog/dog\_playfull3.wav ⤶
npc/dog/dog\_playfull4.wav ⤶
npc/dog/dog\_playfull5.wav ⤶
npc/dog/dog\_pneumatic1.wav ⤶
npc/dog/dog\_pneumatic2.wav ⤶
npc/dog/dog\_rollover\_servos1.wav ⤶
npc/dog/dog\_scared1.wav ⤶
npc/dog/dog\_servo1.wav ⤶
npc/dog/dog\_servo10.wav ⤶
npc/dog/dog\_servo12.wav ⤶
npc/dog/dog\_servo2.wav ⤶
npc/dog/dog\_servo3.wav ⤶
npc/dog/dog\_servo5.wav ⤶
npc/dog/dog\_servo6.wav ⤶
npc/dog/dog\_servo7.wav ⤶
npc/dog/dog\_servo8.wav ⤶
npc/dog/dog\_straining1.wav ⤶
npc/dog/dog\_straining2.wav ⤶
npc/dog/dog\_straining3.wav ⤶
⤶
#### Miscellaneous⤶
⤶
npc/env\_headcrabcanister/explosion.wav ⤶
npc/env\_headcrabcanister/hiss.wav ⤶
npc/env\_headcrabcanister/incoming.wav ⤶
npc/env\_headcrabcanister/launch.wav ⤶
npc/footsteps/hardboot\_generic1.wav ⤶
npc/footsteps/hardboot\_generic2.wav ⤶
npc/footsteps/hardboot\_generic3.wav ⤶
npc/footsteps/hardboot\_generic4.wav ⤶
npc/footsteps/hardboot\_generic5.wav ⤶
npc/footsteps/hardboot\_generic6.wav ⤶
npc/footsteps/hardboot\_generic8.wav ⤶
npc/footsteps/softshoe\_generic6.wav ⤶
npc/waste\_scanner/grenade\_fire.wav ⤶
⤶
#### Fast Zombie⤶
⤶
npc/fast\_zombie/breathe\_loop1.wav ⤶
npc/fast\_zombie/claw\_miss1.wav ⤶
npc/fast\_zombie/claw\_miss2.wav ⤶
npc/fast\_zombie/claw\_strike1.wav ⤶
npc/fast\_zombie/claw\_strike2.wav ⤶
npc/fast\_zombie/claw\_strike3.wav ⤶
npc/fast\_zombie/foot1.wav ⤶
npc/fast\_zombie/foot2.wav ⤶
npc/fast\_zombie/foot3.wav ⤶
npc/fast\_zombie/foot4.wav ⤶
npc/fast\_zombie/fz\_alert\_close1.wav ⤶
npc/fast\_zombie/fz\_alert\_far1.wav ⤶
npc/fast\_zombie/fz\_frenzy1.wav ⤶
npc/fast\_zombie/fz\_scream1.wav ⤶
npc/fast\_zombie/gurgle\_loop1.wav ⤶
npc/fast\_zombie/idle1.wav ⤶
npc/fast\_zombie/idle2.wav ⤶
npc/fast\_zombie/idle3.wav ⤶
npc/fast\_zombie/leap1.wav ⤶
npc/fast\_zombie/wake1.wav ⤶
⤶
#### Headcrab⤶
⤶
npc/headcrab/alert1.wav ⤶
npc/headcrab/attack1.wav ⤶
npc/headcrab/attack2.wav ⤶
npc/headcrab/attack3.wav ⤶
npc/headcrab/die1.wav ⤶
npc/headcrab/die2.wav ⤶
npc/headcrab/headbite.wav ⤶
npc/headcrab/headcrab\_burning\_loop2.wav ⤶
npc/headcrab/idle1.wav ⤶
npc/headcrab/idle2.wav ⤶
npc/headcrab/idle3.wav ⤶
npc/headcrab/pain1.wav ⤶
npc/headcrab/pain2.wav ⤶
npc/headcrab/pain3.wav ⤶
⤶
#### Fast Headcrab⤶
⤶
npc/headcrab\_fast/alert1.wav ⤶
npc/headcrab\_fast/attack1.wav ⤶
npc/headcrab\_fast/attack2.wav ⤶
npc/headcrab\_fast/attack3.wav ⤶
npc/headcrab\_fast/die1.wav ⤶
npc/headcrab\_fast/die2.wav ⤶
npc/headcrab\_fast/headbite.wav ⤶
npc/headcrab\_fast/idle1.wav ⤶
npc/headcrab\_fast/idle2.wav ⤶
npc/headcrab\_fast/idle3.wav ⤶
npc/headcrab\_fast/pain1.wav ⤶
npc/headcrab\_fast/pain2.wav ⤶
npc/headcrab\_fast/pain3.wav ⤶
⤶
#### Poison Headcrab⤶
⤶
npc/headcrab\_poison/ph\_hiss1.wav ⤶
npc/headcrab\_poison/ph\_idle1.wav ⤶
npc/headcrab\_poison/ph\_idle2.wav ⤶
npc/headcrab\_poison/ph\_idle3.wav ⤶
npc/headcrab\_poison/ph\_jump1.wav ⤶
npc/headcrab\_poison/ph\_jump2.wav ⤶
npc/headcrab\_poison/ph\_jump3.wav ⤶
npc/headcrab\_poison/ph\_pain1.wav ⤶
npc/headcrab\_poison/ph\_pain2.wav ⤶
npc/headcrab\_poison/ph\_pain3.wav ⤶
npc/headcrab\_poison/ph\_poisonbite1.wav ⤶
npc/headcrab\_poison/ph\_poisonbite2.wav ⤶
npc/headcrab\_poison/ph\_poisonbite3.wav ⤶
npc/headcrab\_poison/ph\_rattle1.wav ⤶
npc/headcrab\_poison/ph\_rattle2.wav ⤶
npc/headcrab\_poison/ph\_rattle3.wav ⤶
npc/headcrab\_poison/ph\_scream1.wav ⤶
npc/headcrab\_poison/ph\_scream2.wav ⤶
npc/headcrab\_poison/ph\_scream3.wav ⤶
npc/headcrab\_poison/ph\_step1.wav ⤶
npc/headcrab\_poison/ph\_step2.wav ⤶
npc/headcrab\_poison/ph\_step3.wav ⤶
npc/headcrab\_poison/ph\_step4.wav ⤶
npc/headcrab\_poison/ph\_talk1.wav ⤶
npc/headcrab\_poison/ph\_talk2.wav ⤶
npc/headcrab\_poison/ph\_talk3.wav ⤶
npc/headcrab\_poison/ph\_wallhit1.wav ⤶
npc/headcrab\_poison/ph\_wallhit2.wav ⤶
npc/headcrab\_poison/ph\_wallpain1.wav ⤶
npc/headcrab\_poison/ph\_wallpain2.wav ⤶
npc/headcrab\_poison/ph\_wallpain3.wav ⤶
npc/headcrab\_poison/ph\_warning1.wav ⤶
npc/headcrab\_poison/ph\_warning2.wav ⤶
npc/headcrab\_poison/ph\_warning3.wav ⤶
⤶
#### Ichthyosaur⤶
⤶
npc/ichthyosaur/attack\_growl1.wav ⤶
npc/ichthyosaur/attack\_growl2.wav ⤶
npc/ichthyosaur/attack\_growl3.wav ⤶
npc/ichthyosaur/snap.wav ⤶
npc/ichthyosaur/snap\_miss.wav ⤶
npc/ichthyosaur/water\_breath.wav ⤶
npc/ichthyosaur/water\_growl5.wav ⤶
⤶
#### Manhack⤶
⤶
npc/manhack/bat\_away.wav ⤶
npc/manhack/gib.wav ⤶
npc/manhack/grind1.wav ⤶
npc/manhack/grind2.wav ⤶
npc/manhack/grind3.wav ⤶
npc/manhack/grind4.wav ⤶
npc/manhack/grind5.wav ⤶
npc/manhack/grind\_flesh1.wav ⤶
npc/manhack/grind\_flesh2.wav ⤶
npc/manhack/grind\_flesh3.wav ⤶
npc/manhack/mh\_blade\_loop1.wav ⤶
npc/manhack/mh\_blade\_snick1.wav ⤶
npc/manhack/mh\_engine\_loop1.wav ⤶
npc/manhack/mh\_engine\_loop2.wav ⤶
⤶
#### Metro Police⤶
⤶
npc/metropolice/die1.wav ⤶
npc/metropolice/die2.wav ⤶
npc/metropolice/die3.wav ⤶
npc/metropolice/die4.wav ⤶
npc/metropolice/gear1.wav ⤶
npc/metropolice/gear2.wav ⤶
npc/metropolice/gear3.wav ⤶
npc/metropolice/gear4.wav ⤶
npc/metropolice/gear5.wav ⤶
npc/metropolice/gear6.wav ⤶
npc/metropolice/hiding02.wav ⤶
npc/metropolice/hiding03.wav ⤶
npc/metropolice/hiding04.wav ⤶
npc/metropolice/hiding05.wav ⤶
npc/metropolice/knockout2.wav ⤶
npc/metropolice/pain1.wav ⤶
npc/metropolice/pain2.wav ⤶
npc/metropolice/pain3.wav ⤶
npc/metropolice/pain4.wav ⤶
npc/metropolice/takedown.wav ⤶
npc/metropolice/vo npc/metropolice/vo/11-99officerneedsassistance.wav ⤶
npc/metropolice/vo/404zone.wav ⤶
npc/metropolice/vo/acquiringonvisual.wav ⤶
npc/metropolice/vo/administer.wav ⤶
npc/metropolice/vo/affirmative.wav ⤶
npc/metropolice/vo/affirmative2.wav ⤶
npc/metropolice/vo/airwatchsubjectis505.wav ⤶
npc/metropolice/vo/allrightyoucango.wav ⤶
npc/metropolice/vo/allunitsbol34sat.wav ⤶
npc/metropolice/vo/allunitscloseonsuspect.wav ⤶
npc/metropolice/vo/allunitscode2.wav ⤶
npc/metropolice/vo/allunitsmaintainthiscp.wav ⤶
npc/metropolice/vo/allunitsmovein.wav ⤶
npc/metropolice/vo/allunitsreportlocationsuspect.wav ⤶
npc/metropolice/vo/allunitsrespondcode3.wav ⤶
npc/metropolice/vo/amputate.wav ⤶
npc/metropolice/vo/anticitizen.wav ⤶
npc/metropolice/vo/anyonepickup647e.wav ⤶
npc/metropolice/vo/apply.wav ⤶
npc/metropolice/vo/assaultpointsecureadvance.wav ⤶
npc/metropolice/vo/atcheckpoint.wav ⤶
npc/metropolice/vo/backmeupImout.wav ⤶
npc/metropolice/vo/backup.wav ⤶
npc/metropolice/vo/block.wav ⤶
npc/metropolice/vo/blockisholdingcohesive.wav ⤶
npc/metropolice/vo/breakhiscover.wav ⤶
npc/metropolice/vo/bugs.wav ⤶
npc/metropolice/vo/bugsontheloose.wav ⤶
npc/metropolice/vo/canal.wav ⤶
npc/metropolice/vo/canalblock.wav ⤶
npc/metropolice/vo/catchthatbliponstabilization.wav ⤶
npc/metropolice/vo/cauterize.wav ⤶
npc/metropolice/vo/checkformiscount.wav ⤶
npc/metropolice/vo/chuckle.wav ⤶
npc/metropolice/vo/citizen.wav ⤶
npc/metropolice/vo/citizensummoned.wav ⤶
npc/metropolice/vo/classifyasdbthisblockready.wav ⤶
npc/metropolice/vo/clearandcode100.wav ⤶
npc/metropolice/vo/clearno647no10-107.wav ⤶
npc/metropolice/vo/code100.wav ⤶
npc/metropolice/vo/code7.wav ⤶
npc/metropolice/vo/condemnedzone.wav ⤶
npc/metropolice/vo/confirmadw.wav ⤶
npc/metropolice/vo/confirmpriority1sighted.wav ⤶
npc/metropolice/vo/contactwith243suspect.wav ⤶
npc/metropolice/vo/contactwithpriority2.wav ⤶
npc/metropolice/vo/control100percent.wav ⤶
npc/metropolice/vo/controlsection.wav ⤶
npc/metropolice/vo/converging.wav ⤶
npc/metropolice/vo/copy.wav ⤶
npc/metropolice/vo/covermegoingin.wav ⤶
npc/metropolice/vo/cpbolforthat243.wav ⤶
npc/metropolice/vo/cpiscompromised.wav ⤶
npc/metropolice/vo/cpisoverrunwehavenocontainment.wav ⤶
npc/metropolice/vo/cprequestsallunitsreportin.wav ⤶
npc/metropolice/vo/cpweneedtoestablishaperimeterat.wav ⤶
npc/metropolice/vo/criminaltrespass63.wav ⤶
npc/metropolice/vo/dbcountis.wav ⤶
npc/metropolice/vo/defender.wav ⤶
npc/metropolice/vo/deservicedarea.wav ⤶
npc/metropolice/vo/designatesuspectas.wav ⤶
npc/metropolice/vo/destroythatcover.wav ⤶
npc/metropolice/vo/dismountinghardpoint.wav ⤶
npc/metropolice/vo/dispatchIneed10-78.wav ⤶
npc/metropolice/vo/dispreportssuspectincursion.wav ⤶
npc/metropolice/vo/dispupdatingapb.wav ⤶
npc/metropolice/vo/distributionblock.wav ⤶
npc/metropolice/vo/document.wav ⤶
npc/metropolice/vo/dontmove.wav ⤶
npc/metropolice/vo/eight.wav ⤶
npc/metropolice/vo/eighteen.wav ⤶
npc/metropolice/vo/eighty.wav ⤶
npc/metropolice/vo/eleven.wav ⤶
npc/metropolice/vo/establishnewcp.wav ⤶
npc/metropolice/vo/examine.wav ⤶
npc/metropolice/vo/expired.wav ⤶
npc/metropolice/vo/externaljurisdiction.wav ⤶
npc/metropolice/vo/fifteen.wav ⤶
npc/metropolice/vo/fifty.wav ⤶
npc/metropolice/vo/finalverdictadministered.wav ⤶
npc/metropolice/vo/finalwarning.wav ⤶
npc/metropolice/vo/firetodislocateinterpose.wav ⤶
npc/metropolice/vo/firingtoexposetarget.wav ⤶
npc/metropolice/vo/firstwarningmove.wav ⤶
npc/metropolice/vo/five.wav ⤶
npc/metropolice/vo/four.wav ⤶
npc/metropolice/vo/fourteen.wav ⤶
npc/metropolice/vo/fourty.wav ⤶
npc/metropolice/vo/freeman.wav ⤶
npc/metropolice/vo/freenecrotics.wav ⤶
npc/metropolice/vo/get11-44inboundcleaningup.wav ⤶
npc/metropolice/vo/getdown.wav ⤶
npc/metropolice/vo/getoutofhere.wav ⤶
npc/metropolice/vo/goingtotakealook.wav ⤶
npc/metropolice/vo/gota10-107sendairwatch.wav ⤶
npc/metropolice/vo/gothimagainsuspect10-20at.wav ⤶
npc/metropolice/vo/gotoneaccomplicehere.wav ⤶
npc/metropolice/vo/gotsuspect1here.wav ⤶
npc/metropolice/vo/grenade.wav ⤶
npc/metropolice/vo/hardpointscanning.wav ⤶
npc/metropolice/vo/help.wav ⤶
npc/metropolice/vo/hero.wav ⤶
npc/metropolice/vo/hesgone148.wav ⤶
npc/metropolice/vo/hesrunning.wav ⤶
npc/metropolice/vo/hesupthere.wav ⤶
npc/metropolice/vo/hidinglastseenatrange.wav ⤶
npc/metropolice/vo/highpriorityregion.wav ⤶
npc/metropolice/vo/holdingon10-14duty.wav ⤶
npc/metropolice/vo/holdit.wav ⤶
npc/metropolice/vo/holditrightthere.wav ⤶
npc/metropolice/vo/holdthisposition.wav ⤶
npc/metropolice/vo/Ihave10-30my10-20responding.wav ⤶
npc/metropolice/vo/industrialzone.wav ⤶
npc/metropolice/vo/infection.wav ⤶
npc/metropolice/vo/infestedzone.wav ⤶
npc/metropolice/vo/inject.wav ⤶
npc/metropolice/vo/innoculate.wav ⤶
npc/metropolice/vo/inposition.wav ⤶
npc/metropolice/vo/inpositionathardpoint.wav ⤶
npc/metropolice/vo/inpositiononeready.wav ⤶
npc/metropolice/vo/intercede.wav ⤶
npc/metropolice/vo/interlock.wav ⤶
npc/metropolice/vo/investigate.wav ⤶
npc/metropolice/vo/investigating10-103.wav ⤶
npc/metropolice/vo/is10-108.wav ⤶
npc/metropolice/vo/is415b.wav ⤶
npc/metropolice/vo/Isaidmovealong.wav ⤶
npc/metropolice/vo/isathardpointreadytoprosecute.wav ⤶
npc/metropolice/vo/isclosingonsuspect.wav ⤶
npc/metropolice/vo/isdown.wav ⤶
npc/metropolice/vo/isgo.wav ⤶
npc/metropolice/vo/ismovingin.wav ⤶
npc/metropolice/vo/isolate.wav ⤶
npc/metropolice/vo/ispassive.wav ⤶
npc/metropolice/vo/isreadytogo.wav ⤶
npc/metropolice/vo/issuingmalcompliantcitation.wav ⤶
npc/metropolice/vo/Ivegot408hereatlocation.wav ⤶
npc/metropolice/vo/jury.wav ⤶
npc/metropolice/vo/keepmoving.wav ⤶
npc/metropolice/vo/king.wav ⤶
npc/metropolice/vo/level3civilprivacyviolator.wav ⤶
npc/metropolice/vo/line.wav ⤶
npc/metropolice/vo/localcptreportstatus.wav ⤶
npc/metropolice/vo/location.wav ⤶
npc/metropolice/vo/lock.wav ⤶
npc/metropolice/vo/lockyourposition.wav ⤶
npc/metropolice/vo/lookingfortrouble.wav ⤶
npc/metropolice/vo/lookout.wav ⤶
npc/metropolice/vo/lookoutrogueviscerator.wav ⤶
npc/metropolice/vo/looseparasitics.wav ⤶
npc/metropolice/vo/loyaltycheckfailure.wav ⤶
npc/metropolice/vo/malcompliant10107my1020.wav ⤶
npc/metropolice/vo/malignant.wav ⤶
npc/metropolice/vo/matchonapblikeness.wav ⤶
npc/metropolice/vo/meters.wav ⤶
npc/metropolice/vo/minorhitscontinuing.wav ⤶
npc/metropolice/vo/move.wav ⤶
npc/metropolice/vo/movealong.wav ⤶
npc/metropolice/vo/movealong3.wav ⤶
npc/metropolice/vo/movebackrightnow.wav ⤶
npc/metropolice/vo/moveit.wav ⤶
npc/metropolice/vo/moveit2.wav ⤶
npc/metropolice/vo/movetoarrestpositions.wav ⤶
npc/metropolice/vo/movingtocover.wav ⤶
npc/metropolice/vo/movingtohardpoint.wav ⤶
npc/metropolice/vo/movingtohardpoint2.wav ⤶
npc/metropolice/vo/necrotics.wav ⤶
npc/metropolice/vo/needanyhelpwiththisone.wav ⤶
npc/metropolice/vo/nine.wav ⤶
npc/metropolice/vo/nineteen.wav ⤶
npc/metropolice/vo/ninety.wav ⤶
npc/metropolice/vo/nocontact.wav ⤶
npc/metropolice/vo/non-taggedviromeshere.wav ⤶
npc/metropolice/vo/noncitizen.wav ⤶
npc/metropolice/vo/nonpatrolregion.wav ⤶
npc/metropolice/vo/novisualonupi.wav ⤶
npc/metropolice/vo/nowgetoutofhere.wav ⤶
npc/metropolice/vo/off1.wav ⤶
npc/metropolice/vo/off2.wav ⤶
npc/metropolice/vo/off3.wav ⤶
npc/metropolice/vo/off4.wav ⤶
npc/metropolice/vo/officerdowncode3tomy10-20.wav ⤶
npc/metropolice/vo/officerdownIam10-99.wav ⤶
npc/metropolice/vo/officerneedsassistance.wav ⤶
npc/metropolice/vo/officerneedshelp.wav ⤶
npc/metropolice/vo/officerunderfiretakingcover.wav ⤶
npc/metropolice/vo/on1.wav ⤶
npc/metropolice/vo/on2.wav ⤶
npc/metropolice/vo/one.wav ⤶
npc/metropolice/vo/onehundred.wav ⤶
npc/metropolice/vo/outbreak.wav ⤶
npc/metropolice/vo/outlandbioticinhere.wav ⤶
npc/metropolice/vo/outlandzone.wav ⤶
npc/metropolice/vo/pacifying.wav ⤶
npc/metropolice/vo/patrol.wav ⤶
npc/metropolice/vo/pickingupnoncorplexindy.wav ⤶
npc/metropolice/vo/pickupthecan1.wav ⤶
npc/metropolice/vo/pickupthecan2.wav ⤶
npc/metropolice/vo/pickupthecan3.wav ⤶
npc/metropolice/vo/positiontocontain.wav ⤶
npc/metropolice/vo/possible10-103alerttagunits.wav ⤶
npc/metropolice/vo/possible404here.wav ⤶
npc/metropolice/vo/possible647erequestairwatch.wav ⤶
npc/metropolice/vo/possiblelevel3civilprivacyviolator.wav ⤶
npc/metropolice/vo/preparefor1015.wav ⤶
npc/metropolice/vo/prepareforjudgement.wav ⤶
npc/metropolice/vo/preparingtojudge10-107.wav ⤶
npc/metropolice/vo/preserve.wav ⤶
npc/metropolice/vo/pressure.wav ⤶
npc/metropolice/vo/priority2anticitizenhere.wav ⤶
npc/metropolice/vo/proceedtocheckpoints.wav ⤶
npc/metropolice/vo/productionblock.wav ⤶
npc/metropolice/vo/prosecute.wav ⤶
npc/metropolice/vo/protectioncomplete.wav ⤶
npc/metropolice/vo/ptatlocationreport.wav ⤶
npc/metropolice/vo/ptgoagain.wav ⤶
npc/metropolice/vo/putitinthetrash1.wav ⤶
npc/metropolice/vo/putitinthetrash2.wav ⤶
npc/metropolice/vo/quick.wav ⤶
npc/metropolice/vo/readytoamputate.wav ⤶
npc/metropolice/vo/readytojudge.wav ⤶
npc/metropolice/vo/readytoprosecute.wav ⤶
npc/metropolice/vo/readytoprosecutefinalwarning.wav ⤶
npc/metropolice/vo/reinforcementteamscode3.wav ⤶
npc/metropolice/vo/reportsightingsaccomplices.wav ⤶
npc/metropolice/vo/repurposedarea.wav ⤶
npc/metropolice/vo/requestsecondaryviscerator.wav ⤶
npc/metropolice/vo/residentialblock.wav ⤶
npc/metropolice/vo/responding2.wav ⤶
npc/metropolice/vo/restrict.wav ⤶
npc/metropolice/vo/restrictedblock.wav ⤶
npc/metropolice/vo/rodgerthat.wav ⤶
npc/metropolice/vo/roller.wav ⤶
npc/metropolice/vo/runninglowonverdicts.wav ⤶
npc/metropolice/vo/sacrificecode1maintaincp.wav ⤶
npc/metropolice/vo/search.wav ⤶
npc/metropolice/vo/searchingforsuspect.wav ⤶
npc/metropolice/vo/secondwarning.wav ⤶
npc/metropolice/vo/sector.wav ⤶
npc/metropolice/vo/sentencedelivered.wav ⤶
npc/metropolice/vo/serve.wav ⤶
npc/metropolice/vo/seven.wav ⤶
npc/metropolice/vo/seventeen.wav ⤶
npc/metropolice/vo/seventy.wav ⤶
npc/metropolice/vo/shit.wav ⤶
npc/metropolice/vo/shotsfiredhostilemalignants.wav ⤶
npc/metropolice/vo/six.wav ⤶
npc/metropolice/vo/sixteen.wav ⤶
npc/metropolice/vo/sixty.wav ⤶
npc/metropolice/vo/sociocide.wav ⤶
npc/metropolice/vo/stabilizationjurisdiction.wav ⤶
npc/metropolice/vo/standardloyaltycheck.wav ⤶
npc/metropolice/vo/stationblock.wav ⤶
npc/metropolice/vo/sterilize.wav ⤶
npc/metropolice/vo/stick.wav ⤶
npc/metropolice/vo/stillgetting647e.wav ⤶
npc/metropolice/vo/stormsystem.wav ⤶
npc/metropolice/vo/subject.wav ⤶
npc/metropolice/vo/subjectis505.wav ⤶
npc/metropolice/vo/subjectisnowhighspeed.wav ⤶
npc/metropolice/vo/supsecthasmovednowto.wav ⤶
npc/metropolice/vo/suspect11-6my1020is.wav ⤶
npc/metropolice/vo/suspectinstormrunoff.wav ⤶
npc/metropolice/vo/suspectisbleeding.wav ⤶
npc/metropolice/vo/suspectlocationunknown.wav ⤶
npc/metropolice/vo/suspectusingrestrictedcanals.wav ⤶
npc/metropolice/vo/suspend.wav ⤶
npc/metropolice/vo/sweepingforsuspect.wav ⤶
npc/metropolice/vo/tag10-91d.wav ⤶
npc/metropolice/vo/tagonebug.wav ⤶
npc/metropolice/vo/tagonenecrotic.wav ⤶
npc/metropolice/vo/tagoneparasitic.wav ⤶
npc/metropolice/vo/takecover.wav ⤶
npc/metropolice/vo/tap.wav ⤶
npc/metropolice/vo/teaminpositionadvance.wav ⤶
npc/metropolice/vo/ten.wav ⤶
npc/metropolice/vo/ten2.wav ⤶
npc/metropolice/vo/ten4.wav ⤶
npc/metropolice/vo/ten8standingby.wav ⤶
npc/metropolice/vo/ten91dcountis.wav ⤶
npc/metropolice/vo/ten97.wav ⤶
npc/metropolice/vo/ten97suspectisgoa.wav ⤶
npc/metropolice/vo/tenzerovisceratorishunting.wav ⤶
npc/metropolice/vo/terminalrestrictionzone.wav ⤶
npc/metropolice/vo/thatsagrenade.wav ⤶
npc/metropolice/vo/therehegoeshesat.wav ⤶
npc/metropolice/vo/thereheis.wav ⤶
npc/metropolice/vo/thirteen.wav ⤶
npc/metropolice/vo/thirty.wav ⤶
npc/metropolice/vo/thisisyoursecondwarning.wav ⤶
npc/metropolice/vo/three.wav ⤶
npc/metropolice/vo/threehundred.wav ⤶
npc/metropolice/vo/transitblock.wav ⤶
npc/metropolice/vo/twelve.wav ⤶
npc/metropolice/vo/twenty.wav ⤶
npc/metropolice/vo/two.wav ⤶
npc/metropolice/vo/twohundred.wav ⤶
npc/metropolice/vo/union.wav ⤶
npc/metropolice/vo/unitis10-65.wav ⤶
npc/metropolice/vo/unitis10-8standingby.wav ⤶
npc/metropolice/vo/unitisonduty10-8.wav ⤶
npc/metropolice/vo/unitreportinwith10-25suspect.wav ⤶
npc/metropolice/vo/unlawfulentry603.wav ⤶
npc/metropolice/vo/upi.wav ⤶
npc/metropolice/vo/utlsuspect.wav ⤶
npc/metropolice/vo/utlthatsuspect.wav ⤶
npc/metropolice/vo/vacatecitizen.wav ⤶
npc/metropolice/vo/vice.wav ⤶
npc/metropolice/vo/victor.wav ⤶
npc/metropolice/vo/visceratordeployed.wav ⤶
npc/metropolice/vo/visceratorisoc.wav ⤶
npc/metropolice/vo/visceratorisoffgrid.wav ⤶
npc/metropolice/vo/wasteriver.wav ⤶
npc/metropolice/vo/watchit.wav ⤶
npc/metropolice/vo/wearesociostablethislocation.wav ⤶
npc/metropolice/vo/wegotadbherecancel10-102.wav ⤶
npc/metropolice/vo/wehavea10-108.wav ⤶
npc/metropolice/vo/workforceintake.wav ⤶
npc/metropolice/vo/xray.wav ⤶
npc/metropolice/vo/yellow.wav ⤶
npc/metropolice/vo/youknockeditover.wav ⤶
npc/metropolice/vo/youwantamalcomplianceverdict.wav ⤶
npc/metropolice/vo/zero.wav ⤶
npc/metropolice/vo/zone.wav ⤶
npc/metropolice/vo/\_comma.wav ⤶
⤶
#### Overwatch / City Voice⤶
⤶
npc/overwatch/cityvoice/fcitadel\_10sectosingularity.wav ⤶
npc/overwatch/cityvoice/fcitadel\_15sectosingularity.wav ⤶
npc/overwatch/cityvoice/fcitadel\_1minutetosingularity.wav ⤶
npc/overwatch/cityvoice/fcitadel\_2minutestosingularity.wav ⤶
npc/overwatch/cityvoice/fcitadel\_30sectosingularity.wav ⤶
npc/overwatch/cityvoice/fcitadel\_3minutestosingularity.wav ⤶
npc/overwatch/cityvoice/fcitadel\_45sectosingularity.wav ⤶
npc/overwatch/cityvoice/fcitadel\_confiscating.wav ⤶
npc/overwatch/cityvoice/fcitadel\_confiscationfailure.wav ⤶
npc/overwatch/cityvoice/fcitadel\_deploy.wav ⤶
npc/overwatch/cityvoice/fcitadel\_transportsequence.wav ⤶
npc/overwatch/cityvoice/fprison\_airwatchdispatched.wav ⤶
npc/overwatch/cityvoice/fprison\_contactlostlandsea.wav ⤶
npc/overwatch/cityvoice/fprison\_containexogens.wav ⤶
npc/overwatch/cityvoice/fprison\_deployinb4.wav ⤶
npc/overwatch/cityvoice/fprison\_deservicepoliticalconscripts.wav ⤶
npc/overwatch/cityvoice/fprison\_detectionsystemsout.wav ⤶
npc/overwatch/cityvoice/fprison\_dropforcesixandeight.wav ⤶
npc/overwatch/cityvoice/fprison\_exogenbreach.wav ⤶
npc/overwatch/cityvoice/fprison\_freemanlocated.wav ⤶
npc/overwatch/cityvoice/fprison\_interfacebypass.wav ⤶
npc/overwatch/cityvoice/fprison\_missionfailurereminder.wav ⤶
npc/overwatch/cityvoice/fprison\_nonstandardexogen.wav ⤶
npc/overwatch/cityvoice/fprison\_perimeterrestrictors.wav ⤶
npc/overwatch/cityvoice/fprison\_restrictorsdisengaged.wav ⤶
npc/overwatch/cityvoice/f\_anticitizenreport\_spkr.wav ⤶
npc/overwatch/cityvoice/f\_anticivil1\_5\_spkr.wav ⤶
npc/overwatch/cityvoice/f\_anticivilevidence\_3\_spkr.wav ⤶
npc/overwatch/cityvoice/f\_capitalmalcompliance\_spkr.wav ⤶
npc/overwatch/cityvoice/f\_ceaseevasionlevelfive\_spkr.wav ⤶
npc/overwatch/cityvoice/f\_citizenshiprevoked\_6\_spkr.wav ⤶
npc/overwatch/cityvoice/f\_confirmcivilstatus\_1\_spkr.wav ⤶
npc/overwatch/cityvoice/f\_evasionbehavior\_2\_spkr.wav ⤶
npc/overwatch/cityvoice/f\_innactionisconspiracy\_spkr.wav ⤶
npc/overwatch/cityvoice/f\_localunrest\_spkr.wav ⤶
npc/overwatch/cityvoice/f\_protectionresponse\_1\_spkr.wav ⤶
npc/overwatch/cityvoice/f\_protectionresponse\_4\_spkr.wav ⤶
npc/overwatch/cityvoice/f\_protectionresponse\_5\_spkr.wav ⤶
npc/overwatch/cityvoice/f\_rationunitsdeduct\_3\_spkr.wav ⤶
npc/overwatch/cityvoice/f\_sociolevel1\_4\_spkr.wav ⤶
npc/overwatch/cityvoice/f\_trainstation\_assemble\_spkr.wav ⤶
npc/overwatch/cityvoice/f\_trainstation\_assumepositions\_spkr.wav ⤶
npc/overwatch/cityvoice/f\_trainstation\_cooperation\_spkr.wav ⤶
npc/overwatch/cityvoice/f\_trainstation\_inform\_spkr.wav ⤶
npc/overwatch/cityvoice/f\_trainstation\_offworldrelocation\_spkr.wav ⤶
npc/overwatch/cityvoice/f\_unrestprocedure1\_spkr.wav ⤶
⤶
#### Overwatch / Radio Voice⤶
⤶
npc/overwatch/radiovoice/404zone.wav ⤶
npc/overwatch/radiovoice/accomplicesoperating.wav ⤶
npc/overwatch/radiovoice/administer.wav ⤶
npc/overwatch/radiovoice/airwatchcopiesnoactivity.wav ⤶
npc/overwatch/radiovoice/airwatchreportspossiblemiscount.wav ⤶
npc/overwatch/radiovoice/alarms62.wav ⤶
npc/overwatch/radiovoice/allteamsrespondcode3.wav ⤶
npc/overwatch/radiovoice/allunitsapplyforwardpressure.wav ⤶
npc/overwatch/radiovoice/allunitsat.wav ⤶
npc/overwatch/radiovoice/allunitsbeginwhitnesssterilization.wav ⤶
npc/overwatch/radiovoice/allunitsbolfor243suspect.wav ⤶
npc/overwatch/radiovoice/allunitsdeliverterminalverdict.wav ⤶
npc/overwatch/radiovoice/allunitsreturntocode12.wav ⤶
npc/overwatch/radiovoice/allunitsverdictcodeis.wav ⤶
npc/overwatch/radiovoice/allunitsverdictcodeonsuspect.wav ⤶
npc/overwatch/radiovoice/amputate.wav ⤶
npc/overwatch/radiovoice/anticitizen.wav ⤶
npc/overwatch/radiovoice/antifatigueration3mg.wav ⤶
npc/overwatch/radiovoice/apply.wav ⤶
npc/overwatch/radiovoice/assault243.wav ⤶
npc/overwatch/radiovoice/attemptedcrime27.wav ⤶
npc/overwatch/radiovoice/attention.wav ⤶
npc/overwatch/radiovoice/attentionyouhavebeenchargedwith.wav ⤶
npc/overwatch/radiovoice/beginscanning10-0.wav ⤶
npc/overwatch/radiovoice/block.wav ⤶
npc/overwatch/radiovoice/canalblock.wav ⤶
npc/overwatch/radiovoice/capitalmalcompliance.wav ⤶
npc/overwatch/radiovoice/cauterize.wav ⤶
npc/overwatch/radiovoice/citizen.wav ⤶
npc/overwatch/radiovoice/completesentencingatwill.wav ⤶
npc/overwatch/radiovoice/condemnedzone.wav ⤶
npc/overwatch/radiovoice/confirmupialert.wav ⤶
npc/overwatch/radiovoice/controlsection.wav ⤶
npc/overwatch/radiovoice/criminaltrespass63.wav ⤶
npc/overwatch/radiovoice/defender.wav ⤶
npc/overwatch/radiovoice/deservicedarea.wav ⤶
npc/overwatch/radiovoice/destrutionofcpt.wav ⤶
npc/overwatch/radiovoice/devisivesociocidal.wav ⤶
npc/overwatch/radiovoice/die1.wav ⤶
npc/overwatch/radiovoice/die2.wav ⤶
npc/overwatch/radiovoice/die3.wav ⤶
npc/overwatch/radiovoice/disassociationfromcivic.wav ⤶
npc/overwatch/radiovoice/disengaged647e.wav ⤶
npc/overwatch/radiovoice/distributionblock.wav ⤶
npc/overwatch/radiovoice/disturbancemental10-103m.wav ⤶
npc/overwatch/radiovoice/disturbingunity415.wav ⤶
npc/overwatch/radiovoice/document.wav ⤶
npc/overwatch/radiovoice/eight.wav ⤶
npc/overwatch/radiovoice/engagingteamisnoncohesive.wav ⤶
npc/overwatch/radiovoice/examine.wav ⤶
npc/overwatch/radiovoice/externaljurisdiction.wav ⤶
npc/overwatch/radiovoice/failuretocomply.wav ⤶
npc/overwatch/radiovoice/failuretotreatoutbreak.wav ⤶
npc/overwatch/radiovoice/finalverdictadministered.wav ⤶
npc/overwatch/radiovoice/five.wav ⤶
npc/overwatch/radiovoice/fmil\_Region 073.wav ⤶
npc/overwatch/radiovoice/four.wav ⤶
npc/overwatch/radiovoice/freeman.wav ⤶
npc/overwatch/radiovoice/fugitive17f.wav ⤶
npc/overwatch/radiovoice/halfrankpoints.wav ⤶
npc/overwatch/radiovoice/halfreproductioncredits.wav ⤶
npc/overwatch/radiovoice/hero.wav ⤶
npc/overwatch/radiovoice/highpriorityregion.wav ⤶
npc/overwatch/radiovoice/illegalcarrying95.wav ⤶
npc/overwatch/radiovoice/illegalinoperation63s.wav ⤶
npc/overwatch/radiovoice/immediateamputation.wav ⤶
npc/overwatch/radiovoice/incitingpopucide.wav ⤶
npc/overwatch/radiovoice/industrialzone.wav ⤶
npc/overwatch/radiovoice/infection.wav ⤶
npc/overwatch/radiovoice/infestedzone.wav ⤶
npc/overwatch/radiovoice/inject.wav ⤶
npc/overwatch/radiovoice/innoculate.wav ⤶
npc/overwatch/radiovoice/inprogress.wav ⤶
npc/overwatch/radiovoice/intercede.wav ⤶
npc/overwatch/radiovoice/interlock.wav ⤶
npc/overwatch/radiovoice/investigate.wav ⤶
npc/overwatch/radiovoice/investigateandreport.wav ⤶
npc/overwatch/radiovoice/isnow.wav ⤶
npc/overwatch/radiovoice/isolate.wav ⤶
npc/overwatch/radiovoice/jury.wav ⤶
npc/overwatch/radiovoice/king.wav ⤶
npc/overwatch/radiovoice/leadersreportratios.wav ⤶
npc/overwatch/radiovoice/level5anticivilactivity.wav ⤶
npc/overwatch/radiovoice/line.wav ⤶
npc/overwatch/radiovoice/lock.wav ⤶
npc/overwatch/radiovoice/lockdownlocationsacrificecode.wav ⤶
npc/overwatch/radiovoice/lostbiosignalforunit.wav ⤶
npc/overwatch/radiovoice/nine.wav ⤶
npc/overwatch/radiovoice/noncitizen.wav ⤶
npc/overwatch/radiovoice/nonpatrolregion.wav ⤶
npc/overwatch/radiovoice/nonsanctionedarson51.wav ⤶
npc/overwatch/radiovoice/off2.wav ⤶
npc/overwatch/radiovoice/off4.wav ⤶
npc/overwatch/radiovoice/officerat.wav ⤶
npc/overwatch/radiovoice/officerclosingonsuspect.wav ⤶
npc/overwatch/radiovoice/on1.wav ⤶
npc/overwatch/radiovoice/on3.wav ⤶
npc/overwatch/radiovoice/one.wav ⤶
npc/overwatch/radiovoice/outlandzone.wav ⤶
npc/overwatch/radiovoice/patrol.wav ⤶
npc/overwatch/radiovoice/permanentoffworld.wav ⤶
npc/overwatch/radiovoice/politistablizationmarginal.wav ⤶
npc/overwatch/radiovoice/posession69.wav ⤶
npc/overwatch/radiovoice/prematuremissiontermination.wav ⤶
npc/overwatch/radiovoice/prepareforfinalsentencing.wav ⤶
npc/overwatch/radiovoice/preparetoinnoculate.wav ⤶
npc/overwatch/radiovoice/preparetoreceiveverdict.wav ⤶
npc/overwatch/radiovoice/preparevisualdownload.wav ⤶
npc/overwatch/radiovoice/preserve.wav ⤶
npc/overwatch/radiovoice/pressure.wav ⤶
npc/overwatch/radiovoice/productionblock.wav ⤶
npc/overwatch/radiovoice/promotingcommunalunrest.wav ⤶
npc/overwatch/radiovoice/prosecute.wav ⤶
npc/overwatch/radiovoice/publicnoncompliance507.wav ⤶
npc/overwatch/radiovoice/quick.wav ⤶
npc/overwatch/radiovoice/recalibratesocioscan.wav ⤶
npc/overwatch/radiovoice/recievingconflictingdata.wav ⤶
npc/overwatch/radiovoice/recklessoperation99.wav ⤶
npc/overwatch/radiovoice/reinforcementteamscode3.wav ⤶
npc/overwatch/radiovoice/remainingunitscontain.wav ⤶
npc/overwatch/radiovoice/reminder100credits.wav ⤶
npc/overwatch/radiovoice/remindermemoryreplacement.wav ⤶
npc/overwatch/radiovoice/reporton.wav ⤶
npc/overwatch/radiovoice/reportplease.wav ⤶
npc/overwatch/radiovoice/repurposedarea.wav ⤶
npc/overwatch/radiovoice/residentialblock.wav ⤶
npc/overwatch/radiovoice/resistingpacification148.wav ⤶
npc/overwatch/radiovoice/respond.wav ⤶
npc/overwatch/radiovoice/restrict.wav ⤶
npc/overwatch/radiovoice/restrictedblock.wav ⤶
npc/overwatch/radiovoice/restrictedincursioninprogress.wav ⤶
npc/overwatch/radiovoice/rewardnotice.wav ⤶
npc/overwatch/radiovoice/riot404.wav ⤶
npc/overwatch/radiovoice/roller.wav ⤶
npc/overwatch/radiovoice/search.wav ⤶
npc/overwatch/radiovoice/sector.wav ⤶
npc/overwatch/radiovoice/serve.wav ⤶
npc/overwatch/radiovoice/seven.wav ⤶
npc/overwatch/radiovoice/six.wav ⤶
npc/overwatch/radiovoice/socialfractureinprogress.wav ⤶
npc/overwatch/radiovoice/sociocide.wav ⤶
npc/overwatch/radiovoice/sociostabilizationrestored.wav ⤶
npc/overwatch/radiovoice/stabilizationjurisdiction.wav ⤶
npc/overwatch/radiovoice/stationblock.wav ⤶
npc/overwatch/radiovoice/statuson243suspect.wav ⤶
npc/overwatch/radiovoice/sterilize.wav ⤶
npc/overwatch/radiovoice/stick.wav ⤶
npc/overwatch/radiovoice/stormsystem.wav ⤶
npc/overwatch/radiovoice/subject.wav ⤶
npc/overwatch/radiovoice/suspectisnow187.wav ⤶
npc/overwatch/radiovoice/suspectmalignantverdictcodeis.wav ⤶
npc/overwatch/radiovoice/suspend.wav ⤶
npc/overwatch/radiovoice/suspendnegotiations.wav ⤶
npc/overwatch/radiovoice/switchcomtotac3.wav ⤶
npc/overwatch/radiovoice/switchtotac5reporttocp.wav ⤶
npc/overwatch/radiovoice/tap.wav ⤶
npc/overwatch/radiovoice/teamsreportstatus.wav ⤶
npc/overwatch/radiovoice/terminalprosecution.wav ⤶
npc/overwatch/radiovoice/terminalrestrictionzone.wav ⤶
npc/overwatch/radiovoice/threattoproperty51b.wav ⤶
npc/overwatch/radiovoice/three.wav ⤶
npc/overwatch/radiovoice/transitblock.wav ⤶
npc/overwatch/radiovoice/two.wav ⤶
npc/overwatch/radiovoice/union.wav ⤶
npc/overwatch/radiovoice/unitdeserviced.wav ⤶
npc/overwatch/radiovoice/unitdownat.wav ⤶
npc/overwatch/radiovoice/unlawfulentry603.wav ⤶
npc/overwatch/radiovoice/upi.wav ⤶
npc/overwatch/radiovoice/vice.wav ⤶
npc/overwatch/radiovoice/victor.wav ⤶
npc/overwatch/radiovoice/violationofcivictrust.wav ⤶
npc/overwatch/radiovoice/wasteriver.wav ⤶
npc/overwatch/radiovoice/weapon94.wav ⤶
npc/overwatch/radiovoice/workforceintake.wav ⤶
npc/overwatch/radiovoice/xray.wav ⤶
npc/overwatch/radiovoice/yellow.wav ⤶
npc/overwatch/radiovoice/youarechargedwithterminal.wav ⤶
npc/overwatch/radiovoice/youarejudgedguilty.wav ⤶
npc/overwatch/radiovoice/zero.wav ⤶
npc/overwatch/radiovoice/zone.wav ⤶
npc/overwatch/radiovoice/\_comma.wav ⤶
⤶
#### Roller Mine⤶
⤶
npc/roller/blade\_cut.wav ⤶
npc/roller/blade\_in.wav ⤶
npc/roller/blade\_out.wav ⤶
npc/roller/code2.wav ⤶
npc/roller/mine npc/roller/remote\_yes.wav ⤶
npc/roller/mine/combine\_mine\_active\_loop1.wav ⤶
npc/roller/mine/combine\_mine\_deactivate1.wav ⤶
npc/roller/mine/combine\_mine\_deploy1.wav ⤶
npc/roller/mine/rmine\_blades\_in1.wav ⤶
npc/roller/mine/rmine\_blades\_in2.wav ⤶
npc/roller/mine/rmine\_blades\_in3.wav ⤶
npc/roller/mine/rmine\_blades\_out1.wav ⤶
npc/roller/mine/rmine\_blades\_out2.wav ⤶
npc/roller/mine/rmine\_blades\_out3.wav ⤶
npc/roller/mine/rmine\_blip1.wav ⤶
npc/roller/mine/rmine\_blip3.wav ⤶
npc/roller/mine/rmine\_chirp\_answer1.wav ⤶
npc/roller/mine/rmine\_chirp\_quest1.wav ⤶
npc/roller/mine/rmine\_explode\_shock1.wav ⤶
npc/roller/mine/rmine\_movefast\_loop1.wav ⤶
npc/roller/mine/rmine\_moveslow\_loop1.wav ⤶
npc/roller/mine/rmine\_predetonate.wav ⤶
npc/roller/mine/rmine\_seek\_loop2.wav ⤶
npc/roller/mine/rmine\_shockvehicle1.wav ⤶
npc/roller/mine/rmine\_shockvehicle2.wav ⤶
npc/roller/mine/rmine\_taunt1.wav ⤶
npc/roller/mine/rmine\_taunt2.wav ⤶
npc/roller/mine/rmine\_tossed1.wav ⤶
⤶
#### City Scanner⤶
⤶
npc/scanner/cbot\_discharge1.wav ⤶
npc/scanner/cbot\_energyexplosion1.wav ⤶
npc/scanner/cbot\_fly\_loop.wav ⤶
npc/scanner/cbot\_servochatter.wav ⤶
npc/scanner/cbot\_servoscared.wav ⤶
npc/scanner/combat\_scan1.wav ⤶
npc/scanner/combat\_scan2.wav ⤶
npc/scanner/combat\_scan3.wav ⤶
npc/scanner/combat\_scan4.wav ⤶
npc/scanner/combat\_scan5.wav ⤶
npc/scanner/combat\_scan\_loop1.wav ⤶
npc/scanner/combat\_scan\_loop2.wav ⤶
npc/scanner/combat\_scan\_loop4.wav ⤶
npc/scanner/combat\_scan\_loop6.wav ⤶
npc/scanner/scanner\_alert1.wav ⤶
npc/scanner/scanner\_blip1.wav ⤶
npc/scanner/scanner\_combat\_loop1.wav ⤶
npc/scanner/scanner\_electric1.wav ⤶
npc/scanner/scanner\_electric2.wav ⤶
npc/scanner/scanner\_explode\_crash2.wav ⤶
npc/scanner/scanner\_nearmiss1.wav ⤶
npc/scanner/scanner\_nearmiss2.wav ⤶
npc/scanner/scanner\_pain1.wav ⤶
npc/scanner/scanner\_pain2.wav ⤶
npc/scanner/scanner\_photo1.wav ⤶
npc/scanner/scanner\_scan1.wav ⤶
npc/scanner/scanner\_scan2.wav ⤶
npc/scanner/scanner\_scan4.wav ⤶
npc/scanner/scanner\_scan5.wav ⤶
npc/scanner/scanner\_scan\_loop1.wav ⤶
npc/scanner/scanner\_scan\_loop2.wav ⤶
npc/scanner/scanner\_siren1.wav ⤶
npc/scanner/scanner\_siren2.wav ⤶
npc/scanner/scanner\_talk1.wav ⤶
npc/scanner/scanner\_talk2.wav ⤶
⤶
#### Sniper⤶
⤶
npc/sniper/echo1.wav ⤶
npc/sniper/reload1.wav ⤶
npc/sniper/sniper1.wav ⤶
npc/sniper/sn\_blockdown.wav ⤶
⤶
#### Stalker⤶
⤶
npc/stalker/breathing3.wav ⤶
npc/stalker/go\_alert2.wav ⤶
npc/stalker/go\_alert2a.wav ⤶
npc/stalker/laser\_burn.wav ⤶
npc/stalker/laser\_flesh.wav ⤶
npc/stalker/stalker\_footstep\_left1.wav ⤶
npc/stalker/stalker\_footstep\_left2.wav ⤶
npc/stalker/stalker\_footstep\_right1.wav ⤶
npc/stalker/stalker\_footstep\_right2.wav ⤶
⤶
#### Strider⤶
⤶
npc/strider/charging.wav ⤶
npc/strider/creak1.wav ⤶
npc/strider/creak2.wav ⤶
npc/strider/creak3.wav ⤶
npc/strider/creak4.wav ⤶
npc/strider/fire.wav ⤶
npc/strider/striderx\_alert2.wav ⤶
npc/strider/striderx\_alert4.wav ⤶
npc/strider/striderx\_alert5.wav ⤶
npc/strider/striderx\_alert6.wav ⤶
npc/strider/striderx\_die1.wav ⤶
npc/strider/striderx\_pain2.wav ⤶
npc/strider/striderx\_pain5.wav ⤶
npc/strider/striderx\_pain7.wav ⤶
npc/strider/striderx\_pain8.wav ⤶
npc/strider/strider\_legstretch1.wav ⤶
npc/strider/strider\_legstretch2.wav ⤶
npc/strider/strider\_legstretch3.wav ⤶
npc/strider/strider\_minigun.wav ⤶
npc/strider/strider\_minigun2.wav ⤶
npc/strider/strider\_skewer1.wav ⤶
npc/strider/strider\_step1.wav ⤶
npc/strider/strider\_step2.wav ⤶
npc/strider/strider\_step3.wav ⤶
npc/strider/strider\_step4.wav ⤶
npc/strider/strider\_step5.wav ⤶
npc/strider/strider\_step6.wav ⤶
⤶
#### Floor Turret⤶
⤶
npc/turret\_floor/active.wav ⤶
npc/turret\_floor/alarm.wav ⤶
npc/turret\_floor/alert.wav ⤶
npc/turret\_floor/click1.wav ⤶
npc/turret\_floor/deploy.wav ⤶
npc/turret\_floor/die.wav ⤶
npc/turret\_floor/ping.wav ⤶
npc/turret\_floor/retract.wav ⤶
npc/turret\_floor/shoot1.wav ⤶
npc/turret\_floor/shoot2.wav ⤶
npc/turret\_floor/shoot3.wav ⤶
npc/turret\_wall/turret\_loop1.wav ⤶
⤶
#### Vortigaunt⤶
⤶
npc/vort/attack\_charge.wav ⤶
npc/vort/attack\_shoot.wav ⤶
npc/vort/claw\_swing1.wav ⤶
npc/vort/claw\_swing2.wav ⤶
npc/vort/foot\_hit.wav ⤶
npc/vort/health\_charge.wav ⤶
npc/vort/vort\_foot1.wav ⤶
npc/vort/vort\_foot2.wav ⤶
npc/vort/vort\_foot3.wav ⤶
npc/vort/vort\_foot4.wav ⤶
npc/vort/vort\_pain3.wav ⤶
⤶
#### Zombie⤶
⤶
npc/zombie/claw\_miss1.wav ⤶
npc/zombie/claw\_miss2.wav ⤶
npc/zombie/claw\_strike1.wav ⤶
npc/zombie/claw\_strike2.wav ⤶
npc/zombie/claw\_strike3.wav ⤶
npc/zombie/foot1.wav ⤶
npc/zombie/foot2.wav ⤶
npc/zombie/foot3.wav ⤶
npc/zombie/foot\_slide1.wav ⤶
npc/zombie/foot\_slide2.wav ⤶
npc/zombie/foot\_slide3.wav ⤶
npc/zombie/moan\_loop1.wav ⤶
npc/zombie/moan\_loop2.wav ⤶
npc/zombie/moan\_loop3.wav ⤶
npc/zombie/moan\_loop4.wav ⤶
npc/zombie/zombie\_alert1.wav ⤶
npc/zombie/zombie\_alert2.wav ⤶
npc/zombie/zombie\_alert3.wav ⤶
npc/zombie/zombie\_die1.wav ⤶
npc/zombie/zombie\_die2.wav ⤶
npc/zombie/zombie\_die3.wav ⤶
npc/zombie/zombie\_hit.wav ⤶
npc/zombie/zombie\_pain1.wav ⤶
npc/zombie/zombie\_pain2.wav ⤶
npc/zombie/zombie\_pain3.wav ⤶
npc/zombie/zombie\_pain4.wav ⤶
npc/zombie/zombie\_pain5.wav ⤶
npc/zombie/zombie\_pain6.wav ⤶
npc/zombie/zombie\_pound\_door.wav ⤶
npc/zombie/zombie\_voice\_idle1.wav ⤶
npc/zombie/zombie\_voice\_idle10.wav ⤶
npc/zombie/zombie\_voice\_idle11.wav ⤶
npc/zombie/zombie\_voice\_idle12.wav ⤶
npc/zombie/zombie\_voice\_idle13.wav ⤶
npc/zombie/zombie\_voice\_idle14.wav ⤶
npc/zombie/zombie\_voice\_idle2.wav ⤶
npc/zombie/zombie\_voice\_idle3.wav ⤶
npc/zombie/zombie\_voice\_idle4.wav ⤶
npc/zombie/zombie\_voice\_idle5.wav ⤶
npc/zombie/zombie\_voice\_idle6.wav ⤶
npc/zombie/zombie\_voice\_idle7.wav ⤶
npc/zombie/zombie\_voice\_idle8.wav ⤶
npc/zombie/zombie\_voice\_idle9.wav ⤶
npc/zombie/zo\_attack1.wav ⤶
npc/zombie/zo\_attack2.wav ⤶
⤶
#### Poison Zombie⤶
⤶
npc/zombie\_poison/pz\_alert1.wav ⤶
npc/zombie\_poison/pz\_alert2.wav ⤶
npc/zombie\_poison/pz\_breathe\_loop1.wav ⤶
npc/zombie\_poison/pz\_breathe\_loop2.wav ⤶
npc/zombie\_poison/pz\_call1.wav ⤶
npc/zombie\_poison/pz\_die1.wav ⤶
npc/zombie\_poison/pz\_die2.wav ⤶
npc/zombie\_poison/pz\_idle2.wav ⤶
npc/zombie\_poison/pz\_idle3.wav ⤶
npc/zombie\_poison/pz\_idle4.wav ⤶
npc/zombie\_poison/pz\_left\_foot1.wav ⤶
npc/zombie\_poison/pz\_pain1.wav ⤶
npc/zombie\_poison/pz\_pain2.wav ⤶
npc/zombie\_poison/pz\_pain3.wav ⤶
npc/zombie\_poison/pz\_right\_foot1.wav ⤶
npc/zombie\_poison/pz\_throw2.wav ⤶
npc/zombie\_poison/pz\_throw3.wav ⤶
npc/zombie\_poison/pz\_warn1.wav ⤶
npc/zombie\_poison/pz\_warn2.wav ⤶
⤶
### Physics⤶
⤶
physics/body/body\_medium\_break2.wav ⤶
physics/body/body\_medium\_break3.wav ⤶
physics/body/body\_medium\_break4.wav ⤶
physics/body/body\_medium\_impact\_hard1.wav ⤶
physics/body/body\_medium\_impact\_hard2.wav ⤶
physics/body/body\_medium\_impact\_hard3.wav ⤶
physics/body/body\_medium\_impact\_hard4.wav ⤶
physics/body/body\_medium\_impact\_hard5.wav ⤶
physics/body/body\_medium\_impact\_hard6.wav ⤶
physics/body/body\_medium\_impact\_soft1.wav ⤶
physics/body/body\_medium\_impact\_soft2.wav ⤶
physics/body/body\_medium\_impact\_soft3.wav ⤶
physics/body/body\_medium\_impact\_soft4.wav ⤶
physics/body/body\_medium\_impact\_soft5.wav ⤶
physics/body/body\_medium\_impact\_soft6.wav ⤶
physics/body/body\_medium\_impact\_soft7.wav ⤶
physics/body/body\_medium\_scrape\_rough\_loop1.wav ⤶
physics/body/body\_medium\_scrape\_smooth\_loop1.wav ⤶
physics/cardboard/cardboard\_box\_break1.wav ⤶
physics/cardboard/cardboard\_box\_break2.wav ⤶
physics/cardboard/cardboard\_box\_break3.wav ⤶
physics/cardboard/cardboard\_box\_impact\_bullet1.wav ⤶
physics/cardboard/cardboard\_box\_impact\_bullet2.wav ⤶
physics/cardboard/cardboard\_box\_impact\_bullet3.wav ⤶
physics/cardboard/cardboard\_box\_impact\_bullet4.wav ⤶
physics/cardboard/cardboard\_box\_impact\_bullet5.wav ⤶
physics/cardboard/cardboard\_box\_impact\_hard1.wav ⤶
physics/cardboard/cardboard\_box\_impact\_hard2.wav ⤶
physics/cardboard/cardboard\_box\_impact\_hard3.wav ⤶
physics/cardboard/cardboard\_box\_impact\_hard4.wav ⤶
physics/cardboard/cardboard\_box\_impact\_hard5.wav ⤶
physics/cardboard/cardboard\_box\_impact\_hard6.wav ⤶
physics/cardboard/cardboard\_box\_impact\_hard7.wav ⤶
physics/cardboard/cardboard\_box\_impact\_soft1.wav ⤶
physics/cardboard/cardboard\_box\_impact\_soft2.wav ⤶
physics/cardboard/cardboard\_box\_impact\_soft3.wav ⤶
physics/cardboard/cardboard\_box\_impact\_soft4.wav ⤶
physics/cardboard/cardboard\_box\_impact\_soft5.wav ⤶
physics/cardboard/cardboard\_box\_impact\_soft6.wav ⤶
physics/cardboard/cardboard\_box\_impact\_soft7.wav ⤶
physics/cardboard/cardboard\_box\_scrape\_rough\_loop1.wav ⤶
physics/cardboard/cardboard\_box\_scrape\_smooth\_loop1.wav ⤶
physics/cardboard/cardboard\_cup\_impact\_hard1.wav ⤶
physics/cardboard/cardboard\_cup\_impact\_hard2.wav ⤶
physics/cardboard/cardboard\_cup\_impact\_hard3.wav ⤶
physics/concrete/boulder\_impact\_hard1.wav ⤶
physics/concrete/boulder\_impact\_hard2.wav ⤶
physics/concrete/boulder\_impact\_hard3.wav ⤶
physics/concrete/boulder\_impact\_hard4.wav ⤶
physics/concrete/concrete\_block\_impact\_hard1.wav ⤶
physics/concrete/concrete\_block\_impact\_hard2.wav ⤶
physics/concrete/concrete\_block\_impact\_hard3.wav ⤶
physics/concrete/concrete\_block\_scrape\_rough\_loop1.wav ⤶
physics/concrete/concrete\_break2.wav ⤶
physics/concrete/concrete\_break3.wav ⤶
physics/concrete/concrete\_impact\_bullet1.wav ⤶
physics/concrete/concrete\_impact\_bullet2.wav ⤶
physics/concrete/concrete\_impact\_bullet3.wav ⤶
physics/concrete/concrete\_impact\_bullet4.wav ⤶
physics/concrete/concrete\_impact\_hard1.wav ⤶
physics/concrete/concrete\_impact\_hard2.wav ⤶
physics/concrete/concrete\_impact\_hard3.wav ⤶
physics/concrete/concrete\_impact\_soft1.wav ⤶
physics/concrete/concrete\_impact\_soft2.wav ⤶
physics/concrete/concrete\_impact\_soft3.wav ⤶
physics/concrete/concrete\_scrape\_smooth\_loop1.wav ⤶
physics/concrete/rock\_impact\_hard1.wav ⤶
physics/concrete/rock\_impact\_hard2.wav ⤶
physics/concrete/rock\_impact\_hard3.wav ⤶
physics/concrete/rock\_impact\_hard4.wav ⤶
physics/concrete/rock\_impact\_hard5.wav ⤶
physics/concrete/rock\_impact\_hard6.wav ⤶
physics/concrete/rock\_impact\_soft1.wav ⤶
physics/concrete/rock\_impact\_soft2.wav ⤶
physics/concrete/rock\_impact\_soft3.wav ⤶
physics/concrete/rock\_scrape\_rough\_loop1.wav ⤶
physics/flesh/flesh\_bloody\_break.wav ⤶
physics/flesh/flesh\_bloody\_impact\_hard1.wav ⤶
physics/flesh/flesh\_impact\_bullet1.wav ⤶
physics/flesh/flesh\_impact\_bullet2.wav ⤶
physics/flesh/flesh\_impact\_bullet3.wav ⤶
physics/flesh/flesh\_impact\_bullet4.wav ⤶
physics/flesh/flesh\_impact\_bullet5.wav ⤶
physics/flesh/flesh\_impact\_hard1.wav ⤶
physics/flesh/flesh\_impact\_hard2.wav ⤶
physics/flesh/flesh\_impact\_hard3.wav ⤶
physics/flesh/flesh\_impact\_hard4.wav ⤶
physics/flesh/flesh\_impact\_hard5.wav ⤶
physics/flesh/flesh\_impact\_hard6.wav ⤶
physics/flesh/flesh\_scrape\_rough\_loop.wav ⤶
physics/flesh/flesh\_squishy\_impact\_hard1.wav ⤶
physics/flesh/flesh\_squishy\_impact\_hard2.wav ⤶
physics/flesh/flesh\_squishy\_impact\_hard3.wav ⤶
physics/flesh/flesh\_squishy\_impact\_hard4.wav ⤶
physics/flesh/flesh\_strider\_impact\_bullet1.wav ⤶
physics/flesh/flesh\_strider\_impact\_bullet2.wav ⤶
physics/flesh/flesh\_strider\_impact\_bullet3.wav ⤶
physics/glass/glass\_bottle\_break1.wav ⤶
physics/glass/glass\_bottle\_break2.wav ⤶
physics/glass/glass\_bottle\_impact\_hard1.wav ⤶
physics/glass/glass\_bottle\_impact\_hard2.wav ⤶
physics/glass/glass\_bottle\_impact\_hard3.wav ⤶
physics/glass/glass\_cup\_break1.wav ⤶
physics/glass/glass\_cup\_break2.wav ⤶
physics/glass/glass\_impact\_bullet1.wav ⤶
physics/glass/glass\_impact\_bullet2.wav ⤶
physics/glass/glass\_impact\_bullet3.wav ⤶
physics/glass/glass\_impact\_bullet4.wav ⤶
physics/glass/glass\_impact\_hard1.wav ⤶
physics/glass/glass\_impact\_hard2.wav ⤶
physics/glass/glass\_impact\_hard3.wav ⤶
physics/glass/glass\_impact\_soft1.wav ⤶
physics/glass/glass\_impact\_soft2.wav ⤶
physics/glass/glass\_impact\_soft3.wav ⤶
physics/glass/glass\_largesheet\_break1.wav ⤶
physics/glass/glass\_largesheet\_break2.wav ⤶
physics/glass/glass\_largesheet\_break3.wav ⤶
physics/glass/glass\_pottery\_break1.wav ⤶
physics/glass/glass\_pottery\_break2.wav ⤶
physics/glass/glass\_pottery\_break3.wav ⤶
physics/glass/glass\_pottery\_break4.wav ⤶
physics/glass/glass\_sheet\_break1.wav ⤶
physics/glass/glass\_sheet\_break2.wav ⤶
physics/glass/glass\_sheet\_break3.wav ⤶
physics/glass/glass\_sheet\_impact\_hard1.wav ⤶
physics/glass/glass\_sheet\_impact\_hard2.wav ⤶
physics/glass/glass\_sheet\_impact\_hard3.wav ⤶
physics/glass/glass\_sheet\_impact\_soft1.wav ⤶
physics/glass/glass\_sheet\_impact\_soft2.wav ⤶
physics/glass/glass\_sheet\_impact\_soft3.wav ⤶
physics/glass/glass\_sheet\_step1.wav ⤶
physics/glass/glass\_sheet\_step2.wav ⤶
physics/glass/glass\_sheet\_step3.wav ⤶
physics/glass/glass\_sheet\_step4.wav ⤶
physics/metal/canister\_scrape\_rough\_loop1.wav ⤶
physics/metal/canister\_scrape\_smooth\_loop1.wav ⤶
physics/metal/metal\_barrel\_impact\_hard1.wav ⤶
physics/metal/metal\_barrel\_impact\_hard2.wav ⤶
physics/metal/metal\_barrel\_impact\_hard3.wav ⤶
physics/metal/metal\_barrel\_impact\_hard5.wav ⤶
physics/metal/metal\_barrel\_impact\_hard6.wav ⤶
physics/metal/metal\_barrel\_impact\_hard7.wav ⤶
physics/metal/metal\_barrel\_impact\_soft1.wav ⤶
physics/metal/metal\_barrel\_impact\_soft2.wav ⤶
physics/metal/metal\_barrel\_impact\_soft3.wav ⤶
physics/metal/metal\_barrel\_impact\_soft4.wav ⤶
physics/metal/metal\_box\_break1.wav ⤶
physics/metal/metal\_box\_break2.wav ⤶
physics/metal/metal\_box\_footstep1.wav ⤶
physics/metal/metal\_box\_footstep2.wav ⤶
physics/metal/metal\_box\_footstep3.wav ⤶
physics/metal/metal\_box\_footstep4.wav ⤶
physics/metal/metal\_box\_impact\_bullet1.wav ⤶
physics/metal/metal\_box\_impact\_bullet2.wav ⤶
physics/metal/metal\_box\_impact\_bullet3.wav ⤶
physics/metal/metal\_box\_impact\_hard1.wav ⤶
physics/metal/metal\_box\_impact\_hard2.wav ⤶
physics/metal/metal\_box\_impact\_hard3.wav ⤶
physics/metal/metal\_box\_impact\_soft1.wav ⤶
physics/metal/metal\_box\_impact\_soft2.wav ⤶
physics/metal/metal\_box\_impact\_soft3.wav ⤶
physics/metal/metal\_box\_scrape\_rough\_loop1.wav ⤶
physics/metal/metal\_box\_scrape\_rough\_loop2.wav ⤶
physics/metal/metal\_box\_scrape\_smooth\_loop1.wav ⤶
physics/metal/metal\_box\_strain1.wav ⤶
physics/metal/metal\_box\_strain2.wav ⤶
physics/metal/metal\_box\_strain3.wav ⤶
physics/metal/metal\_box\_strain4.wav ⤶
physics/metal/metal\_canister\_impact\_hard1.wav ⤶
physics/metal/metal\_canister\_impact\_hard2.wav ⤶
physics/metal/metal\_canister\_impact\_hard3.wav ⤶
physics/metal/metal\_canister\_impact\_soft1.wav ⤶
physics/metal/metal\_canister\_impact\_soft2.wav ⤶
physics/metal/metal\_canister\_impact\_soft3.wav ⤶
physics/metal/metal\_chainlink\_impact\_hard1.wav ⤶
physics/metal/metal\_chainlink\_impact\_hard2.wav ⤶
physics/metal/metal\_chainlink\_impact\_hard3.wav ⤶
physics/metal/metal\_chainlink\_impact\_soft1.wav ⤶
physics/metal/metal\_chainlink\_impact\_soft2.wav ⤶
physics/metal/metal\_chainlink\_impact\_soft3.wav ⤶
physics/metal/metal\_chainlink\_scrape\_rough\_loop1.wav ⤶
physics/metal/metal\_computer\_impact\_bullet1.wav ⤶
physics/metal/metal\_computer\_impact\_bullet2.wav ⤶
physics/metal/metal\_computer\_impact\_bullet3.wav ⤶
physics/metal/metal\_computer\_impact\_hard1.wav ⤶
physics/metal/metal\_computer\_impact\_hard2.wav ⤶
physics/metal/metal\_computer\_impact\_hard3.wav ⤶
physics/metal/metal\_computer\_impact\_soft1.wav ⤶
physics/metal/metal\_computer\_impact\_soft2.wav ⤶
physics/metal/metal\_computer\_impact\_soft3.wav ⤶
physics/metal/metal\_grate\_impact\_hard1.wav ⤶
physics/metal/metal\_grate\_impact\_hard2.wav ⤶
physics/metal/metal\_grate\_impact\_hard3.wav ⤶
physics/metal/metal\_grate\_impact\_soft1.wav ⤶
physics/metal/metal\_grate\_impact\_soft2.wav ⤶
physics/metal/metal\_grate\_impact\_soft3.wav ⤶
physics/metal/metal\_grenade\_impact\_hard1.wav ⤶
physics/metal/metal\_grenade\_impact\_hard2.wav ⤶
physics/metal/metal\_grenade\_impact\_hard3.wav ⤶
physics/metal/metal\_grenade\_impact\_soft1.wav ⤶
physics/metal/metal\_grenade\_impact\_soft2.wav ⤶
physics/metal/metal\_grenade\_impact\_soft3.wav ⤶
physics/metal/metal\_grenade\_scrape\_rough\_loop1.wav ⤶
physics/metal/metal\_grenade\_scrape\_smooth\_loop1.wav ⤶
physics/metal/metal\_large\_debris1.wav ⤶
physics/metal/metal\_large\_debris2.wav ⤶
physics/metal/metal\_sheet\_impact\_bullet1.wav ⤶
physics/metal/metal\_sheet\_impact\_bullet2.wav ⤶
physics/metal/metal\_sheet\_impact\_hard2.wav ⤶
physics/metal/metal\_sheet\_impact\_hard6.wav ⤶
physics/metal/metal\_sheet\_impact\_hard7.wav ⤶
physics/metal/metal\_sheet\_impact\_hard8.wav ⤶
physics/metal/metal\_sheet\_impact\_soft2.wav ⤶
physics/metal/metal\_solid\_impact\_bullet1.wav ⤶
physics/metal/metal\_solid\_impact\_bullet2.wav ⤶
physics/metal/metal\_solid\_impact\_bullet3.wav ⤶
physics/metal/metal\_solid\_impact\_bullet4.wav ⤶
physics/metal/metal\_solid\_impact\_hard1.wav ⤶
physics/metal/metal\_solid\_impact\_hard4.wav ⤶
physics/metal/metal\_solid\_impact\_hard5.wav ⤶
physics/metal/metal\_solid\_impact\_soft1.wav ⤶
physics/metal/metal\_solid\_impact\_soft2.wav ⤶
physics/metal/metal\_solid\_impact\_soft3.wav ⤶
physics/metal/metal\_solid\_strain1.wav ⤶
physics/metal/metal\_solid\_strain2.wav ⤶
physics/metal/metal\_solid\_strain3.wav ⤶
physics/metal/metal\_solid\_strain4.wav ⤶
physics/metal/metal\_solid\_strain5.wav ⤶
physics/metal/paintcan\_impact\_hard1.wav ⤶
physics/metal/paintcan\_impact\_hard2.wav ⤶
physics/metal/paintcan\_impact\_hard3.wav ⤶
physics/metal/paintcan\_impact\_soft1.wav ⤶
physics/metal/paintcan\_impact\_soft2.wav ⤶
physics/metal/paintcan\_impact\_soft3.wav ⤶
physics/metal/sawblade\_stick1.wav ⤶
physics/metal/sawblade\_stick2.wav ⤶
physics/metal/sawblade\_stick3.wav ⤶
physics/metal/soda\_can\_impact\_hard1.wav ⤶
physics/metal/soda\_can\_impact\_hard2.wav ⤶
physics/metal/soda\_can\_impact\_hard3.wav ⤶
physics/metal/soda\_can\_impact\_soft1.wav ⤶
physics/metal/soda\_can\_impact\_soft2.wav ⤶
physics/metal/soda\_can\_impact\_soft3.wav ⤶
physics/metal/soda\_can\_scrape\_rough\_loop1.wav ⤶
physics/metal/weapon\_footstep1.wav ⤶
physics/metal/weapon\_footstep2.wav ⤶
physics/metal/weapon\_impact\_hard1.wav ⤶
physics/metal/weapon\_impact\_hard2.wav ⤶
physics/metal/weapon\_impact\_hard3.wav ⤶
physics/metal/weapon\_impact\_soft1.wav ⤶
physics/metal/weapon\_impact\_soft2.wav ⤶
physics/metal/weapon\_impact\_soft3.wav ⤶
physics/nearmiss/whoosh\_huge1.wav ⤶
physics/nearmiss/whoosh\_huge2.wav ⤶
physics/nearmiss/whoosh\_large1.wav ⤶
physics/nearmiss/whoosh\_large4.wav ⤶
physics/plaster/ceilingtile\_break1.wav ⤶
physics/plaster/ceilingtile\_break2.wav ⤶
physics/plaster/ceiling\_tile\_impact\_bullet1.wav ⤶
physics/plaster/ceiling\_tile\_impact\_bullet2.wav ⤶
physics/plaster/ceiling\_tile\_impact\_bullet3.wav ⤶
physics/plaster/ceiling\_tile\_impact\_hard1.wav ⤶
physics/plaster/ceiling\_tile\_impact\_hard2.wav ⤶
physics/plaster/ceiling\_tile\_impact\_hard3.wav ⤶
physics/plaster/ceiling\_tile\_impact\_soft1.wav ⤶
physics/plaster/ceiling\_tile\_impact\_soft2.wav ⤶
physics/plaster/ceiling\_tile\_impact\_soft3.wav ⤶
physics/plaster/ceiling\_tile\_scrape\_smooth\_loop1.wav ⤶
physics/plaster/ceiling\_tile\_step1.wav ⤶
physics/plaster/ceiling\_tile\_step2.wav ⤶
physics/plaster/ceiling\_tile\_step3.wav ⤶
physics/plaster/ceiling\_tile\_step4.wav ⤶
physics/plaster/drywall\_footstep1.wav ⤶
physics/plaster/drywall\_footstep2.wav ⤶
physics/plaster/drywall\_footstep3.wav ⤶
physics/plaster/drywall\_footstep4.wav ⤶
physics/plaster/drywall\_impact\_hard1.wav ⤶
physics/plaster/drywall\_impact\_hard2.wav ⤶
physics/plaster/drywall\_impact\_hard3.wav ⤶
physics/plaster/drywall\_impact\_soft1.wav ⤶
physics/plaster/drywall\_impact\_soft2.wav ⤶
physics/plaster/drywall\_impact\_soft3.wav ⤶
physics/plastic/plastic\_barrel\_break1.wav ⤶
physics/plastic/plastic\_barrel\_break2.wav ⤶
physics/plastic/plastic\_barrel\_impact\_bullet1.wav ⤶
physics/plastic/plastic\_barrel\_impact\_bullet2.wav ⤶
physics/plastic/plastic\_barrel\_impact\_bullet3.wav ⤶
physics/plastic/plastic\_barrel\_impact\_hard1.wav ⤶
physics/plastic/plastic\_barrel\_impact\_hard2.wav ⤶
physics/plastic/plastic\_barrel\_impact\_hard3.wav ⤶
physics/plastic/plastic\_barrel\_impact\_hard4.wav ⤶
physics/plastic/plastic\_barrel\_impact\_soft1.wav ⤶
physics/plastic/plastic\_barrel\_impact\_soft2.wav ⤶
physics/plastic/plastic\_barrel\_impact\_soft3.wav ⤶
physics/plastic/plastic\_barrel\_impact\_soft4.wav ⤶
physics/plastic/plastic\_barrel\_impact\_soft5.wav ⤶
physics/plastic/plastic\_barrel\_impact\_soft6.wav ⤶
physics/plastic/plastic\_barrel\_scrape\_rough\_loop1.wav ⤶
physics/plastic/plastic\_barrel\_scrape\_smooth\_loop1.wav ⤶
physics/plastic/plastic\_box\_break1.wav ⤶
physics/plastic/plastic\_box\_break2.wav ⤶
physics/plastic/plastic\_box\_impact\_bullet1.wav ⤶
physics/plastic/plastic\_box\_impact\_bullet2.wav ⤶
physics/plastic/plastic\_box\_impact\_bullet3.wav ⤶
physics/plastic/plastic\_box\_impact\_bullet4.wav ⤶
physics/plastic/plastic\_box\_impact\_bullet5.wav ⤶
physics/plastic/plastic\_box\_impact\_hard1.wav ⤶
physics/plastic/plastic\_box\_impact\_hard2.wav ⤶
physics/plastic/plastic\_box\_impact\_hard3.wav ⤶
physics/plastic/plastic\_box\_impact\_hard4.wav ⤶
physics/plastic/plastic\_box\_impact\_soft1.wav ⤶
physics/plastic/plastic\_box\_impact\_soft2.wav ⤶
physics/plastic/plastic\_box\_impact\_soft3.wav ⤶
physics/plastic/plastic\_box\_impact\_soft4.wav ⤶
physics/plastic/plastic\_box\_scrape\_rough\_loop1.wav ⤶
physics/plastic/plastic\_box\_scrape\_smooth\_loop1.wav ⤶
physics/plastic/plastic\_box\_scrape\_smooth\_loop2.wav ⤶
physics/rubber/rubber\_tire\_impact\_bullet1.wav ⤶
physics/rubber/rubber\_tire\_impact\_bullet2.wav ⤶
physics/rubber/rubber\_tire\_impact\_bullet3.wav ⤶
physics/rubber/rubber\_tire\_impact\_hard1.wav ⤶
physics/rubber/rubber\_tire\_impact\_hard2.wav ⤶
physics/rubber/rubber\_tire\_impact\_hard3.wav ⤶
physics/rubber/rubber\_tire\_impact\_soft1.wav ⤶
physics/rubber/rubber\_tire\_impact\_soft2.wav ⤶
physics/rubber/rubber\_tire\_impact\_soft3.wav ⤶
physics/surfaces/sand\_impact\_bullet1.wav ⤶
physics/surfaces/sand\_impact\_bullet2.wav ⤶
physics/surfaces/sand\_impact\_bullet3.wav ⤶
physics/surfaces/sand\_impact\_bullet4.wav ⤶
physics/surfaces/tile\_impact\_bullet1.wav ⤶
physics/surfaces/tile\_impact\_bullet2.wav ⤶
physics/surfaces/tile\_impact\_bullet3.wav ⤶
physics/surfaces/tile\_impact\_bullet4.wav ⤶
physics/surfaces/underwater\_impact\_bullet1.wav ⤶
physics/surfaces/underwater\_impact\_bullet2.wav ⤶
physics/surfaces/underwater\_impact\_bullet3.wav ⤶
physics/wood/wood\_box\_break1.wav ⤶
physics/wood/wood\_box\_break2.wav ⤶
physics/wood/wood\_box\_footstep1.wav ⤶
physics/wood/wood\_box\_footstep2.wav ⤶
physics/wood/wood\_box\_footstep3.wav ⤶
physics/wood/wood\_box\_footstep4.wav ⤶
physics/wood/wood\_box\_impact\_bullet1.wav ⤶
physics/wood/wood\_box\_impact\_bullet2.wav ⤶
physics/wood/wood\_box\_impact\_bullet3.wav ⤶
physics/wood/wood\_box\_impact\_bullet4.wav ⤶
physics/wood/wood\_box\_impact\_hard1.wav ⤶
physics/wood/wood\_box\_impact\_hard2.wav ⤶
physics/wood/wood\_box\_impact\_hard3.wav ⤶
physics/wood/wood\_box\_Impact\_hard4.wav ⤶
physics/wood/wood\_box\_impact\_hard5.wav ⤶
physics/wood/wood\_box\_impact\_hard6.wav ⤶
physics/wood/wood\_box\_impact\_soft1.wav ⤶
physics/wood/wood\_box\_impact\_soft2.wav ⤶
physics/wood/wood\_box\_impact\_soft3.wav ⤶
physics/wood/wood\_box\_scrape\_rough\_loop1.wav ⤶
physics/wood/wood\_box\_scrape\_smooth\_loop1.wav ⤶
physics/wood/wood\_crate\_break1.wav ⤶
physics/wood/wood\_crate\_break2.wav ⤶
physics/wood/wood\_crate\_break3.wav ⤶
physics/wood/wood\_crate\_break4.wav ⤶
physics/wood/wood\_crate\_break5.wav ⤶
physics/wood/wood\_crate\_impact\_hard1.wav ⤶
physics/wood/wood\_crate\_impact\_hard2.wav ⤶
physics/wood/wood\_crate\_impact\_hard3.wav ⤶
physics/wood/wood\_crate\_impact\_hard4.wav ⤶
physics/wood/wood\_crate\_impact\_hard5.wav ⤶
physics/wood/wood\_crate\_impact\_soft1.wav ⤶
physics/wood/wood\_crate\_impact\_soft2.wav ⤶
physics/wood/wood\_crate\_impact\_soft3.wav ⤶
physics/wood/wood\_crate\_scrape\_rough\_loop1.wav ⤶
physics/wood/wood\_furniture\_break1.wav ⤶
physics/wood/wood\_furniture\_break2.wav ⤶
physics/wood/wood\_furniture\_impact\_soft1.wav ⤶
physics/wood/wood\_furniture\_impact\_soft2.wav ⤶
physics/wood/wood\_furniture\_impact\_soft3.wav ⤶
physics/wood/wood\_panel\_break1.wav ⤶
physics/wood/wood\_panel\_impact\_hard1.wav ⤶
physics/wood/wood\_plank\_break1.wav ⤶
physics/wood/wood\_plank\_break2.wav ⤶
physics/wood/wood\_plank\_break3.wav ⤶
physics/wood/wood\_plank\_break4.wav ⤶
physics/wood/wood\_plank\_impact\_hard1.wav ⤶
physics/wood/wood\_plank\_impact\_hard2.wav ⤶
physics/wood/wood\_plank\_impact\_hard3.wav ⤶
physics/wood/wood\_plank\_impact\_hard4.wav ⤶
physics/wood/wood\_plank\_impact\_hard5.wav ⤶
physics/wood/wood\_plank\_impact\_soft1.wav ⤶
physics/wood/wood\_plank\_impact\_soft2.wav ⤶
physics/wood/wood\_plank\_impact\_soft3.wav ⤶
physics/wood/wood\_plank\_scrape\_rough\_loop1.wav ⤶
physics/wood/wood\_plank\_scrape\_smooth\_loop1.wav ⤶
physics/wood/wood\_solid\_impact\_bullet1.wav ⤶
physics/wood/wood\_solid\_impact\_bullet2.wav ⤶
physics/wood/wood\_solid\_impact\_bullet3.wav ⤶
physics/wood/wood\_solid\_impact\_bullet4.wav ⤶
physics/wood/wood\_solid\_impact\_bullet5.wav ⤶
physics/wood/wood\_solid\_impact\_hard1.wav ⤶
physics/wood/wood\_solid\_impact\_hard2.wav ⤶
physics/wood/wood\_solid\_impact\_hard3.wav ⤶
physics/wood/wood\_solid\_impact\_soft1.wav ⤶
physics/wood/wood\_solid\_impact\_soft2.wav ⤶
physics/wood/wood\_solid\_impact\_soft3.wav ⤶
physics/wood/wood\_solid\_scrape\_rough\_loop1.wav ⤶
physics/wood/wood\_strain2.wav ⤶
physics/wood/wood\_strain3.wav ⤶
physics/wood/wood\_strain4.wav ⤶
⤶
### Plats⤶
⤶
plats/bigstop1.wav ⤶
plats/elevator\_large\_start1.wav ⤶
plats/elevator\_large\_stop1.wav ⤶
plats/elevator\_loop1.wav ⤶
plats/elevator\_move\_loop1.wav ⤶
plats/elevator\_move\_loop2.wav ⤶
plats/elevator\_start1.wav ⤶
plats/elevator\_stop.wav ⤶
plats/elevator\_stop1.wav ⤶
plats/elevator\_stop2.wav ⤶
plats/elevbell1.wav ⤶
plats/hall\_elev\_door.wav ⤶
plats/hall\_elev\_move.wav ⤶
plats/hall\_elev\_stop.wav ⤶
plats/heavymove1.wav ⤶
plats/platform\_citadel\_ring.wav ⤶
plats/platstop1.wav ⤶
plats/rackmove1.wav ⤶
plats/rackstop1.wav ⤶
plats/railstop1.wav ⤶
plats/skylift\_move.wav ⤶
plats/skylift\_stop.wav ⤶
plats/squeekmove1.wav ⤶
plats/squeekstop1.wav ⤶
plats/talkmove2.wav ⤶
plats/train\_use1.wav ⤶
plats/tram\_hit1.wav ⤶
plats/tram\_hit4.wav ⤶
plats/tram\_motor.wav ⤶
plats/tram\_motor\_start.wav ⤶
plats/tram\_move.wav ⤶
plats/tram\_squeak.wav ⤶
plats/ttrain\_brake1.wav ⤶
plats/crane/vertical\_start.wav ⤶
plats/crane/vertical\_stop.wav ⤶
⤶
### Player⤶
⤶
player/breathe1.wav ⤶
player/geiger1.wav ⤶
player/geiger2.wav ⤶
player/geiger3.wav ⤶
player/heartbeat1.wav ⤶
player/pl\_burnpain1.wav ⤶
player/pl\_burnpain2.wav ⤶
player/pl\_burnpain3.wav ⤶
player/pl\_drown1.wav ⤶
player/pl\_drown2.wav ⤶
player/pl\_drown3.wav ⤶
player/pl\_fallpain1.wav ⤶
player/pl\_fallpain3.wav ⤶
player/pl\_pain5.wav ⤶
player/pl\_pain6.wav ⤶
player/pl\_pain7.wav ⤶
player/pl\_shell1.wav ⤶
player/pl\_shell2.wav ⤶
player/pl\_shell3.wav ⤶
player/sprayer.wav ⤶
player/suit\_denydevice.wav ⤶
player/suit\_sprint.wav ⤶
player/footsteps/chainlink1.wav ⤶
player/footsteps/chainlink2.wav ⤶
player/footsteps/chainlink3.wav ⤶
player/footsteps/chainlink4.wav ⤶
player/footsteps/concrete1.wav ⤶
player/footsteps/concrete2.wav ⤶
player/footsteps/concrete3.wav ⤶
player/footsteps/concrete4.wav ⤶
player/footsteps/dirt1.wav ⤶
player/footsteps/dirt2.wav ⤶
player/footsteps/dirt3.wav ⤶
player/footsteps/dirt4.wav ⤶
player/footsteps/duct1.wav ⤶
player/footsteps/duct2.wav ⤶
player/footsteps/duct3.wav ⤶
player/footsteps/duct4.wav ⤶
player/footsteps/grass1.wav ⤶
player/footsteps/grass2.wav ⤶
player/footsteps/grass3.wav ⤶
player/footsteps/grass4.wav ⤶
player/footsteps/gravel1.wav ⤶
player/footsteps/gravel2.wav ⤶
player/footsteps/gravel3.wav ⤶
player/footsteps/gravel4.wav ⤶
player/footsteps/ladder1.wav ⤶
player/footsteps/ladder2.wav ⤶
player/footsteps/ladder3.wav ⤶
player/footsteps/ladder4.wav ⤶
player/footsteps/metal1.wav ⤶
player/footsteps/metal2.wav ⤶
player/footsteps/metal3.wav ⤶
player/footsteps/metal4.wav ⤶
player/footsteps/metalgrate1.wav ⤶
player/footsteps/metalgrate2.wav ⤶
player/footsteps/metalgrate3.wav ⤶
player/footsteps/metalgrate4.wav ⤶
player/footsteps/mud1.wav ⤶
player/footsteps/mud2.wav ⤶
player/footsteps/mud3.wav ⤶
player/footsteps/mud4.wav ⤶
player/footsteps/sand1.wav ⤶
player/footsteps/sand2.wav ⤶
player/footsteps/sand3.wav ⤶
player/footsteps/sand4.wav ⤶
player/footsteps/slosh1.wav ⤶
player/footsteps/slosh2.wav ⤶
player/footsteps/slosh3.wav ⤶
player/footsteps/slosh4.wav ⤶
player/footsteps/tile1.wav ⤶
player/footsteps/tile2.wav ⤶
player/footsteps/tile3.wav ⤶
player/footsteps/tile4.wav ⤶
player/footsteps/wade1.wav ⤶
player/footsteps/wade2.wav ⤶
player/footsteps/wade3.wav ⤶
player/footsteps/wade4.wav ⤶
player/footsteps/wade5.wav ⤶
player/footsteps/wade6.wav ⤶
player/footsteps/wade7.wav ⤶
player/footsteps/wade8.wav ⤶
player/footsteps/wood1.wav ⤶
player/footsteps/wood2.wav ⤶
player/footsteps/wood3.wav ⤶
player/footsteps/wood4.wav ⤶
player/footsteps/woodpanel1.wav ⤶
player/footsteps/woodpanel2.wav ⤶
player/footsteps/woodpanel3.wav ⤶
player/footsteps/woodpanel4.wav ⤶
player/general/flesh\_burn.wav ⤶
⤶
### Test⤶
⤶
test/temp/soundscape\_test/cabin\_ambience.wav ⤶
test/temp/soundscape\_test/cabin\_wall.wav ⤶
test/temp/soundscape\_test/outdoor.wav ⤶
test/temp/soundscape\_test/tv\_music.wav ⤶
⤶
### UI⤶
⤶
UI/buttonclick.wav ⤶
UI/buttonclickrelease.wav ⤶
UI/buttonrollover.wav ⤶
⤶
### Vehicles⤶
⤶
vehicles/atv\_ammo\_close.wav ⤶
vehicles/atv\_ammo\_open.wav ⤶
vehicles/chopper\_rotor2.wav ⤶
vehicles/diesel\_loop2.wav ⤶
vehicles/digger\_grinder\_loop1.wav ⤶
vehicles/digger\_grinder\_stop1.wav ⤶
vehicles/fast\_windloop1.wav ⤶
vehicles/tank\_readyfire1.wav ⤶
vehicles/tank\_turret\_loop1.wav ⤶
vehicles/tank\_turret\_start1.wav ⤶
vehicles/tank\_turret\_stop1.wav ⤶
vehicles/Airboat/fan\_blade\_fullthrottle\_loop1.wav ⤶
vehicles/Airboat/fan\_blade\_idle\_loop1.wav ⤶
vehicles/Airboat/fan\_motor\_fullthrottle\_loop1.wav ⤶
vehicles/Airboat/fan\_motor\_idle\_loop1.wav ⤶
vehicles/Airboat/fan\_motor\_shut\_off1.wav ⤶
vehicles/Airboat/fan\_motor\_start1.wav ⤶
vehicles/Airboat/pontoon\_fast\_water\_loop1.wav ⤶
vehicles/Airboat/pontoon\_fast\_water\_loop2.wav ⤶
vehicles/Airboat/pontoon\_impact\_hard1.wav ⤶
vehicles/Airboat/pontoon\_impact\_hard2.wav ⤶
vehicles/Airboat/pontoon\_scrape\_rough1.wav ⤶
vehicles/Airboat/pontoon\_scrape\_rough2.wav ⤶
vehicles/Airboat/pontoon\_scrape\_rough3.wav ⤶
vehicles/Airboat/pontoon\_scrape\_smooth1.wav ⤶
vehicles/Airboat/pontoon\_scrape\_smooth2.wav ⤶
vehicles/Airboat/pontoon\_scrape\_smooth3.wav ⤶
vehicles/Airboat/pontoon\_splash1.wav ⤶
vehicles/Airboat/pontoon\_splash2.wav ⤶
vehicles/Airboat/pontoon\_stopped\_water\_loop1.wav ⤶
vehicles/APC/apc\_cruise\_loop3.wav ⤶
vehicles/APC/apc\_firstgear\_loop1.wav ⤶
vehicles/APC/apc\_idle1.wav ⤶
vehicles/APC/apc\_shutdown.wav ⤶
vehicles/APC/apc\_slowdown\_fast\_loop5.wav ⤶
vehicles/APC/apc\_start\_loop3.wav ⤶
vehicles/Crane/crane\_creak1.wav ⤶
vehicles/Crane/crane\_creak2.wav ⤶
vehicles/Crane/crane\_creak3.wav ⤶
vehicles/Crane/crane\_creak4.wav ⤶
vehicles/Crane/crane\_extend\_loop1.wav ⤶
vehicles/Crane/crane\_extend\_stop.wav ⤶
vehicles/Crane/crane\_idle\_loop3.wav ⤶
vehicles/Crane/crane\_magnet\_grab.wav ⤶
vehicles/Crane/crane\_magnet\_release.wav ⤶
vehicles/Crane/crane\_magnet\_switchon.wav ⤶
vehicles/Crane/crane\_slow\_to\_idle\_loop4.wav ⤶
vehicles/Crane/crane\_startengine1.wav ⤶
vehicles/Crane/crane\_turn\_loop2.wav ⤶
vehicles/Jetski/jetski\_no\_gas\_start.wav ⤶
vehicles/Jetski/jetski\_off.wav ⤶
vehicles/v8/first.wav ⤶
vehicles/v8/fourth\_cruise\_loop2.wav ⤶
vehicles/v8/second.wav ⤶
vehicles/v8/skid\_highfriction.wav ⤶
vehicles/v8/skid\_lowfriction.wav ⤶
vehicles/v8/skid\_normalfriction.wav ⤶
vehicles/v8/third.wav ⤶
vehicles/v8/v8\_firstgear\_rev\_loop1.wav ⤶
vehicles/v8/v8\_idle\_loop1.wav ⤶
vehicles/v8/v8\_rev\_short\_loop1.wav ⤶
vehicles/v8/v8\_start\_loop1.wav ⤶
vehicles/v8/v8\_stop1.wav ⤶
vehicles/v8/v8\_throttle\_off\_fast\_loop1.wav ⤶
vehicles/v8/v8\_throttle\_off\_slow\_loop2.wav ⤶
vehicles/v8/v8\_turbo\_on\_loop1.wav ⤶
vehicles/v8/vehicle\_impact\_heavy1.wav ⤶
vehicles/v8/vehicle\_impact\_heavy2.wav ⤶
vehicles/v8/vehicle\_impact\_heavy3.wav ⤶
vehicles/v8/vehicle\_impact\_heavy4.wav ⤶
vehicles/v8/vehicle\_impact\_medium1.wav ⤶
vehicles/v8/vehicle\_impact\_medium2.wav ⤶
vehicles/v8/vehicle\_impact\_medium3.wav ⤶
vehicles/v8/vehicle\_impact\_medium4.wav ⤶
vehicles/v8/vehicle\_rollover1.wav ⤶
vehicles/v8/vehicle\_rollover2.wav ⤶
⤶
### Voice Overs⤶
⤶
vo/Breencast/br\_collaboration01.wav ⤶
vo/Breencast/br\_collaboration02.wav ⤶
vo/Breencast/br\_collaboration03.wav ⤶
vo/Breencast/br\_collaboration04.wav ⤶
vo/Breencast/br\_collaboration05.wav ⤶
vo/Breencast/br\_collaboration06.wav ⤶
vo/Breencast/br\_collaboration07.wav ⤶
vo/Breencast/br\_collaboration08.wav ⤶
vo/Breencast/br\_collaboration09.wav ⤶
vo/Breencast/br\_collaboration10.wav ⤶
vo/Breencast/br\_collaboration11.wav ⤶
vo/Breencast/br\_disruptor01.wav ⤶
vo/Breencast/br\_disruptor02.wav ⤶
vo/Breencast/br\_disruptor03.wav ⤶
vo/Breencast/br\_disruptor04.wav ⤶
vo/Breencast/br\_disruptor05.wav ⤶
vo/Breencast/br\_disruptor06.wav ⤶
vo/Breencast/br\_disruptor07.wav ⤶
vo/Breencast/br\_disruptor08.wav ⤶
vo/Breencast/br\_instinct01.wav ⤶
vo/Breencast/br\_instinct02.wav ⤶
vo/Breencast/br\_instinct03.wav ⤶
vo/Breencast/br\_instinct04.wav ⤶
vo/Breencast/br\_instinct05.wav ⤶
vo/Breencast/br\_instinct06.wav ⤶
vo/Breencast/br\_instinct07.wav ⤶
vo/Breencast/br\_instinct08.wav ⤶
vo/Breencast/br\_instinct09.wav ⤶
vo/Breencast/br\_instinct10.wav ⤶
vo/Breencast/br\_instinct11.wav ⤶
vo/Breencast/br\_instinct12.wav ⤶
vo/Breencast/br\_instinct13.wav ⤶
vo/Breencast/br\_instinct14.wav ⤶
vo/Breencast/br\_instinct15.wav ⤶
vo/Breencast/br\_instinct16.wav ⤶
vo/Breencast/br\_instinct17.wav ⤶
vo/Breencast/br\_instinct18.wav ⤶
vo/Breencast/br\_instinct19.wav ⤶
vo/Breencast/br\_instinct20.wav ⤶
vo/Breencast/br\_instinct21.wav ⤶
vo/Breencast/br\_instinct22.wav ⤶
vo/Breencast/br\_instinct23.wav ⤶
vo/Breencast/br\_instinct24.wav ⤶
vo/Breencast/br\_instinct25.wav ⤶
vo/Breencast/br\_overwatch01.wav ⤶
vo/Breencast/br\_overwatch02.wav ⤶
vo/Breencast/br\_overwatch03.wav ⤶
vo/Breencast/br\_overwatch04.wav ⤶
vo/Breencast/br\_overwatch05.wav ⤶
vo/Breencast/br\_overwatch06.wav ⤶
vo/Breencast/br\_overwatch07.wav ⤶
vo/Breencast/br\_overwatch08.wav ⤶
vo/Breencast/br\_overwatch09.wav ⤶
vo/Breencast/br\_tofreeman01.wav ⤶
vo/Breencast/br\_tofreeman02.wav ⤶
vo/Breencast/br\_tofreeman03.wav ⤶
vo/Breencast/br\_tofreeman04.wav ⤶
vo/Breencast/br\_tofreeman05.wav ⤶
vo/Breencast/br\_tofreeman06.wav ⤶
vo/Breencast/br\_tofreeman07.wav ⤶
vo/Breencast/br\_tofreeman08.wav ⤶
vo/Breencast/br\_tofreeman09.wav ⤶
vo/Breencast/br\_tofreeman10.wav ⤶
vo/Breencast/br\_tofreeman11.wav ⤶
vo/Breencast/br\_tofreeman12.wav ⤶
vo/Breencast/br\_welcome01.wav ⤶
vo/Breencast/br\_welcome02.wav ⤶
vo/Breencast/br\_welcome03.wav ⤶
vo/Breencast/br\_welcome04.wav ⤶
vo/Breencast/br\_welcome05.wav ⤶
vo/Breencast/br\_welcome06.wav ⤶
vo/Breencast/br\_welcome07.wav ⤶
vo/canals/airboat\_drivehard.wav ⤶
vo/canals/airboat\_gassed.wav ⤶
vo/canals/airboat\_go\_nag01.wav ⤶
vo/canals/airboat\_go\_nag02.wav ⤶
vo/canals/airboat\_go\_nag03.wav ⤶
vo/canals/airboat\_nag01.wav ⤶
vo/canals/airboat\_nag02.wav ⤶
vo/canals/airboat\_nag03.wav ⤶
vo/canals/airboat\_redbarn.wav ⤶
vo/canals/al\_radio\_stn6.wav ⤶
vo/canals/arrest\_getgoing.wav ⤶
vo/canals/arrest\_helpme.wav ⤶
vo/canals/arrest\_lookingforyou.wav ⤶
vo/canals/arrest\_run.wav ⤶
vo/canals/arrest\_stop.wav ⤶
vo/canals/boxcar\_becareful.wav ⤶
vo/canals/boxcar\_becareful\_b.wav ⤶
vo/canals/boxcar\_becareful\_c.wav ⤶
vo/canals/boxcar\_go\_nag01.wav ⤶
vo/canals/boxcar\_go\_nag02.wav ⤶
vo/canals/boxcar\_go\_nag03.wav ⤶
vo/canals/boxcar\_go\_nag04.wav ⤶
vo/canals/boxcar\_jolt.wav ⤶
vo/canals/boxcar\_lethimhelp.wav ⤶
vo/canals/boxcar\_lookout.wav ⤶
vo/canals/boxcar\_lookout\_b.wav ⤶
vo/canals/boxcar\_lookout\_d.wav ⤶
vo/canals/boxcar\_sirens.wav ⤶
vo/canals/boxcar\_sirens\_b.wav ⤶
vo/canals/boxcar\_sirens\_c.wav ⤶
vo/canals/boxcar\_vortstop.wav ⤶
vo/canals/gunboat\_comein.wav ⤶
vo/canals/gunboat\_dam.wav ⤶
vo/canals/gunboat\_finishingup.wav ⤶
vo/canals/gunboat\_getin.wav ⤶
vo/canals/gunboat\_goonout.wav ⤶
vo/canals/gunboat\_herelook.wav ⤶
vo/canals/gunboat\_heyyourefm.wav ⤶
vo/canals/gunboat\_hideout.wav ⤶
vo/canals/gunboat\_impossible.wav ⤶
vo/canals/gunboat\_irony.wav ⤶
vo/canals/gunboat\_magic.wav ⤶
vo/canals/gunboat\_takeitdown.wav ⤶
vo/canals/gunboat\_vort.wav ⤶
vo/canals/matt\_beglad.wav ⤶
vo/canals/matt\_beglad\_b.wav ⤶
vo/canals/matt\_beglad\_c.wav ⤶
vo/canals/matt\_closecall.wav ⤶
vo/canals/matt\_flood.wav ⤶
vo/canals/matt\_flood\_b.wav ⤶
vo/canals/matt\_getin.wav ⤶
vo/canals/matt\_goodluck.wav ⤶
vo/canals/matt\_go\_nag01.wav ⤶
vo/canals/matt\_go\_nag02.wav ⤶
vo/canals/matt\_go\_nag03.wav ⤶
vo/canals/matt\_go\_nag04.wav ⤶
vo/canals/matt\_go\_nag05.wav ⤶
vo/canals/matt\_supplies.wav ⤶
vo/canals/matt\_tearinguprr.wav ⤶
vo/canals/matt\_tearinguprr\_a.wav ⤶
vo/canals/matt\_tearinguprr\_b.wav ⤶
vo/canals/matt\_thanksbut.wav ⤶
vo/canals/matt\_toolate.wav ⤶
vo/canals/premassacre.wav ⤶
vo/canals/radio\_comein12.wav ⤶
vo/canals/radio\_doyoucopy8.wav ⤶
vo/canals/radio\_thisis8.wav ⤶
vo/canals/shanty\_badtime.wav ⤶
vo/canals/shanty\_gotsomeammo.wav ⤶
vo/canals/shanty\_gotword.wav ⤶
vo/canals/shanty\_go\_nag01.wav ⤶
vo/canals/shanty\_go\_nag02.wav ⤶
vo/canals/shanty\_go\_nag03.wav ⤶
vo/canals/shanty\_helpyourself.wav ⤶
vo/canals/shanty\_hey.wav ⤶
vo/canals/shanty\_yourefm.wav ⤶
vo/canals/stn1\_cit\_illstay.wav ⤶
vo/canals/stn1\_cit\_keepgoing.wav ⤶
vo/canals/vort\_reckoning.wav ⤶
vo/canals/female01/gunboat\_breakcamp.wav ⤶
vo/canals/female01/gunboat\_eliright.wav ⤶
vo/canals/female01/gunboat\_farewell.wav ⤶
vo/canals/female01/gunboat\_giveemhell.wav ⤶
vo/canals/female01/gunboat\_hurry.wav ⤶
vo/canals/female01/gunboat\_justintime.wav ⤶
vo/canals/female01/gunboat\_moveon.wav ⤶
vo/canals/female01/gunboat\_owneyes.wav ⤶
vo/canals/female01/gunboat\_parkboat.wav ⤶
vo/canals/female01/gunboat\_pullout.wav ⤶
vo/canals/female01/stn6\_go\_nag02.wav ⤶
vo/canals/female01/stn6\_incoming.wav ⤶
vo/canals/female01/stn6\_shellingus.wav ⤶
vo/canals/male01/gunboat\_breakcamp.wav ⤶
vo/canals/male01/gunboat\_eliright.wav ⤶
vo/canals/male01/gunboat\_farewell.wav ⤶
vo/canals/male01/gunboat\_giveemhell.wav ⤶
vo/canals/male01/gunboat\_hurry.wav ⤶
vo/canals/male01/gunboat\_justintime.wav ⤶
vo/canals/male01/gunboat\_moveon.wav ⤶
vo/canals/male01/gunboat\_owneyes.wav ⤶
vo/canals/male01/gunboat\_parkboat.wav ⤶
vo/canals/male01/gunboat\_pullout.wav ⤶
vo/canals/male01/stn6\_go\_nag02.wav ⤶
vo/canals/male01/stn6\_incoming.wav ⤶
vo/canals/male01/stn6\_shellingus.wav ⤶
vo/Citadel/al\_ascent.wav ⤶
vo/Citadel/al\_beforeescape.wav ⤶
vo/Citadel/al\_betterhurry.wav ⤶
vo/Citadel/al\_bitofit.wav ⤶
vo/Citadel/al\_bluff.wav ⤶
vo/Citadel/al\_cantshutdown.wav ⤶
vo/Citadel/al\_chancelikethis.wav ⤶
vo/Citadel/al\_chargeup.wav ⤶
vo/Citadel/al\_comegordon.wav ⤶
vo/Citadel/al\_comeon.wav ⤶
vo/Citadel/al\_comingafterme.wav ⤶
vo/Citadel/al\_dad.wav ⤶
vo/Citadel/al\_dadgordonno.wav ⤶
vo/Citadel/al\_dadgordonno\_b.wav ⤶
vo/Citadel/al\_dadgordonno\_c.wav ⤶
vo/Citadel/al\_dadhangon.wav ⤶
vo/Citadel/al\_dadsorry.wav ⤶
vo/Citadel/al\_darkfusionreactor.wav ⤶
vo/Citadel/al\_dienow.wav ⤶
vo/Citadel/al\_dienow\_b.wav ⤶
vo/Citadel/al\_dontforget.wav ⤶
vo/Citadel/al\_dontlisten.wav ⤶
vo/Citadel/al\_dontlistentohim.wav ⤶
vo/Citadel/al\_doworst.wav ⤶
vo/Citadel/al\_elevator.wav ⤶
vo/Citadel/al\_fail\_no.wav ⤶
vo/Citadel/al\_gettingaway.wav ⤶
vo/Citadel/al\_gogordon.wav ⤶
vo/Citadel/al\_gordonwouldnever.wav ⤶
vo/Citadel/al\_heylisten.wav ⤶
vo/Citadel/al\_hurrymossman02.wav ⤶
vo/Citadel/al\_itsbreen.wav ⤶
vo/Citadel/al\_keepgoing.wav ⤶
vo/Citadel/al\_letyouin.wav ⤶
vo/Citadel/al\_lookafterdad.wav ⤶
vo/Citadel/al\_lookafterdad\_b.wav ⤶
vo/Citadel/al\_lookafterdad\_c.wav ⤶
vo/Citadel/al\_lookwhatheleft.wav ⤶
vo/Citadel/al\_noclue.wav ⤶
vo/Citadel/al\_notagain02.wav ⤶
vo/Citadel/al\_notsayinggoodbye.wav ⤶
vo/Citadel/al\_outofhere.wav ⤶
vo/Citadel/al\_soldiers01\_a.wav ⤶
vo/Citadel/al\_soldiers01\_b.wav ⤶
vo/Citadel/al\_stayawaycore.wav ⤶
vo/Citadel/al\_staybackbeam.wav ⤶
vo/Citadel/al\_struggle01.wav ⤶
vo/Citadel/al\_struggle02.wav ⤶
vo/Citadel/al\_struggle03.wav ⤶
vo/Citadel/al\_struggle05.wav ⤶
vo/Citadel/al\_struggle07.wav ⤶
vo/Citadel/al\_struggle08.wav ⤶
vo/Citadel/al\_success\_yes.wav ⤶
vo/Citadel/al\_success\_yes02\_nr.wav ⤶
vo/Citadel/al\_success\_yes\_nr.wav ⤶
vo/Citadel/al\_thatshim.wav ⤶
vo/Citadel/al\_thegravgun01.wav ⤶
vo/Citadel/al\_thegravgun03.wav ⤶
vo/Citadel/al\_thegravgun04.wav ⤶
vo/Citadel/al\_thereheis.wav ⤶
vo/Citadel/al\_uptop.wav ⤶
vo/Citadel/al\_watchout01.wav ⤶
vo/Citadel/al\_wonderwhere.wav ⤶
vo/Citadel/al\_working.wav ⤶
vo/Citadel/al\_yes.wav ⤶
vo/Citadel/al\_yes\_nr.wav ⤶
vo/Citadel/br\_betrayed.wav ⤶
vo/Citadel/br\_bidder\_a.wav ⤶
vo/Citadel/br\_bidder\_b.wav ⤶
vo/Citadel/br\_circum.wav ⤶
vo/Citadel/br\_create.wav ⤶
vo/Citadel/br\_deliver.wav ⤶
vo/Citadel/br\_dictate\_a.wav ⤶
vo/Citadel/br\_failing11.wav ⤶
vo/Citadel/br\_farside.wav ⤶
vo/Citadel/br\_foundation.wav ⤶
vo/Citadel/br\_freemanatlast.wav ⤶
vo/Citadel/br\_gift\_a.wav ⤶
vo/Citadel/br\_gift\_b.wav ⤶
vo/Citadel/br\_gift\_c.wav ⤶
vo/Citadel/br\_goback.wav ⤶
vo/Citadel/br\_gravgun.wav ⤶
vo/Citadel/br\_guards.wav ⤶
vo/Citadel/br\_guest\_a.wav ⤶
vo/Citadel/br\_guest\_b.wav ⤶
vo/Citadel/br\_guest\_c.wav ⤶
vo/Citadel/br\_guest\_d.wav ⤶
vo/Citadel/br\_guest\_f.wav ⤶
vo/Citadel/br\_hostbody.wav ⤶
vo/Citadel/br\_judithwhat.wav ⤶
vo/Citadel/br\_justhurry.wav ⤶
vo/Citadel/br\_laugh01.wav ⤶
vo/Citadel/br\_mentors.wav ⤶
vo/Citadel/br\_mock01.wav ⤶
vo/Citadel/br\_mock04.wav ⤶
vo/Citadel/br\_mock05.wav ⤶
vo/Citadel/br\_mock06.wav ⤶
vo/Citadel/br\_mock07.wav ⤶
vo/Citadel/br\_mock09.wav ⤶
vo/Citadel/br\_mock13.wav ⤶
vo/Citadel/br\_newleader\_a.wav ⤶
vo/Citadel/br\_newleader\_b.wav ⤶
vo/Citadel/br\_newleader\_c.wav ⤶
vo/Citadel/br\_no.wav ⤶
vo/Citadel/br\_nopoint.wav ⤶
vo/Citadel/br\_nothingtosay\_a.wav ⤶
vo/Citadel/br\_nothingtosay\_b.wav ⤶
vo/Citadel/br\_oheli07.wav ⤶
vo/Citadel/br\_oheli08.wav ⤶
vo/Citadel/br\_oheli09.wav ⤶
vo/Citadel/br\_ohshit.wav ⤶
vo/Citadel/br\_playgame\_a.wav ⤶
vo/Citadel/br\_playgame\_b.wav ⤶
vo/Citadel/br\_playgame\_c.wav ⤶
vo/Citadel/br\_rabble\_a.wav ⤶
vo/Citadel/br\_rabble\_b.wav ⤶
vo/Citadel/br\_rabble\_c.wav ⤶
vo/Citadel/br\_rabble\_d.wav ⤶
vo/Citadel/br\_stubborn.wav ⤶
vo/Citadel/br\_synapse.wav ⤶
vo/Citadel/br\_synapse02.wav ⤶
vo/Citadel/br\_unleash.wav ⤶
vo/Citadel/br\_untenable.wav ⤶
vo/Citadel/br\_whatittakes.wav ⤶
vo/Citadel/br\_worthit.wav ⤶
vo/Citadel/br\_yesjudith.wav ⤶
vo/Citadel/br\_youfool.wav ⤶
vo/Citadel/br\_youneedme.wav ⤶
vo/Citadel/eli\_alyx01.wav ⤶
vo/Citadel/eli\_alyxsweetheart.wav ⤶
vo/Citadel/eli\_damnbreen.wav ⤶
vo/Citadel/eli\_dontstruggle.wav ⤶
vo/Citadel/eli\_dontworryboutme.wav ⤶
vo/Citadel/eli\_genocide.wav ⤶
vo/Citadel/eli\_goodgod.wav ⤶
vo/Citadel/eli\_mygirl.wav ⤶
vo/Citadel/eli\_nonever.wav ⤶
vo/Citadel/eli\_notobreen.wav ⤶
vo/Citadel/eli\_save.wav ⤶
vo/Citadel/eli\_sendusboth.wav ⤶
vo/Citadel/gman\_exit01.wav ⤶
vo/Citadel/gman\_exit02.wav ⤶
vo/Citadel/gman\_exit03.wav ⤶
vo/Citadel/gman\_exit04.wav ⤶
vo/Citadel/gman\_exit05.wav ⤶
vo/Citadel/gman\_exit06.wav ⤶
vo/Citadel/gman\_exit07.wav ⤶
vo/Citadel/gman\_exit08.wav ⤶
vo/Citadel/gman\_exit09.wav ⤶
vo/Citadel/gman\_exit10.wav ⤶
vo/Citadel/mo\_alyxneedthis.wav ⤶
vo/Citadel/mo\_bargain.wav ⤶
vo/Citadel/mo\_dont.wav ⤶
vo/Citadel/mo\_dontworry.wav ⤶
vo/Citadel/mo\_illtakehim.wav ⤶
vo/Citadel/mo\_necessary.wav ⤶
vo/Citadel/mo\_notimealyx.wav ⤶
vo/Citadel/mo\_notleavingeli.wav ⤶
vo/Citadel/mo\_nouse.wav ⤶
vo/Citadel/mo\_outoftime.wav ⤶
vo/Citadel/mo\_sorrygordon.wav ⤶
vo/Citadel/mo\_stoppingyou.wav ⤶
vo/Citadel/mo\_wallace.wav ⤶
vo/coast/cr\_antlions.wav ⤶
vo/coast/cr\_carsallready.wav ⤶
vo/coast/cr\_driveforfeel.wav ⤶
vo/coast/cr\_getincar.wav ⤶
vo/coast/cr\_getupandhellout.wav ⤶
vo/coast/cr\_gravgun.wav ⤶
vo/coast/cr\_hopin.wav ⤶
vo/coast/cr\_magfail.wav ⤶
vo/coast/cr\_pier01.wav ⤶
vo/coast/cr\_pier02.wav ⤶
vo/coast/cr\_pier03.wav ⤶
vo/coast/cr\_playerincar.wav ⤶
vo/coast/cr\_rockslide.wav ⤶
vo/coast/cr\_sorry.wav ⤶
vo/coast/odessa vo/coast/vgossip\_01.wav ⤶
vo/coast/vgossip\_02.wav ⤶
vo/coast/vgossip\_03.wav ⤶
vo/coast/vgossip\_04.wav ⤶
vo/coast/barn/lighthouse\_morale.wav ⤶
vo/coast/barn/vmech\_accept.wav ⤶
vo/coast/barn/female01/chatter.wav ⤶
vo/coast/barn/female01/crapships.wav ⤶
vo/coast/barn/female01/ditchcar.wav ⤶
vo/coast/barn/female01/drop\_lite.wav ⤶
vo/coast/barn/female01/drop\_road.wav ⤶
vo/coast/barn/female01/exit\_cliffpath.wav ⤶
vo/coast/barn/female01/exit\_comewith.wav ⤶
vo/coast/barn/female01/exit\_watchstep.wav ⤶
vo/coast/barn/female01/getcarinbarn.wav ⤶
vo/coast/barn/female01/getcaringarage.wav ⤶
vo/coast/barn/female01/getoffroad01.wav ⤶
vo/coast/barn/female01/gettauoff.wav ⤶
vo/coast/barn/female01/incomingdropship.wav ⤶
vo/coast/barn/female01/lite\_gunship01.wav ⤶
vo/coast/barn/female01/lite\_gunship02.wav ⤶
vo/coast/barn/female01/lite\_rockets01.wav ⤶
vo/coast/barn/female01/lite\_rockets03.wav ⤶
vo/coast/barn/female01/lite\_rockets04.wav ⤶
vo/coast/barn/female01/parkit.wav ⤶
vo/coast/barn/female01/youmadeit.wav ⤶
vo/coast/barn/male01/chatter.wav ⤶
vo/coast/barn/male01/crapships.wav ⤶
vo/coast/barn/male01/ditchcar.wav ⤶
vo/coast/barn/male01/drop\_lite.wav ⤶
vo/coast/barn/male01/drop\_road.wav ⤶
vo/coast/barn/male01/exit\_cliffpath.wav ⤶
vo/coast/barn/male01/exit\_comewith.wav ⤶
vo/coast/barn/male01/exit\_watchstep.wav ⤶
vo/coast/barn/male01/getcarinbarn.wav ⤶
vo/coast/barn/male01/getcaringarage.wav ⤶
vo/coast/barn/male01/getoffroad01.wav ⤶
vo/coast/barn/male01/gettauoff.wav ⤶
vo/coast/barn/male01/incomingdropship.wav ⤶
vo/coast/barn/male01/lite\_gunship01.wav ⤶
vo/coast/barn/male01/lite\_gunship02.wav ⤶
vo/coast/barn/male01/lite\_rockets01.wav ⤶
vo/coast/barn/male01/lite\_rockets03.wav ⤶
vo/coast/barn/male01/lite\_rockets04.wav ⤶
vo/coast/barn/male01/parkit.wav ⤶
vo/coast/barn/male01/youmadeit.wav ⤶
vo/coast/bugbait/bugbait\_onemanalone.wav ⤶
vo/coast/bugbait/sandy\_asyougo.wav ⤶
vo/coast/bugbait/sandy\_dontmove.wav ⤶
vo/coast/bugbait/sandy\_dontstep.wav ⤶
vo/coast/bugbait/sandy\_goahead.wav ⤶
vo/coast/bugbait/sandy\_help.wav ⤶
vo/coast/bugbait/sandy\_holdstill.wav ⤶
vo/coast/bugbait/sandy\_poorlaszlo.wav ⤶
vo/coast/bugbait/sandy\_stop.wav ⤶
vo/coast/bugbait/sandy\_vortcamp.wav ⤶
vo/coast/bugbait/sandy\_youidiot.wav ⤶
vo/coast/bugbait/sandy\_youthere.wav ⤶
vo/coast/bugbait/sandy\_youtried.wav ⤶
vo/coast/bugbait/vbaittrain01a.wav ⤶
vo/coast/bugbait/vbaittrain01b.wav ⤶
vo/coast/bugbait/vbaittrain01c.wav ⤶
vo/coast/bugbait/vbaittrain02.wav ⤶
vo/coast/bugbait/vbaittrain02\_nag.wav ⤶
vo/coast/bugbait/vbaittrain03.wav ⤶
vo/coast/bugbait/vbaittrain03\_nag.wav ⤶
vo/coast/bugbait/vbaittrain04.wav ⤶
vo/coast/bugbait/vbaittrain04\_nag.wav ⤶
vo/coast/bugbait/vbaittrain05.wav ⤶
vo/coast/bugbait/vbaittrain\_fine.wav ⤶
vo/coast/bugbait/vbaittrain\_gotit.wav ⤶
vo/coast/bugbait/vbaittrain\_great.wav ⤶
vo/coast/bugbait/vort\_extract01.wav ⤶
vo/coast/bugbait/vort\_podnag.wav ⤶
vo/coast/bugbait/vort\_podsforyou01.wav ⤶
vo/coast/bugbait/female01/pheropod\_nag01.wav ⤶
vo/coast/bugbait/female01/pheropod\_nag02.wav ⤶
vo/coast/bugbait/female01/pheropod\_nag03.wav ⤶
vo/coast/bugbait/male01/pheropod\_nag01.wav ⤶
vo/coast/bugbait/male01/pheropod\_nag02.wav ⤶
vo/coast/bugbait/male01/pheropod\_nag03.wav ⤶
vo/coast/cardock/al\_goodhands.wav ⤶
vo/coast/cardock/al\_gotcar.wav ⤶
vo/coast/cardock/al\_hitcher01.wav ⤶
vo/coast/cardock/al\_hitcher02.wav ⤶
vo/coast/cardock/al\_needyourhelp.wav ⤶
vo/coast/cardock/cr\_willdo.wav ⤶
vo/coast/cardock/le\_allclear.wav ⤶
vo/coast/cardock/le\_allset.wav ⤶
vo/coast/cardock/le\_buggy.wav ⤶
vo/coast/cardock/le\_bye.wav ⤶
vo/coast/cardock/le\_followme.wav ⤶
vo/coast/cardock/le\_goodidea.wav ⤶
vo/coast/cardock/le\_gotgordon.wav ⤶
vo/coast/cardock/le\_map.wav ⤶
vo/coast/cardock/le\_onfoot.wav ⤶
vo/coast/cardock/le\_overhere.wav ⤶
vo/coast/cardock/le\_patchhim.wav ⤶
vo/coast/cardock/le\_radio.wav ⤶
vo/coast/cardock/le\_radioloop.wav ⤶
vo/coast/cardock/le\_radioloop\_b.wav ⤶
vo/coast/cardock/le\_radioloop\_c.wav ⤶
vo/coast/cardock/le\_restock.wav ⤶
vo/coast/cardock/le\_staywithcar.wav ⤶
vo/coast/cardock/le\_whohurt.wav ⤶
vo/coast/cardock/le\_youmadeit.wav ⤶
vo/coast/cardock/med\_online.wav ⤶
vo/coast/cardock/wo\_winston.wav ⤶
vo/coast/odessa/nlo\_cub\_carry.wav ⤶
vo/coast/odessa/nlo\_cub\_class01.wav ⤶
vo/coast/odessa/nlo\_cub\_class02.wav ⤶
vo/coast/odessa/nlo\_cub\_class03.wav ⤶
vo/coast/odessa/nlo\_cub\_corkscrew.wav ⤶
vo/coast/odessa/nlo\_cub\_farewell.wav ⤶
vo/coast/odessa/nlo\_cub\_freeman.wav ⤶
vo/coast/odessa/nlo\_cub\_hello.wav ⤶
vo/coast/odessa/nlo\_cub\_ledtobelieve.wav ⤶
vo/coast/odessa/nlo\_cub\_opengate.wav ⤶
vo/coast/odessa/nlo\_cub\_radio.wav ⤶
vo/coast/odessa/nlo\_cub\_roadahead.wav ⤶
vo/coast/odessa/nlo\_cub\_service.wav ⤶
vo/coast/odessa/nlo\_cub\_teachgunship.wav ⤶
vo/coast/odessa/nlo\_cub\_thatsthat.wav ⤶
vo/coast/odessa/nlo\_cub\_volunteer.wav ⤶
vo/coast/odessa/nlo\_cub\_warning.wav ⤶
vo/coast/odessa/nlo\_cub\_wherewasi.wav ⤶
vo/coast/odessa/nlo\_cub\_youllmakeit.wav ⤶
vo/coast/odessa/nlo\_greet\_freeman.wav ⤶
vo/coast/odessa/nlo\_greet\_intro.wav ⤶
vo/coast/odessa/nlo\_greet\_nag01.wav ⤶
vo/coast/odessa/nlo\_greet\_nag02.wav ⤶
vo/coast/odessa/nlo\_vort\_exit.wav ⤶
vo/coast/odessa/female01/nlo\_cheer01.wav ⤶
vo/coast/odessa/female01/nlo\_cheer02.wav ⤶
vo/coast/odessa/female01/nlo\_cheer03.wav ⤶
vo/coast/odessa/female01/nlo\_citizen\_bringcar.wav ⤶
vo/coast/odessa/female01/nlo\_citizen\_drivesafe.wav ⤶
vo/coast/odessa/female01/nlo\_citizen\_greet01.wav ⤶
vo/coast/odessa/female01/nlo\_citizen\_greet02.wav ⤶
vo/coast/odessa/female01/nlo\_citizen\_greet03.wav ⤶
vo/coast/odessa/female01/nlo\_citizen\_greet04.wav ⤶
vo/coast/odessa/female01/nlo\_citizen\_post01.wav ⤶
vo/coast/odessa/female01/nlo\_citizen\_post02.wav ⤶
vo/coast/odessa/female01/nlo\_citizen\_post03.wav ⤶
vo/coast/odessa/female01/nlo\_cubdeath01.wav ⤶
vo/coast/odessa/female01/nlo\_cubdeath02.wav ⤶
vo/coast/odessa/female01/nlo\_getyourjeep.wav ⤶
vo/coast/odessa/female01/nlo\_opengate.wav ⤶
vo/coast/odessa/female01/nlo\_yourcarsir.wav ⤶
vo/coast/odessa/female01/stairman\_follow01.wav ⤶
vo/coast/odessa/female01/stairman\_follow03.wav ⤶
vo/coast/odessa/male01/nlo\_cheer01.wav ⤶
vo/coast/odessa/male01/nlo\_cheer02.wav ⤶
vo/coast/odessa/male01/nlo\_cheer03.wav ⤶
vo/coast/odessa/male01/nlo\_cheer04.wav ⤶
vo/coast/odessa/male01/nlo\_citizen\_bringcar.wav ⤶
vo/coast/odessa/male01/nlo\_citizen\_drivesafe.wav ⤶
vo/coast/odessa/male01/nlo\_citizen\_greet01.wav ⤶
vo/coast/odessa/male01/nlo\_citizen\_greet02.wav ⤶
vo/coast/odessa/male01/nlo\_citizen\_greet03.wav ⤶
vo/coast/odessa/male01/nlo\_citizen\_greet04.wav ⤶
vo/coast/odessa/male01/nlo\_citizen\_post01.wav ⤶
vo/coast/odessa/male01/nlo\_citizen\_post02.wav ⤶
vo/coast/odessa/male01/nlo\_citizen\_post03.wav ⤶
vo/coast/odessa/male01/nlo\_cubdeath01.wav ⤶
vo/coast/odessa/male01/nlo\_cubdeath02.wav ⤶
vo/coast/odessa/male01/nlo\_getyourjeep.wav ⤶
vo/coast/odessa/male01/nlo\_opengate.wav ⤶
vo/coast/odessa/male01/nlo\_yourcarsir.wav ⤶
vo/coast/odessa/male01/stairman\_follow01.wav ⤶
vo/coast/odessa/male01/stairman\_follow03.wav ⤶
vo/eli\_lab/airlock\_cit01.wav ⤶
vo/eli\_lab/airlock\_cit02.wav ⤶
vo/eli\_lab/airlock\_cit03.wav ⤶
vo/eli\_lab/al\_allright01.wav ⤶
vo/eli\_lab/al\_anotherdog.wav ⤶
vo/eli\_lab/al\_autocycle.wav ⤶
vo/eli\_lab/al\_awesome.wav ⤶
vo/eli\_lab/al\_blamingme.wav ⤶
vo/eli\_lab/al\_buildastack.wav ⤶
vo/eli\_lab/al\_cavedin\_b.wav ⤶
vo/eli\_lab/al\_cavedin\_c.wav ⤶
vo/eli\_lab/al\_cmongord01.wav ⤶
vo/eli\_lab/al\_cmongord02.wav ⤶
vo/eli\_lab/al\_comeongord01.wav ⤶
vo/eli\_lab/al\_comeongord02.wav ⤶
vo/eli\_lab/al\_dadplease.wav ⤶
vo/eli\_lab/al\_dadwhatsup.wav ⤶
vo/eli\_lab/al\_dad\_ques01.wav ⤶
vo/eli\_lab/al\_dad\_scared01.wav ⤶
vo/eli\_lab/al\_dad\_scared02.wav ⤶
vo/eli\_lab/al\_dogairlock01.wav ⤶
vo/eli\_lab/al\_dogairlock02.wav ⤶
vo/eli\_lab/al\_dogcome.wav ⤶
vo/eli\_lab/al\_doyouread.wav ⤶
vo/eli\_lab/al\_earnedit01.wav ⤶
vo/eli\_lab/al\_excellent01.wav ⤶
vo/eli\_lab/al\_getitopen01.wav ⤶
vo/eli\_lab/al\_getitopen02.wav ⤶
vo/eli\_lab/al\_getyourball.wav ⤶
vo/eli\_lab/al\_giveittry.wav ⤶
vo/eli\_lab/al\_goaheaddog.wav ⤶
vo/eli\_lab/al\_goodcatch.wav ⤶
vo/eli\_lab/al\_gooddoggie.wav ⤶
vo/eli\_lab/al\_goodthrow.wav ⤶
vo/eli\_lab/al\_grabthrow.wav ⤶
vo/eli\_lab/al\_gravdrop.wav ⤶
vo/eli\_lab/al\_gravgun.wav ⤶
vo/eli\_lab/al\_havefun.wav ⤶
vo/eli\_lab/al\_hazmat.wav ⤶
vo/eli\_lab/al\_hereyougo02.wav ⤶
vo/eli\_lab/al\_heshere.wav ⤶
vo/eli\_lab/al\_hums.wav ⤶
vo/eli\_lab/al\_hums\_b.wav ⤶
vo/eli\_lab/al\_intoairlock01.wav ⤶
vo/eli\_lab/al\_intoairlock02.wav ⤶
vo/eli\_lab/al\_intoairlock03.wav ⤶
vo/eli\_lab/al\_intoairlock04.wav ⤶
vo/eli\_lab/al\_intoairlock05.wav ⤶
vo/eli\_lab/al\_laugh01.wav ⤶
vo/eli\_lab/al\_laugh02.wav ⤶
vo/eli\_lab/al\_letmedo.wav ⤶
vo/eli\_lab/al\_liketofetch.wav ⤶
vo/eli\_lab/al\_metmossman01.wav ⤶
vo/eli\_lab/al\_metmossman03.wav ⤶
vo/eli\_lab/al\_metmossman04.wav ⤶
vo/eli\_lab/al\_minefield.wav ⤶
vo/eli\_lab/al\_nicecatch01.wav ⤶
vo/eli\_lab/al\_niceshot.wav ⤶
vo/eli\_lab/al\_noboydown.wav ⤶
vo/eli\_lab/al\_nodog.wav ⤶
vo/eli\_lab/al\_nowcalldog.wav ⤶
vo/eli\_lab/al\_okletsplay.wav ⤶
vo/eli\_lab/al\_pickuptoss.wav ⤶
vo/eli\_lab/al\_placeobjs.wav ⤶
vo/eli\_lab/al\_primary.wav ⤶
vo/eli\_lab/al\_pullfromdistance.wav ⤶
vo/eli\_lab/al\_pullfromdistance\_b.wav ⤶
vo/eli\_lab/al\_ravenholm01.wav ⤶
vo/eli\_lab/al\_ravenholm02.wav ⤶
vo/eli\_lab/al\_ravenholm02b.wav ⤶
vo/eli\_lab/al\_ravenholm06.wav ⤶
vo/eli\_lab/al\_scanners01.wav ⤶
vo/eli\_lab/al\_scanners02.wav ⤶
vo/eli\_lab/al\_scanners03.wav ⤶
vo/eli\_lab/al\_scanners06.wav ⤶
vo/eli\_lab/al\_scanners07.wav ⤶
vo/eli\_lab/al\_scrapyard.wav ⤶
vo/eli\_lab/al\_seeifyoucanstack.wav ⤶
vo/eli\_lab/al\_somethingbigger.wav ⤶
vo/eli\_lab/al\_somethingelse.wav ⤶
vo/eli\_lab/al\_soquickly01.wav ⤶
vo/eli\_lab/al\_soquickly02.wav ⤶
vo/eli\_lab/al\_soquickly03.wav ⤶
vo/eli\_lab/al\_standbackdog.wav ⤶
vo/eli\_lab/al\_sweet.wav ⤶
vo/eli\_lab/al\_takegord02.wav ⤶
vo/eli\_lab/al\_takeit.wav ⤶
vo/eli\_lab/al\_takethis.wav ⤶
vo/eli\_lab/al\_thisisdog01.wav ⤶
vo/eli\_lab/al\_thisisgravgun.wav ⤶
vo/eli\_lab/al\_throwanotherdog.wav ⤶
vo/eli\_lab/al\_throwitdog.wav ⤶
vo/eli\_lab/al\_throwtodog.wav ⤶
vo/eli\_lab/al\_thyristor02.wav ⤶
vo/eli\_lab/al\_trystacking.wav ⤶
vo/eli\_lab/al\_ugh.wav ⤶
vo/eli\_lab/al\_usegravgun.wav ⤶
vo/eli\_lab/al\_wasted01.wav ⤶
vo/eli\_lab/al\_wasted02.wav ⤶
vo/eli\_lab/al\_wheresball.wav ⤶
vo/eli\_lab/al\_yayhigh.wav ⤶
vo/eli\_lab/eli\_alyxhoney.wav ⤶
vo/eli\_lab/eli\_broke.wav ⤶
vo/eli\_lab/eli\_finesci.wav ⤶
vo/eli\_lab/eli\_goodvort.wav ⤶
vo/eli\_lab/eli\_gordonwith.wav ⤶
vo/eli\_lab/eli\_gowithalyx01.wav ⤶
vo/eli\_lab/eli\_gowithalyx02.wav ⤶
vo/eli\_lab/eli\_gowithalyx03.wav ⤶
vo/eli\_lab/eli\_greeting.wav ⤶
vo/eli\_lab/eli\_handle.wav ⤶
vo/eli\_lab/eli\_handle\_b.wav ⤶
vo/eli\_lab/eli\_ladies.wav ⤶
vo/eli\_lab/eli\_littlewhile.wav ⤶
vo/eli\_lab/eli\_lookaround.wav ⤶
vo/eli\_lab/eli\_lookgordon.wav ⤶
vo/eli\_lab/eli\_mit.wav ⤶
vo/eli\_lab/eli\_photo01.wav ⤶
vo/eli\_lab/eli\_photo02.wav ⤶
vo/eli\_lab/eli\_portal01.wav ⤶
vo/eli\_lab/eli\_portal02.wav ⤶
vo/eli\_lab/eli\_safety.wav ⤶
vo/eli\_lab/eli\_staytogether01.wav ⤶
vo/eli\_lab/eli\_staytogether02.wav ⤶
vo/eli\_lab/eli\_surface.wav ⤶
vo/eli\_lab/eli\_surface\_b.wav ⤶
vo/eli\_lab/eli\_thing.wav ⤶
vo/eli\_lab/eli\_vilebiz01.wav ⤶
vo/eli\_lab/eli\_vilebiz02.wav ⤶
vo/eli\_lab/eli\_vilebiz03.wav ⤶
vo/eli\_lab/eli\_vilebiz04.wav ⤶
vo/eli\_lab/eli\_wantyou.wav ⤶
vo/eli\_lab/eli\_welcometolab.wav ⤶
vo/eli\_lab/mo\_airlock01.wav ⤶
vo/eli\_lab/mo\_airlock02.wav ⤶
vo/eli\_lab/mo\_airlock03.wav ⤶
vo/eli\_lab/mo\_airlock04.wav ⤶
vo/eli\_lab/mo\_airlock05.wav ⤶
vo/eli\_lab/mo\_airlock06.wav ⤶
vo/eli\_lab/mo\_airlock07.wav ⤶
vo/eli\_lab/mo\_airlock08.wav ⤶
vo/eli\_lab/mo\_airlock09.wav ⤶
vo/eli\_lab/mo\_airlock10.wav ⤶
vo/eli\_lab/mo\_airlock11.wav ⤶
vo/eli\_lab/mo\_airlock12.wav ⤶
vo/eli\_lab/mo\_airlock13.wav ⤶
vo/eli\_lab/mo\_airlock14.wav ⤶
vo/eli\_lab/mo\_alyxonwatch.wav ⤶
vo/eli\_lab/mo\_anyway04.wav ⤶
vo/eli\_lab/mo\_badcapacitor01.wav ⤶
vo/eli\_lab/mo\_badcapacitor02.wav ⤶
vo/eli\_lab/mo\_deliberately.wav ⤶
vo/eli\_lab/mo\_difference.wav ⤶
vo/eli\_lab/mo\_digup01.wav ⤶
vo/eli\_lab/mo\_extrahelp01.wav ⤶
vo/eli\_lab/mo\_extrahelp02.wav ⤶
vo/eli\_lab/mo\_extrahelp03.wav ⤶
vo/eli\_lab/mo\_extrahelp04.wav ⤶
vo/eli\_lab/mo\_extrahelp05.wav ⤶
vo/eli\_lab/mo\_extrahelp06.wav ⤶
vo/eli\_lab/mo\_extrahelp07.wav ⤶
vo/eli\_lab/mo\_extrahelp08.wav ⤶
vo/eli\_lab/mo\_gotoeli01.wav ⤶
vo/eli\_lab/mo\_gotoeli02.wav ⤶
vo/eli\_lab/mo\_gotoeli03.wav ⤶
vo/eli\_lab/mo\_gotoeli04.wav ⤶
vo/eli\_lab/mo\_gowithalyx01.wav ⤶
vo/eli\_lab/mo\_gowithalyx02.wav ⤶
vo/eli\_lab/mo\_hereseli01.wav ⤶
vo/eli\_lab/mo\_hereseli02.wav ⤶
vo/eli\_lab/mo\_hurryup01.wav ⤶
vo/eli\_lab/mo\_lookwho01.wav ⤶
vo/eli\_lab/mo\_noblame.wav ⤶
vo/eli\_lab/mo\_notatoy.wav ⤶
vo/eli\_lab/mo\_postdoc01.wav ⤶
vo/eli\_lab/mo\_postdoc02.wav ⤶
vo/eli\_lab/mo\_realhonor02.wav ⤶
vo/eli\_lab/mo\_relay01.wav ⤶
vo/eli\_lab/mo\_relay02.wav ⤶
vo/eli\_lab/mo\_relay03.wav ⤶
vo/eli\_lab/mo\_taketoeli.wav ⤶
vo/eli\_lab/mo\_thiswaydoc.wav ⤶
vo/eli\_lab/vort\_elab\_use01.wav ⤶
vo/eli\_lab/vort\_elab\_use02.wav ⤶
vo/eli\_lab/vort\_elab\_use03.wav ⤶
vo/eli\_lab/vort\_elab\_use04.wav ⤶
vo/eli\_lab/vort\_elab\_use05.wav ⤶
vo/gman\_misc/gman\_02.wav ⤶
vo/gman\_misc/gman\_03.wav ⤶
vo/gman\_misc/gman\_04.wav ⤶
vo/gman\_misc/gman\_riseshine.wav ⤶
vo/k\_lab/al\_aboutthecat.wav ⤶
vo/k\_lab/al\_allrightdoc.wav ⤶
vo/k\_lab/al\_animalperson.wav ⤶
vo/k\_lab/al\_buyyoudrink01.wav ⤶
vo/k\_lab/al\_buyyoudrink02.wav ⤶
vo/k\_lab/al\_buyyoudrink03.wav ⤶
vo/k\_lab/al\_careful.wav ⤶
vo/k\_lab/al\_careful02.wav ⤶
vo/k\_lab/al\_carefulthere.wav ⤶
vo/k\_lab/al\_cmonfreeman.wav ⤶
vo/k\_lab/al\_comeon.wav ⤶
vo/k\_lab/al\_comingthru.wav ⤶
vo/k\_lab/al\_comingwith.wav ⤶
vo/k\_lab/al\_docsays01.wav ⤶
vo/k\_lab/al\_docsays02.wav ⤶
vo/k\_lab/al\_foundhim.wav ⤶
vo/k\_lab/al\_heydoc.wav ⤶
vo/k\_lab/al\_hmm.wav ⤶
vo/k\_lab/al\_itsthere.wav ⤶
vo/k\_lab/al\_keepitgoing.wav ⤶
vo/k\_lab/al\_kleinerswaiting.wav ⤶
vo/k\_lab/al\_letsdoit.wav ⤶
vo/k\_lab/al\_lostgordon.wav ⤶
vo/k\_lab/al\_moveon01.wav ⤶
vo/k\_lab/al\_moveon02.wav ⤶
vo/k\_lab/al\_readyforus.wav ⤶
vo/k\_lab/al\_seeifitworks.wav ⤶
vo/k\_lab/al\_showonroad.wav ⤶
vo/k\_lab/al\_takecredit.wav ⤶
vo/k\_lab/al\_takeiteasy.wav ⤶
vo/k\_lab/al\_thatsit.wav ⤶
vo/k\_lab/al\_theplug.wav ⤶
vo/k\_lab/al\_there.wav ⤶
vo/k\_lab/al\_thereheis.wav ⤶
vo/k\_lab/al\_theswitch.wav ⤶
vo/k\_lab/al\_throwswitch.wav ⤶
vo/k\_lab/al\_uhoh01.wav ⤶
vo/k\_lab/al\_whatcat01.wav ⤶
vo/k\_lab/al\_whatcat02.wav ⤶
vo/k\_lab/al\_whatsgoingon.wav ⤶
vo/k\_lab/al\_wontlook.wav ⤶
vo/k\_lab/al\_woohoo.wav ⤶
vo/k\_lab/al\_youcoming.wav ⤶
vo/k\_lab/ba\_cantkeephim01.wav ⤶
vo/k\_lab/ba\_cantkeephim02.wav ⤶
vo/k\_lab/ba\_cantlook.wav ⤶
vo/k\_lab/ba\_careful01.wav ⤶
vo/k\_lab/ba\_careful02.wav ⤶
vo/k\_lab/ba\_dontblameyou.wav ⤶
vo/k\_lab/ba\_dontworry01.wav ⤶
vo/k\_lab/ba\_forgetthatthing.wav ⤶
vo/k\_lab/ba\_geethanks.wav ⤶
vo/k\_lab/ba\_getamoveon.wav ⤶
vo/k\_lab/ba\_getitoff01.wav ⤶
vo/k\_lab/ba\_getitoff02.wav ⤶
vo/k\_lab/ba\_getoutofsight01.wav ⤶
vo/k\_lab/ba\_getoutofsight02.wav ⤶
vo/k\_lab/ba\_getsuiton.wav ⤶
vo/k\_lab/ba\_goodluck02.wav ⤶
vo/k\_lab/ba\_guh.wav ⤶
vo/k\_lab/ba\_headhumper01.wav ⤶
vo/k\_lab/ba\_headhumper02.wav ⤶
vo/k\_lab/ba\_hearthosesirens.wav ⤶
vo/k\_lab/ba\_hesback01.wav ⤶
vo/k\_lab/ba\_hesback02.wav ⤶
vo/k\_lab/ba\_ishehere.wav ⤶
vo/k\_lab/ba\_itsworking01.wav ⤶
vo/k\_lab/ba\_itsworking02.wav ⤶
vo/k\_lab/ba\_itsworking03.wav ⤶
vo/k\_lab/ba\_itsworking04.wav ⤶
vo/k\_lab/ba\_juicedup.wav ⤶
vo/k\_lab/ba\_longer.wav ⤶
vo/k\_lab/ba\_myshift01.wav ⤶
vo/k\_lab/ba\_myshift02.wav ⤶
vo/k\_lab/ba\_notime.wav ⤶
vo/k\_lab/ba\_notimetofool01.wav ⤶
vo/k\_lab/ba\_notimetofool02.wav ⤶
vo/k\_lab/ba\_nottoosoon01.wav ⤶
vo/k\_lab/ba\_outcivvies.wav ⤶
vo/k\_lab/ba\_pissinmeoff.wav ⤶
vo/k\_lab/ba\_pushinit.wav ⤶
vo/k\_lab/ba\_saidlasttime.wav ⤶
vo/k\_lab/ba\_sarcastic01.wav ⤶
vo/k\_lab/ba\_sarcastic02.wav ⤶
vo/k\_lab/ba\_sarcastic03.wav ⤶
vo/k\_lab/ba\_suitup.wav ⤶
vo/k\_lab/ba\_thatpest.wav ⤶
vo/k\_lab/ba\_thereheis.wav ⤶
vo/k\_lab/ba\_thereyouare.wav ⤶
vo/k\_lab/ba\_thingaway01.wav ⤶
vo/k\_lab/ba\_thingaway02.wav ⤶
vo/k\_lab/ba\_thingaway03.wav ⤶
vo/k\_lab/ba\_thisway.wav ⤶
vo/k\_lab/ba\_whatthehell.wav ⤶
vo/k\_lab/ba\_whoops.wav ⤶
vo/k\_lab/br\_significant.wav ⤶
vo/k\_lab/br\_tele\_02.wav ⤶
vo/k\_lab/br\_tele\_03.wav ⤶
vo/k\_lab/br\_tele\_05.wav ⤶
vo/k\_lab/br\_thereheis.wav ⤶
vo/k\_lab/eli\_allset.wav ⤶
vo/k\_lab/eli\_areyouthere.wav ⤶
vo/k\_lab/eli\_behindyou.wav ⤶
vo/k\_lab/eli\_bringthrough.wav ⤶
vo/k\_lab/eli\_didntcomethru.wav ⤶
vo/k\_lab/eli\_notquite03.wav ⤶
vo/k\_lab/eli\_notwhoithink.wav ⤶
vo/k\_lab/eli\_phenom02.wav ⤶
vo/k\_lab/eli\_seeforyourself.wav ⤶
vo/k\_lab/eli\_shutdown.wav ⤶
vo/k\_lab/eli\_stayput.wav ⤶
vo/k\_lab/kl\_ahhhh.wav ⤶
vo/k\_lab/kl\_almostforgot.wav ⤶
vo/k\_lab/kl\_barneyhonor.wav ⤶
vo/k\_lab/kl\_barneysturn.wav ⤶
vo/k\_lab/kl\_besokind.wav ⤶
vo/k\_lab/kl\_blast.wav ⤶
vo/k\_lab/kl\_bonvoyage.wav ⤶
vo/k\_lab/kl\_cantcontinue.wav ⤶
vo/k\_lab/kl\_cantwade.wav ⤶
vo/k\_lab/kl\_careful.wav ⤶
vo/k\_lab/kl\_charger01.wav ⤶
vo/k\_lab/kl\_charger02.wav ⤶
vo/k\_lab/kl\_coaxherout.wav ⤶
vo/k\_lab/kl\_comeout.wav ⤶
vo/k\_lab/kl\_credit.wav ⤶
vo/k\_lab/kl\_dearme.wav ⤶
vo/k\_lab/kl\_debeaked.wav ⤶
vo/k\_lab/kl\_delaydanger.wav ⤶
vo/k\_lab/kl\_diditwork.wav ⤶
vo/k\_lab/kl\_ensconced.wav ⤶
vo/k\_lab/kl\_excellent.wav ⤶
vo/k\_lab/kl\_fewmoments01.wav ⤶
vo/k\_lab/kl\_fewmoments02.wav ⤶
vo/k\_lab/kl\_fiddlesticks.wav ⤶
vo/k\_lab/kl\_finalsequence.wav ⤶
vo/k\_lab/kl\_finalsequence02.wav ⤶
vo/k\_lab/kl\_fitglove01.wav ⤶
vo/k\_lab/kl\_fitglove02.wav ⤶
vo/k\_lab/kl\_fruitlessly.wav ⤶
vo/k\_lab/kl\_getinposition.wav ⤶
vo/k\_lab/kl\_getoutrun01.wav ⤶
vo/k\_lab/kl\_getoutrun02.wav ⤶
vo/k\_lab/kl\_getoutrun03.wav ⤶
vo/k\_lab/kl\_gordongo.wav ⤶
vo/k\_lab/kl\_gordonthrow.wav ⤶
vo/k\_lab/kl\_hedyno01.wav ⤶
vo/k\_lab/kl\_hedyno02.wav ⤶
vo/k\_lab/kl\_hedyno03.wav ⤶
vo/k\_lab/kl\_helloalyx01.wav ⤶
vo/k\_lab/kl\_helloalyx02.wav ⤶
vo/k\_lab/kl\_heremypet01.wav ⤶
vo/k\_lab/kl\_heremypet02.wav ⤶
vo/k\_lab/kl\_hesnotthere.wav ⤶
vo/k\_lab/kl\_holdup01.wav ⤶
vo/k\_lab/kl\_holdup02.wav ⤶
vo/k\_lab/kl\_initializing.wav ⤶
vo/k\_lab/kl\_initializing02.wav ⤶
vo/k\_lab/kl\_interference.wav ⤶
vo/k\_lab/kl\_islamarr.wav ⤶
vo/k\_lab/kl\_lamarr.wav ⤶
vo/k\_lab/kl\_masslessfieldflux.wav ⤶
vo/k\_lab/kl\_modifications01.wav ⤶
vo/k\_lab/kl\_modifications02.wav ⤶
vo/k\_lab/kl\_moduli02.wav ⤶
vo/k\_lab/kl\_mygoodness01.wav ⤶
vo/k\_lab/kl\_mygoodness02.wav ⤶
vo/k\_lab/kl\_mygoodness03.wav ⤶
vo/k\_lab/kl\_nocareful.wav ⤶
vo/k\_lab/kl\_nonsense.wav ⤶
vo/k\_lab/kl\_nownow01.wav ⤶
vo/k\_lab/kl\_nownow02.wav ⤶
vo/k\_lab/kl\_ohdear.wav ⤶
vo/k\_lab/kl\_opportunetime01.wav ⤶
vo/k\_lab/kl\_opportunetime02.wav ⤶
vo/k\_lab/kl\_packing01.wav ⤶
vo/k\_lab/kl\_packing02.wav ⤶
vo/k\_lab/kl\_plugusin.wav ⤶
vo/k\_lab/kl\_projectyou.wav ⤶
vo/k\_lab/kl\_redletterday01.wav ⤶
vo/k\_lab/kl\_redletterday02.wav ⤶
vo/k\_lab/kl\_relieved.wav ⤶
vo/k\_lab/kl\_slipin01.wav ⤶
vo/k\_lab/kl\_slipin02.wav ⤶
vo/k\_lab/kl\_suitfits01.wav ⤶
vo/k\_lab/kl\_suitfits02.wav ⤶
vo/k\_lab/kl\_thenwhere.wav ⤶
vo/k\_lab/kl\_waitmyword.wav ⤶
vo/k\_lab/kl\_weowe.wav ⤶
vo/k\_lab/kl\_whatisit.wav ⤶
vo/k\_lab/kl\_wishiknew.wav ⤶
vo/k\_lab/kl\_yourturn.wav ⤶
vo/k\_lab/mo\_drawing.wav ⤶
vo/k\_lab/mo\_interfer.wav ⤶
vo/k\_lab/mo\_losinghim.wav ⤶
vo/k\_lab2/al\_andmyfather.wav ⤶
vo/k\_lab2/al\_anotherpet.wav ⤶
vo/k\_lab2/al\_aweek.wav ⤶
vo/k\_lab2/al\_aweek\_b.wav ⤶
vo/k\_lab2/al\_catchup.wav ⤶
vo/k\_lab2/al\_catchup\_b.wav ⤶
vo/k\_lab2/al\_doggowithgordon.wav ⤶
vo/k\_lab2/al\_dogyoumadeit.wav ⤶
vo/k\_lab2/al\_exploded.wav ⤶
vo/k\_lab2/al\_exploded\_b.wav ⤶
vo/k\_lab2/al\_getmyfather.wav ⤶
vo/k\_lab2/al\_goodboy.wav ⤶
vo/k\_lab2/al\_gordontakecare.wav ⤶
vo/k\_lab2/al\_gordontakecare\_b.wav ⤶
vo/k\_lab2/al\_headyourway.wav ⤶
vo/k\_lab2/al\_illtakecareofthis.wav ⤶
vo/k\_lab2/al\_klab2\_exitnag01.wav ⤶
vo/k\_lab2/al\_klab2\_exitnag02.wav ⤶
vo/k\_lab2/al\_klab2\_exitnag03.wav ⤶
vo/k\_lab2/al\_notime.wav ⤶
vo/k\_lab2/al\_notime\_b.wav ⤶
vo/k\_lab2/al\_optimism.wav ⤶
vo/k\_lab2/al\_wemadeit.wav ⤶
vo/k\_lab2/al\_whatdoyoumean.wav ⤶
vo/k\_lab2/al\_whatdoyoumean\_b.wav ⤶
vo/k\_lab2/al\_whatswrong.wav ⤶
vo/k\_lab2/al\_whee\_b.wav ⤶
vo/k\_lab2/al\_wheresdoc01.wav ⤶
vo/k\_lab2/al\_wheresdoc02.wav ⤶
vo/k\_lab2/ba\_getgoing.wav ⤶
vo/k\_lab2/ba\_goodnews.wav ⤶
vo/k\_lab2/ba\_goodnews\_b.wav ⤶
vo/k\_lab2/ba\_goodnews\_c.wav ⤶
vo/k\_lab2/ba\_goodnews\_d.wav ⤶
vo/k\_lab2/ba\_heydoc01.wav ⤶
vo/k\_lab2/ba\_heydoc02.wav ⤶
vo/k\_lab2/ba\_incoming.wav ⤶
vo/k\_lab2/kl\_aroundhere.wav ⤶
vo/k\_lab2/kl\_atthecitadel01.wav ⤶
vo/k\_lab2/kl\_atthecitadel01\_b.wav ⤶
vo/k\_lab2/kl\_aweekago01.wav ⤶
vo/k\_lab2/kl\_blowyoustruck01.wav ⤶
vo/k\_lab2/kl\_blowyoustruck02.wav ⤶
vo/k\_lab2/kl\_cantleavelamarr.wav ⤶
vo/k\_lab2/kl\_cantleavelamarr\_b.wav ⤶
vo/k\_lab2/kl\_comeoutlamarr.wav ⤶
vo/k\_lab2/kl\_dontgiveuphope02.wav ⤶
vo/k\_lab2/kl\_dontgiveuphope03.wav ⤶
vo/k\_lab2/kl\_givenuphope.wav ⤶
vo/k\_lab2/kl\_greatscott.wav ⤶
vo/k\_lab2/kl\_howandwhen01.wav ⤶
vo/k\_lab2/kl\_howandwhen02.wav ⤶
vo/k\_lab2/kl\_lamarr.wav ⤶
vo/k\_lab2/kl\_lamarrwary01.wav ⤶
vo/k\_lab2/kl\_lamarrwary02.wav ⤶
vo/k\_lab2/kl\_nolongeralone.wav ⤶
vo/k\_lab2/kl\_nolongeralone\_b.wav ⤶
vo/k\_lab2/kl\_notallhopeless.wav ⤶
vo/k\_lab2/kl\_notallhopeless\_b.wav ⤶
vo/k\_lab2/kl\_onehedy.wav ⤶
vo/k\_lab2/kl\_slowteleport01.wav ⤶
vo/k\_lab2/kl\_slowteleport01\_b.wav ⤶
vo/k\_lab2/kl\_slowteleport02.wav ⤶
vo/NovaProspekt/al\_almostthere.wav ⤶
vo/NovaProspekt/al\_backdown.wav ⤶
vo/NovaProspekt/al\_betyoudid01.wav ⤶
vo/NovaProspekt/al\_betyoudid03.wav ⤶
vo/NovaProspekt/al\_bringhimin.wav ⤶
vo/NovaProspekt/al\_careofyourself.wav ⤶
vo/NovaProspekt/al\_combinespy01.wav ⤶
vo/NovaProspekt/al\_combinespy03.wav ⤶
vo/NovaProspekt/al\_combinespy04.wav ⤶
vo/NovaProspekt/al\_combinespy05.wav ⤶
vo/NovaProspekt/al\_comebackdad.wav ⤶
vo/NovaProspekt/al\_comeon01.wav ⤶
vo/NovaProspekt/al\_comeonin02.wav ⤶
vo/NovaProspekt/al\_covermegordon.wav ⤶
vo/NovaProspekt/al\_croom2\_arrival.wav ⤶
vo/NovaProspekt/al\_croom2\_entry.wav ⤶
vo/NovaProspekt/al\_croom2\_fields.wav ⤶
vo/NovaProspekt/al\_croom2\_incoming.wav ⤶
vo/NovaProspekt/al\_croom2\_incoming\_2.wav ⤶
vo/NovaProspekt/al\_croom2\_search.wav ⤶
vo/NovaProspekt/al\_dadallright.wav ⤶
vo/NovaProspekt/al\_daddownhere01.wav ⤶
vo/NovaProspekt/al\_daddownhere02.wav ⤶
vo/NovaProspekt/al\_dadswork.wav ⤶
vo/NovaProspekt/al\_docstop.wav ⤶
vo/NovaProspekt/al\_done01.wav ⤶
vo/NovaProspekt/al\_drk01.wav ⤶
vo/NovaProspekt/al\_drk02.wav ⤶
vo/NovaProspekt/al\_drkleiner01.wav ⤶
vo/NovaProspekt/al\_drkleiner01\_b.wav ⤶
vo/NovaProspekt/al\_drkleiner01\_c.wav ⤶
vo/NovaProspekt/al\_drkleiner01\_d.wav ⤶
vo/NovaProspekt/al\_drkleiner01\_e.wav ⤶
vo/NovaProspekt/al\_elevator02.wav ⤶
vo/NovaProspekt/al\_elevator03.wav ⤶
vo/NovaProspekt/al\_enoughbs01.wav ⤶
vo/NovaProspekt/al\_enoughbs02.wav ⤶
vo/NovaProspekt/al\_findmossman01.wav ⤶
vo/NovaProspekt/al\_findmossman03.wav ⤶
vo/NovaProspekt/al\_findmyfather.wav ⤶
vo/NovaProspekt/al\_flyingblind.wav ⤶
vo/NovaProspekt/al\_followme01.wav ⤶
vo/NovaProspekt/al\_gasp01.wav ⤶
vo/NovaProspekt/al\_getopen.wav ⤶
vo/NovaProspekt/al\_gladtoseeyou.wav ⤶
vo/NovaProspekt/al\_gladtoseeyoureok.wav ⤶
vo/NovaProspekt/al\_goonthru01.wav ⤶
vo/NovaProspekt/al\_goonthru02.wav ⤶
vo/NovaProspekt/al\_goonthru03.wav ⤶
vo/NovaProspekt/al\_goonthru04.wav ⤶
vo/NovaProspekt/al\_gordon01.wav ⤶
vo/NovaProspekt/al\_gordongetin.wav ⤶
vo/NovaProspekt/al\_gotyounow01.wav ⤶
vo/NovaProspekt/al\_gotyounow02.wav ⤶
vo/NovaProspekt/al\_hacksecurity01.wav ⤶
vo/NovaProspekt/al\_halfway.wav ⤶
vo/NovaProspekt/al\_hereweare.wav ⤶
vo/NovaProspekt/al\_holdit.wav ⤶
vo/NovaProspekt/al\_holdon.wav ⤶
vo/NovaProspekt/al\_horrible01.wav ⤶
vo/NovaProspekt/al\_hurrymossman.wav ⤶
vo/NovaProspekt/al\_icanreprogram.wav ⤶
vo/NovaProspekt/al\_illtakecare.wav ⤶
vo/NovaProspekt/al\_illtalk.wav ⤶
vo/NovaProspekt/al\_inhere01.wav ⤶
vo/NovaProspekt/al\_itsdone.wav ⤶
vo/NovaProspekt/al\_justseconds.wav ⤶
vo/NovaProspekt/al\_keepsetup01.wav ⤶
vo/NovaProspekt/al\_keepsetup02.wav ⤶
vo/NovaProspekt/al\_keepsetup02r.wav ⤶
vo/NovaProspekt/al\_keepsetup03.wav ⤶
vo/NovaProspekt/al\_keepsetup03r.wav ⤶
vo/NovaProspekt/al\_keepsetup04.wav ⤶
vo/NovaProspekt/al\_keepsetup04r.wav ⤶
vo/NovaProspekt/al\_leapfrog01.wav ⤶
vo/NovaProspekt/al\_letsgetgoing.wav ⤶
vo/NovaProspekt/al\_letsgetout01.wav ⤶
vo/NovaProspekt/al\_lookmonitor.wav ⤶
vo/NovaProspekt/al\_mayneedher.wav ⤶
vo/NovaProspekt/al\_meethim.wav ⤶
vo/NovaProspekt/al\_meetyouthere01.wav ⤶
vo/NovaProspekt/al\_moresoldiers01.wav ⤶
vo/NovaProspekt/al\_moresoldiers02.wav ⤶
vo/NovaProspekt/al\_moresoldiers04.wav ⤶
vo/NovaProspekt/al\_mutter.wav ⤶
vo/NovaProspekt/al\_nostop.wav ⤶
vo/NovaProspekt/al\_notexactly.wav ⤶
vo/NovaProspekt/al\_notleavinghere01.wav ⤶
vo/NovaProspekt/al\_notleavingyou01.wav ⤶
vo/NovaProspekt/al\_notleavingyou01\_a.wav ⤶
vo/NovaProspekt/al\_ohmygod.wav ⤶
vo/NovaProspekt/al\_onepiece.wav ⤶
vo/NovaProspekt/al\_overhere.wav ⤶
vo/NovaProspekt/al\_perfecttiming03.wav ⤶
vo/NovaProspekt/al\_perfecttiming03\_b.wav ⤶
vo/NovaProspekt/al\_pickherup.wav ⤶
vo/NovaProspekt/al\_poorpeople.wav ⤶
vo/NovaProspekt/al\_readings01.wav ⤶
vo/NovaProspekt/al\_readings02.wav ⤶
vo/NovaProspekt/al\_resetting.wav ⤶
vo/NovaProspekt/al\_room1\_blockedgate.wav ⤶
vo/NovaProspekt/al\_room1\_blockedgate\_2.wav ⤶
vo/NovaProspekt/al\_room1\_blockedgate\_2\_nag.wav ⤶
vo/NovaProspekt/al\_room1\_gate.wav ⤶
vo/NovaProspekt/al\_room1\_lights.wav ⤶
vo/NovaProspekt/al\_room1\_lights\_on.wav ⤶
vo/NovaProspekt/al\_room1\_move\_shelves.wav ⤶
vo/NovaProspekt/al\_room1\_move\_shelves\_nag.wav ⤶
vo/NovaProspekt/al\_room2\_gate.wav ⤶
vo/NovaProspekt/al\_room2\_gate2.wav ⤶
vo/NovaProspekt/al\_room2\_vent.wav ⤶
vo/NovaProspekt/al\_room5\_done.wav ⤶
vo/NovaProspekt/al\_room5\_entry.wav ⤶
vo/NovaProspekt/al\_room5\_incoming.wav ⤶
vo/NovaProspekt/al\_room5\_turrets.wav ⤶
vo/NovaProspekt/al\_sealdoor01.wav ⤶
vo/NovaProspekt/al\_sealdoor02.wav ⤶
vo/NovaProspekt/al\_senddadthru.wav ⤶
vo/NovaProspekt/al\_setturrets.wav ⤶
vo/NovaProspekt/al\_sheupto01.wav ⤶
vo/NovaProspekt/al\_sheupto02.wav ⤶
vo/NovaProspekt/al\_sheupto03.wav ⤶
vo/NovaProspekt/al\_shutupandbeglad01.wav ⤶
vo/NovaProspekt/al\_shutupandbeglad02.wav ⤶
vo/NovaProspekt/al\_sorrysolong.wav ⤶
vo/NovaProspekt/al\_sorrytooksolong.wav ⤶
vo/NovaProspekt/al\_takingforever.wav ⤶
vo/NovaProspekt/al\_thecoords.wav ⤶
vo/NovaProspekt/al\_there.wav ⤶
vo/NovaProspekt/al\_thereheis01.wav ⤶
vo/NovaProspekt/al\_theyrecoming.wav ⤶
vo/NovaProspekt/al\_uhoh\_np.wav ⤶
vo/NovaProspekt/al\_useturrets.wav ⤶
vo/NovaProspekt/al\_warmeditup.wav ⤶
vo/NovaProspekt/al\_werecomingin.wav ⤶
vo/NovaProspekt/al\_whatcoords.wav ⤶
vo/NovaProspekt/al\_whereareyou01.wav ⤶
vo/NovaProspekt/al\_whereareyou02.wav ⤶
vo/NovaProspekt/al\_whereareyou03.wav ⤶
vo/NovaProspekt/al\_youandbreen.wav ⤶
vo/NovaProspekt/al\_youbeenworking.wav ⤶
vo/NovaProspekt/al\_youmadeit.wav ⤶
vo/NovaProspekt/al\_yououtdad.wav ⤶
vo/NovaProspekt/al\_youput01.wav ⤶
vo/NovaProspekt/al\_youput02.wav ⤶
vo/NovaProspekt/br\_blinded.wav ⤶
vo/NovaProspekt/br\_disturb.wav ⤶
vo/NovaProspekt/br\_leeway01.wav ⤶
vo/NovaProspekt/br\_loyalties.wav ⤶
vo/NovaProspekt/br\_outoftime.wav ⤶
vo/NovaProspekt/br\_overzealous.wav ⤶
vo/NovaProspekt/eli\_dontworry.wav ⤶
vo/NovaProspekt/eli\_foundme01.wav ⤶
vo/NovaProspekt/eli\_foundme02.wav ⤶
vo/NovaProspekt/eli\_getoutofhere.wav ⤶
vo/NovaProspekt/eli\_iknow.wav ⤶
vo/NovaProspekt/eli\_judithshelp01.wav ⤶
vo/NovaProspekt/eli\_nevermindme01.wav ⤶
vo/NovaProspekt/eli\_notime01.wav ⤶
vo/NovaProspekt/eli\_notworthrisk.wav ⤶
vo/NovaProspekt/eli\_thisisportal.wav ⤶
vo/NovaProspekt/eli\_whatgoingon.wav ⤶
vo/NovaProspekt/eli\_wherewillyougo01.wav ⤶
vo/NovaProspekt/kl\_await.wav ⤶
vo/NovaProspekt/kl\_ready.wav ⤶
vo/NovaProspekt/kl\_stopwho.wav ⤶
vo/NovaProspekt/kl\_yesalyx.wav ⤶
vo/NovaProspekt/mo\_alreadyrerouted01.wav ⤶
vo/NovaProspekt/mo\_alreadyrerouted02.wav ⤶
vo/NovaProspekt/mo\_asistated.wav ⤶
vo/NovaProspekt/mo\_drplease.wav ⤶
vo/NovaProspekt/mo\_feelings.wav ⤶
vo/NovaProspekt/mo\_fromplatform.wav ⤶
vo/NovaProspekt/mo\_hadtoprove01.wav ⤶
vo/NovaProspekt/mo\_hadtoprove02.wav ⤶
vo/NovaProspekt/mo\_howdyougetin.wav ⤶
vo/NovaProspekt/mo\_inacell.wav ⤶
vo/NovaProspekt/mo\_nevertillnow.wav ⤶
vo/NovaProspekt/mo\_onlyway.wav ⤶
vo/NovaProspekt/mo\_promised.wav ⤶
vo/NovaProspekt/mo\_protectfather01.wav ⤶
vo/NovaProspekt/mo\_pulsefoaming.wav ⤶
vo/NovaProspekt/mo\_signal.wav ⤶
vo/NovaProspekt/mo\_talkingabout.wav ⤶
vo/NovaProspekt/mo\_worried.wav ⤶
vo/npc/Alyx/al\_excuse01.wav ⤶
vo/npc/Alyx/al\_excuse02.wav ⤶
vo/npc/Alyx/al\_excuse03.wav ⤶
vo/npc/Alyx/brutal02.wav ⤶
vo/npc/Alyx/coverme01.wav ⤶
vo/npc/Alyx/coverme02.wav ⤶
vo/npc/Alyx/coverme03.wav ⤶
vo/npc/Alyx/gasp02.wav ⤶
vo/npc/Alyx/gasp03.wav ⤶
vo/npc/Alyx/getback01.wav ⤶
vo/npc/Alyx/getback02.wav ⤶
vo/npc/Alyx/gordon\_dist01.wav ⤶
vo/npc/Alyx/hurt04.wav ⤶
vo/npc/Alyx/hurt05.wav ⤶
vo/npc/Alyx/hurt06.wav ⤶
vo/npc/Alyx/hurt08.wav ⤶
vo/npc/Alyx/lookout01.wav ⤶
vo/npc/Alyx/lookout03.wav ⤶
vo/npc/Alyx/no01.wav ⤶
vo/npc/Alyx/no02.wav ⤶
vo/npc/Alyx/no03.wav ⤶
vo/npc/Alyx/ohgod01.wav ⤶
vo/npc/Alyx/ohno\_startle01.wav ⤶
vo/npc/Alyx/ohno\_startle03.wav ⤶
vo/npc/Alyx/uggh01.wav ⤶
vo/npc/Alyx/uggh02.wav ⤶
vo/npc/Alyx/watchout01.wav ⤶
vo/npc/Alyx/watchout02.wav ⤶
vo/npc/Alyx/youreload01.wav ⤶
vo/npc/Alyx/youreload02.wav ⤶
vo/npc/Barney/ba\_bringiton.wav ⤶
vo/npc/Barney/ba\_covermegord.wav ⤶
vo/npc/Barney/ba\_damnit.wav ⤶
vo/npc/Barney/ba\_danger02.wav ⤶
vo/npc/Barney/ba\_downyougo.wav ⤶
vo/npc/Barney/ba\_duck.wav ⤶
vo/npc/Barney/ba\_followme01.wav ⤶
vo/npc/Barney/ba\_followme02.wav ⤶
vo/npc/Barney/ba\_followme03.wav ⤶
vo/npc/Barney/ba\_followme05.wav ⤶
vo/npc/Barney/ba\_getaway.wav ⤶
vo/npc/Barney/ba\_getdown.wav ⤶
vo/npc/Barney/ba\_getoutofway.wav ⤶
vo/npc/Barney/ba\_goingdown.wav ⤶
vo/npc/Barney/ba\_gordonhelp.wav ⤶
vo/npc/Barney/ba\_gotone.wav ⤶
vo/npc/Barney/ba\_grenade01.wav ⤶
vo/npc/Barney/ba\_grenade02.wav ⤶
vo/npc/Barney/ba\_headhumpers.wav ⤶
vo/npc/Barney/ba\_hereitcomes.wav ⤶
vo/npc/Barney/ba\_heretheycome01.wav ⤶
vo/npc/Barney/ba\_heretheycome02.wav ⤶
vo/npc/Barney/ba\_hurryup.wav ⤶
vo/npc/Barney/ba\_imwithyou.wav ⤶
vo/npc/Barney/ba\_laugh01.wav ⤶
vo/npc/Barney/ba\_laugh02.wav ⤶
vo/npc/Barney/ba\_laugh03.wav ⤶
vo/npc/Barney/ba\_laugh04.wav ⤶
vo/npc/Barney/ba\_letsdoit.wav ⤶
vo/npc/Barney/ba\_letsgo.wav ⤶
vo/npc/Barney/ba\_littlehelphere.wav ⤶
vo/npc/Barney/ba\_lookout.wav ⤶
vo/npc/Barney/ba\_losttouch.wav ⤶
vo/npc/Barney/ba\_no01.wav ⤶
vo/npc/Barney/ba\_no02.wav ⤶
vo/npc/Barney/ba\_ohshit03.wav ⤶
vo/npc/Barney/ba\_ohyeah.wav ⤶
vo/npc/Barney/ba\_oldtimes.wav ⤶
vo/npc/Barney/ba\_openfiregord.wav ⤶
vo/npc/Barney/ba\_pain01.wav ⤶
vo/npc/Barney/ba\_pain02.wav ⤶
vo/npc/Barney/ba\_pain03.wav ⤶
vo/npc/Barney/ba\_pain04.wav ⤶
vo/npc/Barney/ba\_pain05.wav ⤶
vo/npc/Barney/ba\_pain06.wav ⤶
vo/npc/Barney/ba\_pain07.wav ⤶
vo/npc/Barney/ba\_pain08.wav ⤶
vo/npc/Barney/ba\_pain09.wav ⤶
vo/npc/Barney/ba\_pain10.wav ⤶
vo/npc/Barney/ba\_soldiers.wav ⤶
vo/npc/Barney/ba\_turret.wav ⤶
vo/npc/Barney/ba\_uhohheretheycome.wav ⤶
vo/npc/Barney/ba\_wounded01.wav ⤶
vo/npc/Barney/ba\_wounded02.wav ⤶
vo/npc/Barney/ba\_wounded03.wav ⤶
vo/npc/Barney/ba\_yell.wav ⤶
vo/npc/female01/abouttime01.wav ⤶
vo/npc/female01/abouttime02.wav ⤶
vo/npc/female01/ahgordon01.wav ⤶
vo/npc/female01/ahgordon02.wav ⤶
vo/npc/female01/ammo01.wav ⤶
vo/npc/female01/ammo02.wav ⤶
vo/npc/female01/ammo03.wav ⤶
vo/npc/female01/ammo04.wav ⤶
vo/npc/female01/ammo05.wav ⤶
vo/npc/female01/answer01.wav ⤶
vo/npc/female01/answer02.wav ⤶
vo/npc/female01/answer03.wav ⤶
vo/npc/female01/answer04.wav ⤶
vo/npc/female01/answer05.wav ⤶
vo/npc/female01/answer07.wav ⤶
vo/npc/female01/answer08.wav ⤶
vo/npc/female01/answer09.wav ⤶
vo/npc/female01/answer10.wav ⤶
vo/npc/female01/answer11.wav ⤶
vo/npc/female01/answer12.wav ⤶
vo/npc/female01/answer13.wav ⤶
vo/npc/female01/answer14.wav ⤶
vo/npc/female01/answer15.wav ⤶
vo/npc/female01/answer16.wav ⤶
vo/npc/female01/answer17.wav ⤶
vo/npc/female01/answer18.wav ⤶
vo/npc/female01/answer19.wav ⤶
vo/npc/female01/answer20.wav ⤶
vo/npc/female01/answer21.wav ⤶
vo/npc/female01/answer22.wav ⤶
vo/npc/female01/answer23.wav ⤶
vo/npc/female01/answer24.wav ⤶
vo/npc/female01/answer25.wav ⤶
vo/npc/female01/answer26.wav ⤶
vo/npc/female01/answer27.wav ⤶
vo/npc/female01/answer28.wav ⤶
vo/npc/female01/answer29.wav ⤶
vo/npc/female01/answer30.wav ⤶
vo/npc/female01/answer31.wav ⤶
vo/npc/female01/answer32.wav ⤶
vo/npc/female01/answer33.wav ⤶
vo/npc/female01/answer34.wav ⤶
vo/npc/female01/answer35.wav ⤶
vo/npc/female01/answer36.wav ⤶
vo/npc/female01/answer37.wav ⤶
vo/npc/female01/answer38.wav ⤶
vo/npc/female01/answer39.wav ⤶
vo/npc/female01/answer40.wav ⤶
vo/npc/female01/behindyou01.wav ⤶
vo/npc/female01/behindyou02.wav ⤶
vo/npc/female01/busy02.wav ⤶
vo/npc/female01/cit\_dropper01.wav ⤶
vo/npc/female01/cit\_dropper04.wav ⤶
vo/npc/female01/civilprotection01.wav ⤶
vo/npc/female01/civilprotection02.wav ⤶
vo/npc/female01/combine01.wav ⤶
vo/npc/female01/combine02.wav ⤶
vo/npc/female01/coverwhilereload01.wav ⤶
vo/npc/female01/coverwhilereload02.wav ⤶
vo/npc/female01/cps01.wav ⤶
vo/npc/female01/cps02.wav ⤶
vo/npc/female01/docfreeman01.wav ⤶
vo/npc/female01/docfreeman02.wav ⤶
vo/npc/female01/doingsomething.wav ⤶
vo/npc/female01/dontforgetreload01.wav ⤶
vo/npc/female01/excuseme01.wav ⤶
vo/npc/female01/excuseme02.wav ⤶
vo/npc/female01/fantastic01.wav ⤶
vo/npc/female01/fantastic02.wav ⤶
vo/npc/female01/finally.wav ⤶
vo/npc/female01/freeman.wav ⤶
vo/npc/female01/getdown02.wav ⤶
vo/npc/female01/getgoingsoon.wav ⤶
vo/npc/female01/gethellout.wav ⤶
vo/npc/female01/goodgod.wav ⤶
vo/npc/female01/gordead\_ans01.wav ⤶
vo/npc/female01/gordead\_ans02.wav ⤶
vo/npc/female01/gordead\_ans03.wav ⤶
vo/npc/female01/gordead\_ans04.wav ⤶
vo/npc/female01/gordead\_ans05.wav ⤶
vo/npc/female01/gordead\_ans06.wav ⤶
vo/npc/female01/gordead\_ans07.wav ⤶
vo/npc/female01/gordead\_ans08.wav ⤶
vo/npc/female01/gordead\_ans09.wav ⤶
vo/npc/female01/gordead\_ans10.wav ⤶
vo/npc/female01/gordead\_ans11.wav ⤶
vo/npc/female01/gordead\_ans12.wav ⤶
vo/npc/female01/gordead\_ans13.wav ⤶
vo/npc/female01/gordead\_ans14.wav ⤶
vo/npc/female01/gordead\_ans15.wav ⤶
vo/npc/female01/gordead\_ans16.wav ⤶
vo/npc/female01/gordead\_ans17.wav ⤶
vo/npc/female01/gordead\_ans18.wav ⤶
vo/npc/female01/gordead\_ans19.wav ⤶
vo/npc/female01/gordead\_ans20.wav ⤶
vo/npc/female01/gordead\_ques01.wav ⤶
vo/npc/female01/gordead\_ques02.wav ⤶
vo/npc/female01/gordead\_ques04.wav ⤶
vo/npc/female01/gordead\_ques05.wav ⤶
vo/npc/female01/gordead\_ques06.wav ⤶
vo/npc/female01/gordead\_ques07.wav ⤶
vo/npc/female01/gordead\_ques08.wav ⤶
vo/npc/female01/gordead\_ques10.wav ⤶
vo/npc/female01/gordead\_ques11.wav ⤶
vo/npc/female01/gordead\_ques12.wav ⤶
vo/npc/female01/gordead\_ques13.wav ⤶
vo/npc/female01/gordead\_ques14.wav ⤶
vo/npc/female01/gordead\_ques15.wav ⤶
vo/npc/female01/gordead\_ques16.wav ⤶
vo/npc/female01/gordead\_ques17.wav ⤶
vo/npc/female01/gotone01.wav ⤶
vo/npc/female01/gotone02.wav ⤶
vo/npc/female01/gottareload01.wav ⤶
vo/npc/female01/gunship02.wav ⤶
vo/npc/female01/hacks01.wav ⤶
vo/npc/female01/hacks02.wav ⤶
vo/npc/female01/headcrabs01.wav ⤶
vo/npc/female01/headcrabs02.wav ⤶
vo/npc/female01/headsup01.wav ⤶
vo/npc/female01/headsup02.wav ⤶
vo/npc/female01/health01.wav ⤶
vo/npc/female01/health02.wav ⤶
vo/npc/female01/health03.wav ⤶
vo/npc/female01/health04.wav ⤶
vo/npc/female01/health05.wav ⤶
vo/npc/female01/hellodrfm01.wav ⤶
vo/npc/female01/hellodrfm02.wav ⤶
vo/npc/female01/help01.wav ⤶
vo/npc/female01/herecomehacks01.wav ⤶
vo/npc/female01/herecomehacks02.wav ⤶
vo/npc/female01/heretheycome01.wav ⤶
vo/npc/female01/heretohelp01.wav ⤶
vo/npc/female01/heretohelp02.wav ⤶
vo/npc/female01/heydoc01.wav ⤶
vo/npc/female01/heydoc02.wav ⤶
vo/npc/female01/hi01.wav ⤶
vo/npc/female01/hi02.wav ⤶
vo/npc/female01/hitingut01.wav ⤶
vo/npc/female01/hitingut02.wav ⤶
vo/npc/female01/holddownspot01.wav ⤶
vo/npc/female01/holddownspot02.wav ⤶
vo/npc/female01/illstayhere01.wav ⤶
vo/npc/female01/imhurt01.wav ⤶
vo/npc/female01/imhurt02.wav ⤶
vo/npc/female01/imstickinghere01.wav ⤶
vo/npc/female01/incoming02.wav ⤶
vo/npc/female01/itsamanhack01.wav ⤶
vo/npc/female01/itsamanhack02.wav ⤶
vo/npc/female01/leadon01.wav ⤶
vo/npc/female01/leadon02.wav ⤶
vo/npc/female01/leadtheway01.wav ⤶
vo/npc/female01/leadtheway02.wav ⤶
vo/npc/female01/letsgo01.wav ⤶
vo/npc/female01/letsgo02.wav ⤶
vo/npc/female01/likethat.wav ⤶
vo/npc/female01/littlecorner01.wav ⤶
vo/npc/female01/lookoutfm01.wav ⤶
vo/npc/female01/lookoutfm02.wav ⤶
vo/npc/female01/moan01.wav ⤶
vo/npc/female01/moan02.wav ⤶
vo/npc/female01/moan03.wav ⤶
vo/npc/female01/moan04.wav ⤶
vo/npc/female01/moan05.wav ⤶
vo/npc/female01/myarm01.wav ⤶
vo/npc/female01/myarm02.wav ⤶
vo/npc/female01/mygut02.wav ⤶
vo/npc/female01/myleg01.wav ⤶
vo/npc/female01/myleg02.wav ⤶
vo/npc/female01/nice01.wav ⤶
vo/npc/female01/nice02.wav ⤶
vo/npc/female01/no01.wav ⤶
vo/npc/female01/no02.wav ⤶
vo/npc/female01/notthemanithought01.wav ⤶
vo/npc/female01/notthemanithought02.wav ⤶
vo/npc/female01/ohno.wav ⤶
vo/npc/female01/ok01.wav ⤶
vo/npc/female01/ok02.wav ⤶
vo/npc/female01/okimready01.wav ⤶
vo/npc/female01/okimready02.wav ⤶
vo/npc/female01/okimready03.wav ⤶
vo/npc/female01/onyourside.wav ⤶
vo/npc/female01/outofyourway02.wav ⤶
vo/npc/female01/overhere01.wav ⤶
vo/npc/female01/overthere01.wav ⤶
vo/npc/female01/overthere02.wav ⤶
vo/npc/female01/ow01.wav ⤶
vo/npc/female01/ow02.wav ⤶
vo/npc/female01/pain01.wav ⤶
vo/npc/female01/pain02.wav ⤶
vo/npc/female01/pain03.wav ⤶
vo/npc/female01/pain04.wav ⤶
vo/npc/female01/pain05.wav ⤶
vo/npc/female01/pain06.wav ⤶
vo/npc/female01/pain07.wav ⤶
vo/npc/female01/pain08.wav ⤶
vo/npc/female01/pain09.wav ⤶
vo/npc/female01/pardonme01.wav ⤶
vo/npc/female01/pardonme02.wav ⤶
vo/npc/female01/question01.wav ⤶
vo/npc/female01/question02.wav ⤶
vo/npc/female01/question03.wav ⤶
vo/npc/female01/question04.wav ⤶
vo/npc/female01/question05.wav ⤶
vo/npc/female01/question06.wav ⤶
vo/npc/female01/question07.wav ⤶
vo/npc/female01/question08.wav ⤶
vo/npc/female01/question09.wav ⤶
vo/npc/female01/question10.wav ⤶
vo/npc/female01/question11.wav ⤶
vo/npc/female01/question12.wav ⤶
vo/npc/female01/question13.wav ⤶
vo/npc/female01/question14.wav ⤶
vo/npc/female01/question15.wav ⤶
vo/npc/female01/question16.wav ⤶
vo/npc/female01/question17.wav ⤶
vo/npc/female01/question18.wav ⤶
vo/npc/female01/question19.wav ⤶
vo/npc/female01/question20.wav ⤶
vo/npc/female01/question21.wav ⤶
vo/npc/female01/question22.wav ⤶
vo/npc/female01/question23.wav ⤶
vo/npc/female01/question25.wav ⤶
vo/npc/female01/question26.wav ⤶
vo/npc/female01/question27.wav ⤶
vo/npc/female01/question28.wav ⤶
vo/npc/female01/question29.wav ⤶
vo/npc/female01/question30.wav ⤶
vo/npc/female01/question31.wav ⤶
vo/npc/female01/readywhenyouare01.wav ⤶
vo/npc/female01/readywhenyouare02.wav ⤶
vo/npc/female01/reloadfm01.wav ⤶
vo/npc/female01/reloadfm02.wav ⤶
vo/npc/female01/runforyourlife01.wav ⤶
vo/npc/female01/runforyourlife02.wav ⤶
vo/npc/female01/scanners01.wav ⤶
vo/npc/female01/scanners02.wav ⤶
vo/npc/female01/sorry01.wav ⤶
vo/npc/female01/sorry02.wav ⤶
vo/npc/female01/sorry03.wav ⤶
vo/npc/female01/sorrydoc01.wav ⤶
vo/npc/female01/sorrydoc02.wav ⤶
vo/npc/female01/sorrydoc04.wav ⤶
vo/npc/female01/sorryfm01.wav ⤶
vo/npc/female01/sorryfm02.wav ⤶
vo/npc/female01/squad\_affirm01.wav ⤶
vo/npc/female01/squad\_affirm02.wav ⤶
vo/npc/female01/squad\_affirm03.wav ⤶
vo/npc/female01/squad\_affirm04.wav ⤶
vo/npc/female01/squad\_affirm05.wav ⤶
vo/npc/female01/squad\_affirm06.wav ⤶
vo/npc/female01/squad\_affirm07.wav ⤶
vo/npc/female01/squad\_affirm08.wav ⤶
vo/npc/female01/squad\_affirm09.wav ⤶
vo/npc/female01/squad\_approach01.wav ⤶
vo/npc/female01/squad\_approach02.wav ⤶
vo/npc/female01/squad\_approach03.wav ⤶
vo/npc/female01/squad\_approach04.wav ⤶
vo/npc/female01/squad\_away01.wav ⤶
vo/npc/female01/squad\_away02.wav ⤶
vo/npc/female01/squad\_away03.wav ⤶
vo/npc/female01/squad\_follow01.wav ⤶
vo/npc/female01/squad\_follow02.wav ⤶
vo/npc/female01/squad\_follow03.wav ⤶
vo/npc/female01/squad\_follow04.wav ⤶
vo/npc/female01/squad\_greet01.wav ⤶
vo/npc/female01/squad\_greet02.wav ⤶
vo/npc/female01/squad\_greet04.wav ⤶
vo/npc/female01/squad\_reinforce\_group01.wav ⤶
vo/npc/female01/squad\_reinforce\_group02.wav ⤶
vo/npc/female01/squad\_reinforce\_group03.wav ⤶
vo/npc/female01/squad\_reinforce\_group04.wav ⤶
vo/npc/female01/squad\_reinforce\_single01.wav ⤶
vo/npc/female01/squad\_reinforce\_single02.wav ⤶
vo/npc/female01/squad\_reinforce\_single03.wav ⤶
vo/npc/female01/squad\_reinforce\_single04.wav ⤶
vo/npc/female01/squad\_train01.wav ⤶
vo/npc/female01/squad\_train02.wav ⤶
vo/npc/female01/squad\_train03.wav ⤶
vo/npc/female01/squad\_train04.wav ⤶
vo/npc/female01/startle01.wav ⤶
vo/npc/female01/startle02.wav ⤶
vo/npc/female01/stopitfm.wav ⤶
vo/npc/female01/strider.wav ⤶
vo/npc/female01/strider\_run.wav ⤶
vo/npc/female01/takecover02.wav ⤶
vo/npc/female01/thehacks01.wav ⤶
vo/npc/female01/thehacks02.wav ⤶
vo/npc/female01/thislldonicely01.wav ⤶
vo/npc/female01/uhoh.wav ⤶
vo/npc/female01/upthere01.wav ⤶
vo/npc/female01/upthere02.wav ⤶
vo/npc/female01/vanswer01.wav ⤶
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vo/npc/female01/vquestion07.wav ⤶
vo/npc/female01/waitingsomebody.wav ⤶
vo/npc/female01/watchout.wav ⤶
vo/npc/female01/watchwhat.wav ⤶
vo/npc/female01/wetrustedyou01.wav ⤶
vo/npc/female01/wetrustedyou02.wav ⤶
vo/npc/female01/whoops01.wav ⤶
vo/npc/female01/yeah02.wav ⤶
vo/npc/female01/youdbetterreload01.wav ⤶
vo/npc/female01/yougotit02.wav ⤶
vo/npc/female01/zombies01.wav ⤶
vo/npc/female01/zombies02.wav ⤶
vo/npc/male01/abouttime01.wav ⤶
vo/npc/male01/abouttime02.wav ⤶
vo/npc/male01/ahgordon01.wav ⤶
vo/npc/male01/ahgordon02.wav ⤶
vo/npc/male01/ammo01.wav ⤶
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vo/npc/male01/ammo03.wav ⤶
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vo/npc/male01/ammo05.wav ⤶
vo/npc/male01/answer01.wav ⤶
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vo/npc/male01/behindyou01.wav ⤶
vo/npc/male01/behindyou02.wav ⤶
vo/npc/male01/busy02.wav ⤶
vo/npc/male01/cit\_dropper01.wav ⤶
vo/npc/male01/cit\_dropper04.wav ⤶
vo/npc/male01/civilprotection01.wav ⤶
vo/npc/male01/civilprotection02.wav ⤶
vo/npc/male01/combine01.wav ⤶
vo/npc/male01/combine02.wav ⤶
vo/npc/male01/coverwhilereload01.wav ⤶
vo/npc/male01/coverwhilereload02.wav ⤶
vo/npc/male01/cps01.wav ⤶
vo/npc/male01/cps02.wav ⤶
vo/npc/male01/docfreeman01.wav ⤶
vo/npc/male01/docfreeman02.wav ⤶
vo/npc/male01/doingsomething.wav ⤶
vo/npc/male01/dontforgetreload01.wav ⤶
vo/npc/male01/evenodds.wav ⤶
vo/npc/male01/excuseme01.wav ⤶
vo/npc/male01/excuseme02.wav ⤶
vo/npc/male01/fantastic01.wav ⤶
vo/npc/male01/fantastic02.wav ⤶
vo/npc/male01/finally.wav ⤶
vo/npc/male01/freeman.wav ⤶
vo/npc/male01/getdown02.wav ⤶
vo/npc/male01/getgoingsoon.wav ⤶
vo/npc/male01/gethellout.wav ⤶
vo/npc/male01/goodgod.wav ⤶
vo/npc/male01/gordead\_ans01.wav ⤶
vo/npc/male01/gordead\_ans02.wav ⤶
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vo/npc/male01/gordead\_ans15.wav ⤶
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vo/npc/male01/gordead\_ans18.wav ⤶
vo/npc/male01/gordead\_ans19.wav ⤶
vo/npc/male01/gordead\_ans20.wav ⤶
vo/npc/male01/gordead\_ques01.wav ⤶
vo/npc/male01/gordead\_ques02.wav ⤶
vo/npc/male01/gordead\_ques03a.wav ⤶
vo/npc/male01/gordead\_ques03b.wav ⤶
vo/npc/male01/gordead\_ques04.wav ⤶
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vo/npc/male01/gordead\_ques08.wav ⤶
vo/npc/male01/gordead\_ques10.wav ⤶
vo/npc/male01/gordead\_ques11.wav ⤶
vo/npc/male01/gordead\_ques12.wav ⤶
vo/npc/male01/gordead\_ques13.wav ⤶
vo/npc/male01/gordead\_ques14.wav ⤶
vo/npc/male01/gordead\_ques15.wav ⤶
vo/npc/male01/gordead\_ques16.wav ⤶
vo/npc/male01/gordead\_ques17.wav ⤶
vo/npc/male01/gotone01.wav ⤶
vo/npc/male01/gotone02.wav ⤶
vo/npc/male01/gottareload01.wav ⤶
vo/npc/male01/gunship02.wav ⤶
vo/npc/male01/hacks01.wav ⤶
vo/npc/male01/hacks02.wav ⤶
vo/npc/male01/headcrabs01.wav ⤶
vo/npc/male01/headcrabs02.wav ⤶
vo/npc/male01/headsup01.wav ⤶
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vo/npc/male01/health01.wav ⤶
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vo/npc/male01/health05.wav ⤶
vo/npc/male01/hellodrfm01.wav ⤶
vo/npc/male01/hellodrfm02.wav ⤶
vo/npc/male01/help01.wav ⤶
vo/npc/male01/herecomehacks01.wav ⤶
vo/npc/male01/herecomehacks02.wav ⤶
vo/npc/male01/heretheycome01.wav ⤶
vo/npc/male01/heretohelp01.wav ⤶
vo/npc/male01/heretohelp02.wav ⤶
vo/npc/male01/heydoc01.wav ⤶
vo/npc/male01/heydoc02.wav ⤶
vo/npc/male01/hi01.wav ⤶
vo/npc/male01/hi02.wav ⤶
vo/npc/male01/hitingut01.wav ⤶
vo/npc/male01/hitingut02.wav ⤶
vo/npc/male01/holddownspot01.wav ⤶
vo/npc/male01/holddownspot02.wav ⤶
vo/npc/male01/illstayhere01.wav ⤶
vo/npc/male01/imhurt01.wav ⤶
vo/npc/male01/imhurt02.wav ⤶
vo/npc/male01/imstickinghere01.wav ⤶
vo/npc/male01/incoming02.wav ⤶
vo/npc/male01/itsamanhack01.wav ⤶
vo/npc/male01/itsamanhack02.wav ⤶
vo/npc/male01/leadon01.wav ⤶
vo/npc/male01/leadon02.wav ⤶
vo/npc/male01/leadtheway01.wav ⤶
vo/npc/male01/leadtheway02.wav ⤶
vo/npc/male01/letsgo01.wav ⤶
vo/npc/male01/letsgo02.wav ⤶
vo/npc/male01/likethat.wav ⤶
vo/npc/male01/littlecorner01.wav ⤶
vo/npc/male01/lookoutfm01.wav ⤶
vo/npc/male01/lookoutfm02.wav ⤶
vo/npc/male01/moan01.wav ⤶
vo/npc/male01/moan02.wav ⤶
vo/npc/male01/moan03.wav ⤶
vo/npc/male01/moan04.wav ⤶
vo/npc/male01/moan05.wav ⤶
vo/npc/male01/myarm01.wav ⤶
vo/npc/male01/myarm02.wav ⤶
vo/npc/male01/mygut02.wav ⤶
vo/npc/male01/myleg01.wav ⤶
vo/npc/male01/myleg02.wav ⤶
vo/npc/male01/nice.wav ⤶
vo/npc/male01/no01.wav ⤶
vo/npc/male01/no02.wav ⤶
vo/npc/male01/notthemanithought01.wav ⤶
vo/npc/male01/notthemanithought02.wav ⤶
vo/npc/male01/ohno.wav ⤶
vo/npc/male01/ok01.wav ⤶
vo/npc/male01/ok02.wav ⤶
vo/npc/male01/okimready01.wav ⤶
vo/npc/male01/okimready02.wav ⤶
vo/npc/male01/okimready03.wav ⤶
vo/npc/male01/oneforme.wav ⤶
vo/npc/male01/onyourside.wav ⤶
vo/npc/male01/outofyourway02.wav ⤶
vo/npc/male01/overhere01.wav ⤶
vo/npc/male01/overthere01.wav ⤶
vo/npc/male01/overthere02.wav ⤶
vo/npc/male01/ow01.wav ⤶
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vo/npc/male01/pardonme01.wav ⤶
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vo/npc/male01/question01.wav ⤶
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vo/npc/male01/question25.wav ⤶
vo/npc/male01/question26.wav ⤶
vo/npc/male01/question27.wav ⤶
vo/npc/male01/question28.wav ⤶
vo/npc/male01/question29.wav ⤶
vo/npc/male01/question30.wav ⤶
vo/npc/male01/readywhenyouare01.wav ⤶
vo/npc/male01/readywhenyouare02.wav ⤶
vo/npc/male01/reloadfm01.wav ⤶
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vo/npc/male01/runforyourlife01.wav ⤶
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vo/npc/male01/runforyourlife03.wav ⤶
vo/npc/male01/scanners01.wav ⤶
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vo/npc/male01/sorry01.wav ⤶
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vo/npc/male01/sorry03.wav ⤶
vo/npc/male01/sorrydoc01.wav ⤶
vo/npc/male01/sorrydoc02.wav ⤶
vo/npc/male01/sorrydoc04.wav ⤶
vo/npc/male01/sorryfm01.wav ⤶
vo/npc/male01/sorryfm02.wav ⤶
vo/npc/male01/squad\_affirm01.wav ⤶
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vo/npc/male01/squad\_affirm03.wav ⤶
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vo/npc/male01/squad\_affirm08.wav ⤶
vo/npc/male01/squad\_affirm09.wav ⤶
vo/npc/male01/squad\_approach01.wav ⤶
vo/npc/male01/squad\_approach02.wav ⤶
vo/npc/male01/squad\_approach03.wav ⤶
vo/npc/male01/squad\_approach04.wav ⤶
vo/npc/male01/squad\_away01.wav ⤶
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vo/npc/male01/squad\_away03.wav ⤶
vo/npc/male01/squad\_follow01.wav ⤶
vo/npc/male01/squad\_follow02.wav ⤶
vo/npc/male01/squad\_follow03.wav ⤶
vo/npc/male01/squad\_follow04.wav ⤶
vo/npc/male01/squad\_greet01.wav ⤶
vo/npc/male01/squad\_greet02.wav ⤶
vo/npc/male01/squad\_greet04.wav ⤶
vo/npc/male01/squad\_reinforce\_group01.wav ⤶
vo/npc/male01/squad\_reinforce\_group02.wav ⤶
vo/npc/male01/squad\_reinforce\_group03.wav ⤶
vo/npc/male01/squad\_reinforce\_group04.wav ⤶
vo/npc/male01/squad\_reinforce\_single01.wav ⤶
vo/npc/male01/squad\_reinforce\_single02.wav ⤶
vo/npc/male01/squad\_reinforce\_single03.wav ⤶
vo/npc/male01/squad\_reinforce\_single04.wav ⤶
vo/npc/male01/squad\_train01.wav ⤶
vo/npc/male01/squad\_train02.wav ⤶
vo/npc/male01/squad\_train03.wav ⤶
vo/npc/male01/squad\_train04.wav ⤶
vo/npc/male01/startle01.wav ⤶
vo/npc/male01/startle02.wav ⤶
vo/npc/male01/stopitfm.wav ⤶
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vo/npc/male01/strider\_run.wav ⤶
vo/npc/male01/takecover02.wav ⤶
vo/npc/male01/thehacks01.wav ⤶
vo/npc/male01/thehacks02.wav ⤶
vo/npc/male01/thislldonicely01.wav ⤶
vo/npc/male01/uhoh.wav ⤶
vo/npc/male01/upthere01.wav ⤶
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vo/npc/male01/waitingsomebody.wav ⤶
vo/npc/male01/watchout.wav ⤶
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vo/npc/male01/wetrustedyou01.wav ⤶
vo/npc/male01/wetrustedyou02.wav ⤶
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vo/npc/male01/yeah02.wav ⤶
vo/npc/male01/youdbetterreload01.wav ⤶
vo/npc/male01/yougotit02.wav ⤶
vo/npc/male01/zombies01.wav ⤶
vo/npc/male01/zombies02.wav ⤶
vo/npc/vortigaunt/acceptcharge.wav ⤶
vo/npc/vortigaunt/acceptenergy.wav ⤶
vo/npc/vortigaunt/accompany.wav ⤶
vo/npc/vortigaunt/affirmed.wav ⤶
vo/npc/vortigaunt/alldear.wav ⤶
vo/npc/vortigaunt/allfornow.wav ⤶
vo/npc/vortigaunt/allinoneinall.wav ⤶
vo/npc/vortigaunt/allowme.wav ⤶
vo/npc/vortigaunt/allowrecharge.wav ⤶
vo/npc/vortigaunt/allwecanspare.wav ⤶
vo/npc/vortigaunt/allwehave.wav ⤶
vo/npc/vortigaunt/assent.wav ⤶
vo/npc/vortigaunt/asyouwish.wav ⤶
vo/npc/vortigaunt/beofservice.wav ⤶
vo/npc/vortigaunt/bodyyours.wav ⤶
vo/npc/vortigaunt/calm.wav ⤶
vo/npc/vortigaunt/canconvince.wav ⤶
vo/npc/vortigaunt/cannotfire.wav ⤶
vo/npc/vortigaunt/caution.wav ⤶
vo/npc/vortigaunt/cautionfm.wav ⤶
vo/npc/vortigaunt/certainly.wav ⤶
vo/npc/vortigaunt/corporeal.wav ⤶
vo/npc/vortigaunt/dedicate.wav ⤶
vo/npc/vortigaunt/done.wav ⤶
vo/npc/vortigaunt/dreamed.wav ⤶
vo/npc/vortigaunt/empowerus.wav ⤶
vo/npc/vortigaunt/energyempower.wav ⤶
vo/npc/vortigaunt/fearfailed.wav ⤶
vo/npc/vortigaunt/fmbeware.wav ⤶
vo/npc/vortigaunt/fmcanuse.wav ⤶
vo/npc/vortigaunt/fmdoesushonor.wav ⤶
vo/npc/vortigaunt/fmhonorsus.wav ⤶
vo/npc/vortigaunt/fminway.wav ⤶
vo/npc/vortigaunt/fmknowsbest.wav ⤶
vo/npc/vortigaunt/fmmustbeware.wav ⤶
vo/npc/vortigaunt/fmmustfollow.wav ⤶
vo/npc/vortigaunt/fmmustmove.wav ⤶
vo/npc/vortigaunt/fmstandstill.wav ⤶
vo/npc/vortigaunt/followfm.wav ⤶
vo/npc/vortigaunt/forfreedom.wav ⤶
vo/npc/vortigaunt/forthefm.wav ⤶
vo/npc/vortigaunt/forward.wav ⤶
vo/npc/vortigaunt/freeman.wav ⤶
vo/npc/vortigaunt/giveover.wav ⤶
vo/npc/vortigaunt/gladly.wav ⤶
vo/npc/vortigaunt/gloriousend.wav ⤶
vo/npc/vortigaunt/greetingsfm.wav ⤶
vo/npc/vortigaunt/halt.wav ⤶
vo/npc/vortigaunt/here.wav ⤶
vo/npc/vortigaunt/herewestay.wav ⤶
vo/npc/vortigaunt/hold.wav ⤶
vo/npc/vortigaunt/holdorcantcharge.wav ⤶
vo/npc/vortigaunt/holdstill.wav ⤶
vo/npc/vortigaunt/honorfollow.wav ⤶
vo/npc/vortigaunt/honorours.wav ⤶
vo/npc/vortigaunt/hopeless.wav ⤶
vo/npc/vortigaunt/ifyoumove.wav ⤶
vo/npc/vortigaunt/isitthefm.wav ⤶
vo/npc/vortigaunt/itishonor.wav ⤶
vo/npc/vortigaunt/itisthefm.wav ⤶
vo/npc/vortigaunt/keepfmsafe.wav ⤶
vo/npc/vortigaunt/leadon.wav ⤶
vo/npc/vortigaunt/leadus.wav ⤶
vo/npc/vortigaunt/livetoserve.wav ⤶
vo/npc/vortigaunt/morethanmeets.wav ⤶
vo/npc/vortigaunt/movingtarget.wav ⤶
vo/npc/vortigaunt/mutual.wav ⤶
vo/npc/vortigaunt/mystery.wav ⤶
vo/npc/vortigaunt/neuroprints.wav ⤶
vo/npc/vortigaunt/nodenexus.wav ⤶
vo/npc/vortigaunt/onward.wav ⤶
vo/npc/vortigaunt/opaque.wav ⤶
vo/npc/vortigaunt/optical.wav ⤶
vo/npc/vortigaunt/ourhonor.wav ⤶
vo/npc/vortigaunt/ourplacehere.wav ⤶
vo/npc/vortigaunt/passon.wav ⤶
vo/npc/vortigaunt/persevere.wav ⤶
vo/npc/vortigaunt/pleasure.wav ⤶
vo/npc/vortigaunt/poet.wav ⤶
vo/npc/vortigaunt/prepare.wav ⤶
vo/npc/vortigaunt/prevail.wav ⤶
vo/npc/vortigaunt/propitious.wav ⤶
vo/npc/vortigaunt/putaside.wav ⤶
vo/npc/vortigaunt/reasondelay.wav ⤶
vo/npc/vortigaunt/regrettable.wav ⤶
vo/npc/vortigaunt/rememberus.wav ⤶
vo/npc/vortigaunt/returntoall.wav ⤶
vo/npc/vortigaunt/returnvoid.wav ⤶
vo/npc/vortigaunt/salute.wav ⤶
vo/npc/vortigaunt/satisfaction.wav ⤶
vo/npc/vortigaunt/seebeforeoureye.wav ⤶
vo/npc/vortigaunt/seenworse.wav ⤶
vo/npc/vortigaunt/servebetterhere.wav ⤶
vo/npc/vortigaunt/standclear.wav ⤶
vo/npc/vortigaunt/stillhere.wav ⤶
vo/npc/vortigaunt/surge.wav ⤶
vo/npc/vortigaunt/takeus.wav ⤶
vo/npc/vortigaunt/tethercut.wav ⤶
vo/npc/vortigaunt/thatisall.wav ⤶
vo/npc/vortigaunt/thefreeman.wav ⤶
vo/npc/vortigaunt/tothevoid.wav ⤶
vo/npc/vortigaunt/troubleus.wav ⤶
vo/npc/vortigaunt/trulyitis.wav ⤶
vo/npc/vortigaunt/undeserving.wav ⤶
vo/npc/vortigaunt/vanswer01.wav ⤶
vo/npc/vortigaunt/vanswer02.wav ⤶
vo/npc/vortigaunt/vanswer03.wav ⤶
vo/npc/vortigaunt/vanswer04.wav ⤶
vo/npc/vortigaunt/vanswer05.wav ⤶
vo/npc/vortigaunt/vanswer06.wav ⤶
vo/npc/vortigaunt/vanswer07.wav ⤶
vo/npc/vortigaunt/vanswer08.wav ⤶
vo/npc/vortigaunt/vanswer09.wav ⤶
vo/npc/vortigaunt/vanswer10.wav ⤶
vo/npc/vortigaunt/vanswer11.wav ⤶
vo/npc/vortigaunt/vanswer12.wav ⤶
vo/npc/vortigaunt/vanswer13.wav ⤶
vo/npc/vortigaunt/vanswer14.wav ⤶
vo/npc/vortigaunt/vanswer15.wav ⤶
vo/npc/vortigaunt/vanswer16.wav ⤶
vo/npc/vortigaunt/vanswer17.wav ⤶
vo/npc/vortigaunt/vanswer18.wav ⤶
vo/npc/vortigaunt/vmono\_03.wav ⤶
vo/npc/vortigaunt/vmono\_04.wav ⤶
vo/npc/vortigaunt/vmono\_05.wav ⤶
vo/npc/vortigaunt/vmono\_06.wav ⤶
vo/npc/vortigaunt/vmono\_07.wav ⤶
vo/npc/vortigaunt/vmono\_08.wav ⤶
vo/npc/vortigaunt/vmono\_09.wav ⤶
vo/npc/vortigaunt/vmono\_10.wav ⤶
vo/npc/vortigaunt/vmono\_11.wav ⤶
vo/npc/vortigaunt/vmono\_12.wav ⤶
vo/npc/vortigaunt/vmono\_13.wav ⤶
vo/npc/vortigaunt/vmono\_14.wav ⤶
vo/npc/vortigaunt/vmono\_15.wav ⤶
vo/npc/vortigaunt/vmono\_16.wav ⤶
vo/npc/vortigaunt/vmono\_17.wav ⤶
vo/npc/vortigaunt/vmono\_18.wav ⤶
vo/npc/vortigaunt/vmono\_19.wav ⤶
vo/npc/vortigaunt/vmono\_20.wav ⤶
vo/npc/vortigaunt/vmono\_21.wav ⤶
vo/npc/vortigaunt/vmono\_22.wav ⤶
vo/npc/vortigaunt/vmono\_23.wav ⤶
vo/npc/vortigaunt/vmono\_24.wav ⤶
vo/npc/vortigaunt/vmono\_25.wav ⤶
vo/npc/vortigaunt/vmono\_26.wav ⤶
vo/npc/vortigaunt/vmono\_27.wav ⤶
vo/npc/vortigaunt/vmono\_28.wav ⤶
vo/npc/vortigaunt/vmono\_29.wav ⤶
vo/npc/vortigaunt/vmono\_30.wav ⤶
vo/npc/vortigaunt/vortigese02.wav ⤶
vo/npc/vortigaunt/vortigese03.wav ⤶
vo/npc/vortigaunt/vortigese04.wav ⤶
vo/npc/vortigaunt/vortigese05.wav ⤶
vo/npc/vortigaunt/vortigese07.wav ⤶
vo/npc/vortigaunt/vortigese08.wav ⤶
vo/npc/vortigaunt/vortigese09.wav ⤶
vo/npc/vortigaunt/vortigese11.wav ⤶
vo/npc/vortigaunt/vortigese12.wav ⤶
vo/npc/vortigaunt/vques01.wav ⤶
vo/npc/vortigaunt/vques02.wav ⤶
vo/npc/vortigaunt/vques03.wav ⤶
vo/npc/vortigaunt/vques04.wav ⤶
vo/npc/vortigaunt/vques05.wav ⤶
vo/npc/vortigaunt/vques06.wav ⤶
vo/npc/vortigaunt/vques07.wav ⤶
vo/npc/vortigaunt/vques08.wav ⤶
vo/npc/vortigaunt/vques09.wav ⤶
vo/npc/vortigaunt/vques10.wav ⤶
vo/npc/vortigaunt/ware.wav ⤶
vo/npc/vortigaunt/warefm.wav ⤶
vo/npc/vortigaunt/warningfm.wav ⤶
vo/npc/vortigaunt/weareyours.wav ⤶
vo/npc/vortigaunt/webeofuse.wav ⤶
vo/npc/vortigaunt/weclaimyou.wav ⤶
vo/npc/vortigaunt/wefollowfm.wav ⤶
vo/npc/vortigaunt/wehonored.wav ⤶
vo/npc/vortigaunt/weknowyou.wav ⤶
vo/npc/vortigaunt/wellmet.wav ⤶
vo/npc/vortigaunt/weshare.wav ⤶
vo/npc/vortigaunt/wewillcharge.wav ⤶
vo/npc/vortigaunt/wewillhelp.wav ⤶
vo/npc/vortigaunt/whereto.wav ⤶
vo/npc/vortigaunt/willremain.wav ⤶
vo/npc/vortigaunt/worthless.wav ⤶
vo/npc/vortigaunt/yes.wav ⤶
vo/npc/vortigaunt/yesforward.wav ⤶
vo/ravenholm/aimforhead.wav ⤶
vo/ravenholm/attic\_apologize.wav ⤶
vo/ravenholm/bucket\_almost.wav ⤶
vo/ravenholm/bucket\_brake.wav ⤶
vo/ravenholm/bucket\_guardwell.wav ⤶
vo/ravenholm/bucket\_patience.wav ⤶
vo/ravenholm/bucket\_stepin.wav ⤶
vo/ravenholm/bucket\_thereyouare.wav ⤶
vo/ravenholm/bucket\_waited.wav ⤶
vo/ravenholm/cartrap\_better.wav ⤶
vo/ravenholm/cartrap\_iamgrig.wav ⤶
vo/ravenholm/engage01.wav ⤶
vo/ravenholm/engage02.wav ⤶
vo/ravenholm/engage03.wav ⤶
vo/ravenholm/engage04.wav ⤶
vo/ravenholm/engage05.wav ⤶
vo/ravenholm/engage06.wav ⤶
vo/ravenholm/engage07.wav ⤶
vo/ravenholm/engage08.wav ⤶
vo/ravenholm/engage09.wav ⤶
vo/ravenholm/exit\_darkroad.wav ⤶
vo/ravenholm/exit\_goquickly.wav ⤶
vo/ravenholm/exit\_hurry.wav ⤶
vo/ravenholm/exit\_nag01.wav ⤶
vo/ravenholm/exit\_nag02.wav ⤶
vo/ravenholm/exit\_salvation.wav ⤶
vo/ravenholm/firetrap\_freeuse.wav ⤶
vo/ravenholm/firetrap\_lookout.wav ⤶
vo/ravenholm/firetrap\_vigil.wav ⤶
vo/ravenholm/firetrap\_welldone.wav ⤶
vo/ravenholm/grave\_follow.wav ⤶
vo/ravenholm/grave\_stayclose.wav ⤶
vo/ravenholm/madlaugh01.wav ⤶
vo/ravenholm/madlaugh02.wav ⤶
vo/ravenholm/madlaugh03.wav ⤶
vo/ravenholm/madlaugh04.wav ⤶
vo/ravenholm/monk\_blocked01.wav ⤶
vo/ravenholm/monk\_blocked02.wav ⤶
vo/ravenholm/monk\_blocked03.wav ⤶
vo/ravenholm/monk\_coverme01.wav ⤶
vo/ravenholm/monk\_coverme02.wav ⤶
vo/ravenholm/monk\_coverme03.wav ⤶
vo/ravenholm/monk\_coverme04.wav ⤶
vo/ravenholm/monk\_coverme05.wav ⤶
vo/ravenholm/monk\_coverme07.wav ⤶
vo/ravenholm/monk\_danger01.wav ⤶
vo/ravenholm/monk\_danger02.wav ⤶
vo/ravenholm/monk\_danger03.wav ⤶
vo/ravenholm/monk\_death07.wav ⤶
vo/ravenholm/monk\_followme.wav ⤶
vo/ravenholm/monk\_giveammo01.wav ⤶
vo/ravenholm/monk\_givehealth01.wav ⤶
vo/ravenholm/monk\_helpme01.wav ⤶
vo/ravenholm/monk\_helpme02.wav ⤶
vo/ravenholm/monk\_helpme03.wav ⤶
vo/ravenholm/monk\_helpme04.wav ⤶
vo/ravenholm/monk\_helpme05.wav ⤶
vo/ravenholm/monk\_kill01.wav ⤶
vo/ravenholm/monk\_kill02.wav ⤶
vo/ravenholm/monk\_kill03.wav ⤶
vo/ravenholm/monk\_kill04.wav ⤶
vo/ravenholm/monk\_kill05.wav ⤶
vo/ravenholm/monk\_kill06.wav ⤶
vo/ravenholm/monk\_kill07.wav ⤶
vo/ravenholm/monk\_kill08.wav ⤶
vo/ravenholm/monk\_kill09.wav ⤶
vo/ravenholm/monk\_kill10.wav ⤶
vo/ravenholm/monk\_kill11.wav ⤶
vo/ravenholm/monk\_mourn01.wav ⤶
vo/ravenholm/monk\_mourn02.wav ⤶
vo/ravenholm/monk\_mourn03.wav ⤶
vo/ravenholm/monk\_mourn04.wav ⤶
vo/ravenholm/monk\_mourn05.wav ⤶
vo/ravenholm/monk\_mourn06.wav ⤶
vo/ravenholm/monk\_mourn07.wav ⤶
vo/ravenholm/monk\_overhere.wav ⤶
vo/ravenholm/monk\_pain01.wav ⤶
vo/ravenholm/monk\_pain02.wav ⤶
vo/ravenholm/monk\_pain03.wav ⤶
vo/ravenholm/monk\_pain04.wav ⤶
vo/ravenholm/monk\_pain05.wav ⤶
vo/ravenholm/monk\_pain06.wav ⤶
vo/ravenholm/monk\_pain07.wav ⤶
vo/ravenholm/monk\_pain08.wav ⤶
vo/ravenholm/monk\_pain09.wav ⤶
vo/ravenholm/monk\_pain10.wav ⤶
vo/ravenholm/monk\_pain12.wav ⤶
vo/ravenholm/monk\_quicklybro.wav ⤶
vo/ravenholm/monk\_rant01.wav ⤶
vo/ravenholm/monk\_rant02.wav ⤶
vo/ravenholm/monk\_rant03.wav ⤶
vo/ravenholm/monk\_rant04.wav ⤶
vo/ravenholm/monk\_rant05.wav ⤶
vo/ravenholm/monk\_rant06.wav ⤶
vo/ravenholm/monk\_rant07.wav ⤶
vo/ravenholm/monk\_rant08.wav ⤶
vo/ravenholm/monk\_rant09.wav ⤶
vo/ravenholm/monk\_rant10.wav ⤶
vo/ravenholm/monk\_rant11.wav ⤶
vo/ravenholm/monk\_rant12.wav ⤶
vo/ravenholm/monk\_rant13.wav ⤶
vo/ravenholm/monk\_rant14.wav ⤶
vo/ravenholm/monk\_rant15.wav ⤶
vo/ravenholm/monk\_rant16.wav ⤶
vo/ravenholm/monk\_rant17.wav ⤶
vo/ravenholm/monk\_rant18.wav ⤶
vo/ravenholm/monk\_rant19.wav ⤶
vo/ravenholm/monk\_rant20.wav ⤶
vo/ravenholm/monk\_rant21.wav ⤶
vo/ravenholm/monk\_rant22.wav ⤶
vo/ravenholm/monk\_stayclosebro.wav ⤶
vo/ravenholm/pyre\_anotherlife.wav ⤶
vo/ravenholm/pyre\_keepeye.wav ⤶
vo/ravenholm/shotgun\_advice.wav ⤶
vo/ravenholm/shotgun\_bettergun.wav ⤶
vo/ravenholm/shotgun\_catch.wav ⤶
vo/ravenholm/shotgun\_closer.wav ⤶
vo/ravenholm/shotgun\_hush.wav ⤶
vo/ravenholm/shotgun\_keepitclose.wav ⤶
vo/ravenholm/shotgun\_moveon.wav ⤶
vo/ravenholm/shotgun\_overhere.wav ⤶
vo/ravenholm/shotgun\_stirreduphell.wav ⤶
vo/ravenholm/shotgun\_theycome.wav ⤶
vo/ravenholm/wrongside\_howcome.wav ⤶
vo/ravenholm/wrongside\_mendways.wav ⤶
vo/ravenholm/wrongside\_seekchurch.wav ⤶
vo/ravenholm/wrongside\_town.wav ⤶
vo/ravenholm/yard\_greetings.wav ⤶
vo/ravenholm/yard\_shepherd.wav ⤶
vo/ravenholm/yard\_suspect.wav ⤶
vo/ravenholm/yard\_traps.wav ⤶
vo/Streetwar/Alyx\_gate/al\_ah.wav ⤶
vo/Streetwar/Alyx\_gate/al\_ahno.wav ⤶
vo/Streetwar/Alyx\_gate/al\_cmoncmon.wav ⤶
vo/Streetwar/Alyx\_gate/al\_comeon03\_r.wav ⤶
vo/Streetwar/Alyx\_gate/al\_commandcenter.wav ⤶
vo/Streetwar/Alyx\_gate/al\_coreexposed.wav ⤶
vo/Streetwar/Alyx\_gate/al\_coreexposed\_r.wav ⤶
vo/Streetwar/Alyx\_gate/al\_disablegen.wav ⤶
vo/Streetwar/Alyx\_gate/al\_exposecore\_a.wav ⤶
vo/Streetwar/Alyx\_gate/al\_exposecore\_b.wav ⤶
vo/Streetwar/Alyx\_gate/al\_extshield.wav ⤶
vo/Streetwar/Alyx\_gate/al\_extshield\_r.wav ⤶
vo/Streetwar/Alyx\_gate/al\_farside.wav ⤶
vo/Streetwar/Alyx\_gate/al\_gateisopen\_r.wav ⤶
vo/Streetwar/Alyx\_gate/al\_gordonrun.wav ⤶
vo/Streetwar/Alyx\_gate/al\_hadfeeling.wav ⤶
vo/Streetwar/Alyx\_gate/al\_heregoes.wav ⤶
vo/Streetwar/Alyx\_gate/al\_hey.wav ⤶
vo/Streetwar/Alyx\_gate/al\_hurry.wav ⤶
vo/Streetwar/Alyx\_gate/al\_imwaiting\_r.wav ⤶
vo/Streetwar/Alyx\_gate/al\_inshield.wav ⤶
vo/Streetwar/Alyx\_gate/al\_inshield\_r.wav ⤶
vo/Streetwar/Alyx\_gate/al\_letsgo.wav ⤶
vo/Streetwar/Alyx\_gate/al\_letsgo01.wav ⤶
vo/Streetwar/Alyx\_gate/al\_letsgo02\_r.wav ⤶
vo/Streetwar/Alyx\_gate/al\_no.wav ⤶
vo/Streetwar/Alyx\_gate/al\_nottoolong.wav ⤶
vo/Streetwar/Alyx\_gate/al\_nowtobarney.wav ⤶
vo/Streetwar/Alyx\_gate/al\_okthisisit.wav ⤶
vo/Streetwar/Alyx\_gate/al\_openinggate.wav ⤶
vo/Streetwar/Alyx\_gate/al\_readywhenyou.wav ⤶
vo/Streetwar/Alyx\_gate/al\_scout.wav ⤶
vo/Streetwar/Alyx\_gate/al\_standardpanel.wav ⤶
vo/Streetwar/Alyx\_gate/al\_thatsit.wav ⤶
vo/Streetwar/Alyx\_gate/al\_thatsit\_r.wav ⤶
vo/Streetwar/Alyx\_gate/al\_thatway.wav ⤶
vo/Streetwar/Alyx\_gate/al\_theysawus.wav ⤶
vo/Streetwar/Alyx\_gate/al\_thrudownthere.wav ⤶
vo/Streetwar/Alyx\_gate/al\_usedtobe.wav ⤶
vo/Streetwar/Alyx\_gate/al\_usegravgun01.wav ⤶
vo/Streetwar/Alyx\_gate/al\_usegravgun01\_r.wav ⤶
vo/Streetwar/Alyx\_gate/al\_usegravgun02.wav ⤶
vo/Streetwar/Alyx\_gate/al\_usegravgun02\_r.wav ⤶
vo/Streetwar/Alyx\_gate/al\_usegravgun03.wav ⤶
vo/Streetwar/Alyx\_gate/al\_usegravgun03\_r.wav ⤶
vo/Streetwar/Alyx\_gate/al\_waitforme.wav ⤶
vo/Streetwar/Alyx\_gate/al\_watchmyback.wav ⤶
vo/Streetwar/barricade/female01/c17\_05\_firepit\_greet.wav ⤶
vo/Streetwar/barricade/female01/c17\_05\_hoppers.wav ⤶
vo/Streetwar/barricade/female01/c17\_05\_letusthru.wav ⤶
vo/Streetwar/barricade/female01/c17\_05\_minehelp1.wav ⤶
vo/Streetwar/barricade/female01/c17\_05\_minehelp2.wav ⤶
vo/Streetwar/barricade/female01/c17\_05\_opengate.wav ⤶
vo/Streetwar/barricade/male01/c17\_05\_firepit\_greet.wav ⤶
vo/Streetwar/barricade/male01/c17\_05\_hoppers.wav ⤶
vo/Streetwar/barricade/male01/c17\_05\_letusthru.wav ⤶
vo/Streetwar/barricade/male01/c17\_05\_minehelp1.wav ⤶
vo/Streetwar/barricade/male01/c17\_05\_minehelp2.wav ⤶
vo/Streetwar/barricade/male01/c17\_05\_opengate.wav ⤶
vo/Streetwar/nexus/ba\_alldown.wav ⤶
vo/Streetwar/nexus/ba\_comingfromroof.wav ⤶
vo/Streetwar/nexus/ba\_done.wav ⤶
vo/Streetwar/nexus/ba\_firstgetin.wav ⤶
vo/Streetwar/nexus/ba\_gateintro.wav ⤶
vo/Streetwar/nexus/ba\_headforroof.wav ⤶
vo/Streetwar/nexus/ba\_ifcitscomethru.wav ⤶
vo/Streetwar/nexus/ba\_illopenthis.wav ⤶
vo/Streetwar/nexus/ba\_keepgate.wav ⤶
vo/Streetwar/nexus/ba\_lasers\_goforit.wav ⤶
vo/Streetwar/nexus/ba\_lastone.wav ⤶
vo/Streetwar/nexus/ba\_nexusahead.wav ⤶
vo/Streetwar/nexus/ba\_ourgate.wav ⤶
vo/Streetwar/nexus/ba\_ownsroof.wav ⤶
vo/Streetwar/nexus/ba\_prisoners.wav ⤶
vo/Streetwar/nexus/ba\_rollgrenade.wav ⤶
vo/Streetwar/nexus/ba\_roofaccess.wav ⤶
vo/Streetwar/nexus/ba\_seeyou.wav ⤶
vo/Streetwar/nexus/ba\_settraps.wav ⤶
vo/Streetwar/nexus/ba\_shieldlobby.wav ⤶
vo/Streetwar/nexus/ba\_skybreinf.wav ⤶
vo/Streetwar/nexus/ba\_spotted.wav ⤶
vo/Streetwar/nexus/ba\_suppressordown.wav ⤶
vo/Streetwar/nexus/ba\_supp\_nothurt.wav ⤶
vo/Streetwar/nexus/ba\_surrounded.wav ⤶
vo/Streetwar/nexus/ba\_thenletsgo.wav ⤶
vo/Streetwar/nexus/ba\_threegen.wav ⤶
vo/Streetwar/nexus/ba\_totheroof.wav ⤶
vo/Streetwar/nexus/ba\_turretsyoudeal.wav ⤶
vo/Streetwar/nexus/ba\_twotogo.wav ⤶
vo/Streetwar/nexus/ba\_uhohdropships.wav ⤶
vo/Streetwar/nexus/ba\_usehoppers.wav ⤶
vo/Streetwar/nexus/ba\_vista01.wav ⤶
vo/Streetwar/nexus/ba\_vista02.wav ⤶
vo/Streetwar/nexus/ba\_yougotgravgun.wav ⤶
vo/Streetwar/nexus/female01/c17\_10\_letusout.wav ⤶
vo/Streetwar/nexus/female01/d3\_c17\_12\_rockets.wav ⤶
vo/Streetwar/nexus/male01/c17\_10\_heshere.wav ⤶
vo/Streetwar/nexus/male01/c17\_10\_letusout.wav ⤶
vo/Streetwar/nexus/male01/d3\_c17\_12\_rockets.wav ⤶
vo/Streetwar/rubble/ba\_comebackdog.wav ⤶
vo/Streetwar/rubble/ba\_damnitall.wav ⤶
vo/Streetwar/rubble/ba\_dogwantsyou.wav ⤶
vo/Streetwar/rubble/ba\_gordon.wav ⤶
vo/Streetwar/rubble/ba\_helpmeout.wav ⤶
vo/Streetwar/rubble/ba\_illbedamned.wav ⤶
vo/Streetwar/rubble/ba\_lookingforalyx.wav ⤶
vo/Streetwar/rubble/ba\_nag\_wall01.wav ⤶
vo/Streetwar/rubble/ba\_nag\_wall02.wav ⤶
vo/Streetwar/rubble/ba\_nag\_wall03.wav ⤶
vo/Streetwar/rubble/ba\_nag\_wall04.wav ⤶
vo/Streetwar/rubble/ba\_nag\_wall05.wav ⤶
vo/Streetwar/rubble/ba\_nottheredog.wav ⤶
vo/Streetwar/rubble/ba\_tellbreen.wav ⤶
vo/Streetwar/rubble/ba\_trystoppinghim.wav ⤶
vo/Streetwar/rubble/d3\_c17\_13\_cache.wav ⤶
vo/Streetwar/rubble/d3\_c17\_13\_striders.wav ⤶
vo/Streetwar/rubble/female01/d3\_c17\_13\_horse01.wav ⤶
vo/Streetwar/rubble/female01/d3\_c17\_13\_horse02.wav ⤶
vo/Streetwar/rubble/male01/d3\_c17\_13\_horse01.wav ⤶
vo/Streetwar/rubble/male01/d3\_c17\_13\_horse02.wav ⤶
vo/Streetwar/sniper/ba\_cantmove.wav ⤶
vo/Streetwar/sniper/ba\_gateclearance.wav ⤶
vo/Streetwar/sniper/ba\_goodtohavehelp.wav ⤶
vo/Streetwar/sniper/ba\_hauntsme.wav ⤶
vo/Streetwar/sniper/ba\_headhumpersgordon.wav ⤶
vo/Streetwar/sniper/ba\_hearcat.wav ⤶
vo/Streetwar/sniper/ba\_heycomeon.wav ⤶
vo/Streetwar/sniper/ba\_letsclearout.wav ⤶
vo/Streetwar/sniper/ba\_letsgetgoing.wav ⤶
vo/Streetwar/sniper/ba\_nag\_grenade01.wav ⤶
vo/Streetwar/sniper/ba\_nag\_grenade02.wav ⤶
vo/Streetwar/sniper/ba\_nag\_grenade03.wav ⤶
vo/Streetwar/sniper/ba\_nag\_grenade04.wav ⤶
vo/Streetwar/sniper/ba\_nag\_grenade05.wav ⤶
vo/Streetwar/sniper/ba\_onedownonetogo.wav ⤶
vo/Streetwar/sniper/ba\_overhere.wav ⤶
vo/Streetwar/sniper/ba\_returnhero.wav ⤶
vo/Streetwar/sniper/ba\_takeoutsnipers.wav ⤶
vo/Streetwar/sniper/female01/c17\_09\_cellar.wav ⤶
vo/Streetwar/sniper/female01/c17\_09\_greeting.wav ⤶
vo/Streetwar/sniper/female01/c17\_09\_savebarney.wav ⤶
vo/Streetwar/sniper/male01/c17\_09\_cellar.wav ⤶
vo/Streetwar/sniper/male01/c17\_09\_greeting.wav ⤶
vo/Streetwar/sniper/male01/c17\_09\_help01.wav ⤶
vo/Streetwar/sniper/male01/c17\_09\_help02.wav ⤶
vo/Streetwar/sniper/male01/c17\_09\_help03.wav ⤶
vo/Streetwar/sniper/male01/c17\_09\_savebarney.wav ⤶
vo/Streetwar/tunnel/female01/c17\_06\_det01.wav ⤶
vo/Streetwar/tunnel/female01/c17\_06\_det02.wav ⤶
vo/Streetwar/tunnel/female01/c17\_06\_det03.wav ⤶
vo/Streetwar/tunnel/female01/c17\_06\_det04.wav ⤶
vo/Streetwar/tunnel/female01/c17\_06\_det05.wav ⤶
vo/Streetwar/tunnel/female01/c17\_06\_keepmoving.wav ⤶
vo/Streetwar/tunnel/female01/c17\_06\_notsafe.wav ⤶
vo/Streetwar/tunnel/female01/c17\_06\_password01.wav ⤶
vo/Streetwar/tunnel/female01/c17\_06\_password02.wav ⤶
vo/Streetwar/tunnel/female01/c17\_06\_password04.wav ⤶
vo/Streetwar/tunnel/female01/c17\_06\_plank01.wav ⤶
vo/Streetwar/tunnel/female01/c17\_06\_plank02.wav ⤶
vo/Streetwar/tunnel/female01/c17\_06\_tunnel\_greet.wav ⤶
vo/Streetwar/tunnel/female01/d3\_c17\_06\_post\_det01.wav ⤶
vo/Streetwar/tunnel/female01/d3\_c17\_06\_post\_det02.wav ⤶
vo/Streetwar/tunnel/female01/d3\_c17\_06\_post\_det04.wav ⤶
vo/Streetwar/tunnel/female01/d3\_c17\_07\_tenant.wav ⤶
vo/Streetwar/tunnel/male01/c17\_06\_det01.wav ⤶
vo/Streetwar/tunnel/male01/c17\_06\_det02.wav ⤶
vo/Streetwar/tunnel/male01/c17\_06\_det03.wav ⤶
vo/Streetwar/tunnel/male01/c17\_06\_det04.wav ⤶
vo/Streetwar/tunnel/male01/c17\_06\_det05.wav ⤶
vo/Streetwar/tunnel/male01/c17\_06\_keepmoving.wav ⤶
vo/Streetwar/tunnel/male01/c17\_06\_notsafe.wav ⤶
vo/Streetwar/tunnel/male01/c17\_06\_password01.wav ⤶
vo/Streetwar/tunnel/male01/c17\_06\_password02.wav ⤶
vo/Streetwar/tunnel/male01/c17\_06\_password03.wav ⤶
vo/Streetwar/tunnel/male01/c17\_06\_password04.wav ⤶
vo/Streetwar/tunnel/male01/c17\_06\_plank01.wav ⤶
vo/Streetwar/tunnel/male01/c17\_06\_plank02.wav ⤶
vo/Streetwar/tunnel/male01/c17\_06\_tunnel\_greet.wav ⤶
vo/Streetwar/tunnel/male01/d3\_c17\_06\_post\_det01.wav ⤶
vo/Streetwar/tunnel/male01/d3\_c17\_06\_post\_det02.wav ⤶
vo/Streetwar/tunnel/male01/d3\_c17\_06\_post\_det04.wav ⤶
vo/Streetwar/tunnel/male01/d3\_c17\_07\_tenant.wav ⤶
vo/trainyard/al\_dadstarted.wav ⤶
vo/trainyard/al\_imalyx.wav ⤶
vo/trainyard/al\_nicetomeet.wav ⤶
vo/trainyard/al\_nicetomeet\_b.wav ⤶
vo/trainyard/al\_nomap.wav ⤶
vo/trainyard/al\_noyoudont.wav ⤶
vo/trainyard/al\_oldadmin.wav ⤶
vo/trainyard/al\_overhere.wav ⤶
vo/trainyard/al\_presume.wav ⤶
vo/trainyard/al\_suspicious.wav ⤶
vo/trainyard/al\_suspicious\_b.wav ⤶
vo/trainyard/al\_thisday.wav ⤶
vo/trainyard/al\_thisday01.wav ⤶
vo/trainyard/al\_thisday02.wav ⤶
vo/trainyard/al\_thisday03.wav ⤶
vo/trainyard/al\_thisday04.wav ⤶
vo/trainyard/al\_thruhere.wav ⤶
vo/trainyard/ba\_backup.wav ⤶
vo/trainyard/ba\_blowcover.wav ⤶
vo/trainyard/ba\_blowcover\_b.wav ⤶
vo/trainyard/ba\_checkpoints.wav ⤶
vo/trainyard/ba\_citadel02.wav ⤶
vo/trainyard/ba\_crowbar01.wav ⤶
vo/trainyard/ba\_crowbar02.wav ⤶
vo/trainyard/ba\_exitnag01.wav ⤶
vo/trainyard/ba\_exitnag02.wav ⤶
vo/trainyard/ba\_exitnag03.wav ⤶
vo/trainyard/ba\_exitnag04.wav ⤶
vo/trainyard/ba\_exitnag05.wav ⤶
vo/trainyard/ba\_exitnag06.wav ⤶
vo/trainyard/ba\_exitnag07.wav ⤶
vo/trainyard/ba\_getin.wav ⤶
vo/trainyard/ba\_getoutfast.wav ⤶
vo/trainyard/ba\_goodluck01.wav ⤶
vo/trainyard/ba\_goodluck02.wav ⤶
vo/trainyard/ba\_goon.wav ⤶
vo/trainyard/ba\_gottago.wav ⤶
vo/trainyard/ba\_heygordon.wav ⤶
vo/trainyard/ba\_inhere01.wav ⤶
vo/trainyard/ba\_lookafterdoc.wav ⤶
vo/trainyard/ba\_lookwho.wav ⤶
vo/trainyard/ba\_meetyoulater01.wav ⤶
vo/trainyard/ba\_move01.wav ⤶
vo/trainyard/ba\_noimgood.wav ⤶
vo/trainyard/ba\_oldcanals.wav ⤶
vo/trainyard/ba\_ownway.wav ⤶
vo/trainyard/ba\_privacy.wav ⤶
vo/trainyard/ba\_rememberme.wav ⤶
vo/trainyard/ba\_sorryscare.wav ⤶
vo/trainyard/ba\_tellme01.wav ⤶
vo/trainyard/ba\_tellme02.wav ⤶
vo/trainyard/ba\_thatbeer01.wav ⤶
vo/trainyard/ba\_thatbeer02.wav ⤶
vo/trainyard/ba\_thinking01.wav ⤶
vo/trainyard/ba\_undercover.wav ⤶
vo/trainyard/ba\_youcomewith.wav ⤶
vo/trainyard/cit\_blocker\_getin.wav ⤶
vo/trainyard/cit\_blocker\_go01.wav ⤶
vo/trainyard/cit\_blocker\_go02.wav ⤶
vo/trainyard/cit\_blocker\_go03.wav ⤶
vo/trainyard/cit\_blocker\_holdem.wav ⤶
vo/trainyard/cit\_blocker\_roof.wav ⤶
vo/trainyard/cit\_breenagain.wav ⤶
vo/trainyard/cit\_cell\_coupon.wav ⤶
vo/trainyard/cit\_drunk.wav ⤶
vo/trainyard/cit\_fence\_onlyones.wav ⤶
vo/trainyard/cit\_fence\_woods.wav ⤶
vo/trainyard/cit\_hall\_psst.wav ⤶
vo/trainyard/cit\_hall\_roof.wav ⤶
vo/trainyard/cit\_lug\_allihave.wav ⤶
vo/trainyard/cit\_lug\_allright.wav ⤶
vo/trainyard/cit\_nerve.wav ⤶
vo/trainyard/cit\_pacing.wav ⤶
vo/trainyard/cit\_raid\_findone.wav ⤶
vo/trainyard/cit\_raid\_reason.wav ⤶
vo/trainyard/cit\_raid\_start.wav ⤶
vo/trainyard/cit\_raid\_use01.wav ⤶
vo/trainyard/cit\_raid\_use02.wav ⤶
vo/trainyard/cit\_tookcase.wav ⤶
vo/trainyard/cit\_tooloud.wav ⤶
vo/trainyard/cit\_train\_endline.wav ⤶
vo/trainyard/cit\_train\_geton.wav ⤶
vo/trainyard/cit\_train\_reloc.wav ⤶
vo/trainyard/cit\_water.wav ⤶
vo/trainyard/cit\_window\_cop.wav ⤶
vo/trainyard/cit\_window\_hope.wav ⤶
vo/trainyard/cit\_window\_look.wav ⤶
vo/trainyard/cit\_window\_stand.wav ⤶
vo/trainyard/cit\_window\_usnext.wav ⤶
vo/trainyard/husb\_allright.wav ⤶
vo/trainyard/husb\_dontworry.wav ⤶
vo/trainyard/husb\_okay.wav ⤶
vo/trainyard/husb\_think.wav ⤶
vo/trainyard/kl\_alyxaround.wav ⤶
vo/trainyard/kl\_intend.wav ⤶
vo/trainyard/kl\_morewarn01.wav ⤶
vo/trainyard/kl\_morewarn02.wav ⤶
vo/trainyard/kl\_morewarn03.wav ⤶
vo/trainyard/kl\_verywell.wav ⤶
vo/trainyard/kl\_whatisit01.wav ⤶
vo/trainyard/kl\_whatisit02.wav ⤶
vo/trainyard/man\_me.wav ⤶
vo/trainyard/man\_waitaminute.wav ⤶
vo/trainyard/man\_whereyoutakingme.wav ⤶
vo/trainyard/wife\_canttake.wav ⤶
vo/trainyard/wife\_end.wav ⤶
vo/trainyard/wife\_please.wav ⤶
vo/trainyard/wife\_whattodo.wav ⤶
vo/trainyard/female01/cit\_bench01.wav ⤶
vo/trainyard/female01/cit\_bench02.wav ⤶
vo/trainyard/female01/cit\_bench03.wav ⤶
vo/trainyard/female01/cit\_bench04.wav ⤶
vo/trainyard/female01/cit\_foodline01.wav ⤶
vo/trainyard/female01/cit\_foodline02.wav ⤶
vo/trainyard/female01/cit\_foodline03.wav ⤶
vo/trainyard/female01/cit\_foodline04.wav ⤶
vo/trainyard/female01/cit\_hit01.wav ⤶
vo/trainyard/female01/cit\_hit02.wav ⤶
vo/trainyard/female01/cit\_hit03.wav ⤶
vo/trainyard/female01/cit\_hit04.wav ⤶
vo/trainyard/female01/cit\_hit05.wav ⤶
vo/trainyard/female01/cit\_pedestrian01.wav ⤶
vo/trainyard/female01/cit\_pedestrian02.wav ⤶
vo/trainyard/female01/cit\_pedestrian03.wav ⤶
vo/trainyard/female01/cit\_pedestrian04.wav ⤶
vo/trainyard/female01/cit\_pedestrian05.wav ⤶
vo/trainyard/female01/cit\_tvbust05.wav ⤶
vo/trainyard/female01/cit\_window\_use01.wav ⤶
vo/trainyard/female01/cit\_window\_use02.wav ⤶
vo/trainyard/female01/cit\_window\_use03.wav ⤶
vo/trainyard/female01/cit\_window\_use04.wav ⤶
vo/trainyard/male01/cit\_bench01.wav ⤶
vo/trainyard/male01/cit\_bench02.wav ⤶
vo/trainyard/male01/cit\_bench03.wav ⤶
vo/trainyard/male01/cit\_bench04.wav ⤶
vo/trainyard/male01/cit\_foodline01.wav ⤶
vo/trainyard/male01/cit\_foodline02.wav ⤶
vo/trainyard/male01/cit\_foodline03.wav ⤶
vo/trainyard/male01/cit\_foodline04.wav ⤶
vo/trainyard/male01/cit\_hit01.wav ⤶
vo/trainyard/male01/cit\_hit02.wav ⤶
vo/trainyard/male01/cit\_hit03.wav ⤶
vo/trainyard/male01/cit\_hit04.wav ⤶
vo/trainyard/male01/cit\_hit05.wav ⤶
vo/trainyard/male01/cit\_pedestrian01.wav ⤶
vo/trainyard/male01/cit\_pedestrian02.wav ⤶
vo/trainyard/male01/cit\_pedestrian03.wav ⤶
vo/trainyard/male01/cit\_pedestrian04.wav ⤶
vo/trainyard/male01/cit\_pedestrian05.wav ⤶
vo/trainyard/male01/cit\_term\_ques02.wav ⤶
vo/trainyard/male01/cit\_tvbust05.wav ⤶
vo/trainyard/male01/cit\_window\_use01.wav ⤶
vo/trainyard/male01/cit\_window\_use02.wav ⤶
vo/trainyard/male01/cit\_window\_use03.wav ⤶
vo/trainyard/male01/cit\_window\_use04.wav ⤶
⤶
### Weapons⤶
⤶
weapons/357\_fire2.wav ⤶
weapons/debris1.wav ⤶
weapons/debris2.wav ⤶
weapons/debris3.wav ⤶
weapons/explode3.wav ⤶
weapons/explode4.wav ⤶
weapons/explode5.wav ⤶
weapons/grenade\_launcher1.wav ⤶
weapons/physgun\_off.wav ⤶
weapons/stinger\_fire1.wav ⤶
weapons/underwater\_explode3.wav ⤶
weapons/underwater\_explode4.wav ⤶
weapons/357/357\_fire2.wav ⤶
weapons/357/357\_fire3.wav ⤶
weapons/357/357\_reload1.wav ⤶
weapons/357/357\_reload3.wav ⤶
weapons/357/357\_reload4.wav ⤶
weapons/357/357\_spin1.wav ⤶
weapons/airboat/airboat\_gun\_energy1.wav ⤶
weapons/airboat/airboat\_gun\_energy2.wav ⤶
weapons/airboat/airboat\_gun\_lastshot1.wav ⤶
weapons/airboat/airboat\_gun\_lastshot2.wav ⤶
weapons/airboat/airboat\_gun\_loop2.wav ⤶
weapons/ar1/ar1\_dist1.wav ⤶
weapons/ar1/ar1\_dist2.wav ⤶
weapons/ar2/ar2\_altfire.wav ⤶
weapons/ar2/ar2\_empty.wav ⤶
weapons/ar2/ar2\_reload.wav ⤶
weapons/ar2/ar2\_reload\_push.wav ⤶
weapons/ar2/ar2\_reload\_rotate.wav ⤶
weapons/ar2/fire1.wav ⤶
weapons/ar2/npc\_ar2\_altfire.wav ⤶
weapons/ar2/npc\_ar2\_reload.wav ⤶
weapons/bugbait/bugbait\_impact1.wav ⤶
weapons/bugbait/bugbait\_impact3.wav ⤶
weapons/bugbait/bugbait\_squeeze1.wav ⤶
weapons/bugbait/bugbait\_squeeze2.wav ⤶
weapons/bugbait/bugbait\_squeeze3.wav ⤶
weapons/cguard/charging.wav ⤶
weapons/crossbow/bolt\_fly4.wav ⤶
weapons/crossbow/bolt\_load1.wav ⤶
weapons/crossbow/bolt\_load2.wav ⤶
weapons/crossbow/bolt\_skewer1.wav ⤶
weapons/crossbow/fire1.wav ⤶
weapons/crossbow/hit1.wav ⤶
weapons/crossbow/hitbod1.wav ⤶
weapons/crossbow/hitbod2.wav ⤶
weapons/crossbow/reload1.wav ⤶
weapons/crowbar/crowbar\_impact1.wav ⤶
weapons/crowbar/crowbar\_impact2.wav ⤶
weapons/flaregun/burn.wav ⤶
weapons/flaregun/fire.wav ⤶
weapons/fx/nearmiss/bulletLtoR03.wav ⤶
weapons/fx/nearmiss/bulletLtoR04.wav ⤶
weapons/fx/nearmiss/bulletLtoR05.wav ⤶
weapons/fx/nearmiss/bulletLtoR06.wav ⤶
weapons/fx/nearmiss/bulletLtoR07.wav ⤶
weapons/fx/nearmiss/bulletLtoR09.wav ⤶
weapons/fx/nearmiss/bulletLtoR10.wav ⤶
weapons/fx/nearmiss/bulletLtoR11.wav ⤶
weapons/fx/nearmiss/bulletLtoR12.wav ⤶
weapons/fx/nearmiss/bulletLtoR13.wav ⤶
weapons/fx/nearmiss/bulletLtoR14.wav ⤶
weapons/fx/rics/ric1.wav ⤶
weapons/fx/rics/ric2.wav ⤶
weapons/fx/rics/ric3.wav ⤶
weapons/fx/rics/ric4.wav ⤶
weapons/fx/rics/ric5.wav ⤶
weapons/fx/tink/shotgun\_shell1.wav ⤶
weapons/fx/tink/shotgun\_shell2.wav ⤶
weapons/fx/tink/shotgun\_shell3.wav ⤶
weapons/gauss/chargeloop.wav ⤶
weapons/gauss/fire1.wav ⤶
weapons/grenade/tick1.wav ⤶
weapons/iceaxe/iceaxe\_swing1.wav ⤶
weapons/Irifle/irifle\_fire2.wav ⤶
weapons/mortar/mortar\_explode1.wav ⤶
weapons/mortar/mortar\_explode2.wav ⤶
weapons/mortar/mortar\_explode3.wav ⤶
weapons/mortar/mortar\_fire1.wav ⤶
weapons/mortar/mortar\_shell\_incomming1.wav ⤶
weapons/physcannon/energy\_bounce1.wav ⤶
weapons/physcannon/energy\_bounce2.wav ⤶
weapons/physcannon/energy\_disintegrate4.wav ⤶
weapons/physcannon/energy\_disintegrate5.wav ⤶
weapons/physcannon/energy\_sing\_explosion2.wav ⤶
weapons/physcannon/energy\_sing\_flyby1.wav ⤶
weapons/physcannon/energy\_sing\_flyby2.wav ⤶
weapons/physcannon/energy\_sing\_loop4.wav ⤶
weapons/physcannon/hold\_loop.wav ⤶
weapons/physcannon/physcannon\_charge.wav ⤶
weapons/physcannon/physcannon\_claws\_close.wav ⤶
weapons/physcannon/physcannon\_claws\_open.wav ⤶
weapons/physcannon/physcannon\_drop.wav ⤶
weapons/physcannon/physcannon\_dryfire.wav ⤶
weapons/physcannon/physcannon\_pickup.wav ⤶
weapons/physcannon/physcannon\_tooheavy.wav ⤶
weapons/physcannon/superphys\_hold\_loop.wav ⤶
weapons/physcannon/superphys\_launch1.wav ⤶
weapons/physcannon/superphys\_launch2.wav ⤶
weapons/physcannon/superphys\_launch3.wav ⤶
weapons/physcannon/superphys\_launch4.wav ⤶
weapons/physcannon/superphys\_small\_zap1.wav ⤶
weapons/physcannon/superphys\_small\_zap2.wav ⤶
weapons/physcannon/superphys\_small\_zap3.wav ⤶
weapons/physcannon/superphys\_small\_zap4.wav ⤶
weapons/pistol/pistol\_empty.wav ⤶
weapons/pistol/pistol\_fire2.wav ⤶
weapons/pistol/pistol\_fire3.wav ⤶
weapons/pistol/pistol\_reload1.wav ⤶
weapons/rpg/rocket1.wav ⤶
weapons/rpg/rocketfire1.wav ⤶
weapons/rpg/shotdown.wav ⤶
weapons/shotgun/shotgun\_cock.wav ⤶
weapons/shotgun/shotgun\_dbl\_fire.wav ⤶
weapons/shotgun/shotgun\_dbl\_fire7.wav ⤶
weapons/shotgun/shotgun\_empty.wav ⤶
weapons/shotgun/shotgun\_fire6.wav ⤶
weapons/shotgun/shotgun\_fire7.wav ⤶
weapons/shotgun/shotgun\_reload1.wav ⤶
weapons/shotgun/shotgun\_reload2.wav ⤶
weapons/shotgun/shotgun\_reload3.wav ⤶
weapons/slam/mine\_mode.wav ⤶
weapons/slam/throw.wav ⤶
weapons/smg1/npc\_smg1\_fire1.wav ⤶
weapons/smg1/smg1\_fire1.wav ⤶
weapons/smg1/smg1\_fireburst1.wav ⤶
weapons/smg1/smg1\_reload.wav ⤶
weapons/smg1/switch\_burst.wav ⤶
weapons/smg1/switch\_single.wav ⤶
weapons/sniper/sniper\_zoomin.wav ⤶
weapons/sniper/sniper\_zoomout.wav ⤶
weapons/stunstick/alyx\_stunner1.wav ⤶
weapons/stunstick/alyx\_stunner2.wav ⤶
weapons/stunstick/spark1.wav ⤶
weapons/stunstick/spark2.wav ⤶
weapons/stunstick/spark3.wav ⤶
weapons/stunstick/stunstick\_fleshhit1.wav ⤶
weapons/stunstick/stunstick\_fleshhit2.wav ⤶
weapons/stunstick/stunstick\_impact1.wav ⤶
weapons/stunstick/stunstick\_impact2.wav ⤶
weapons/stunstick/stunstick\_swing1.wav ⤶
weapons/stunstick/stunstick\_swing2.wav ⤶
weapons/tripwire/ropeshoot.wav ⤶
⤶
### Miscellaneous⤶
⤶
Resource/warning.wav ⤶
beams/beamstart5.wav