Garry's Mod Wiki

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HUD_Element_List#544244

<cat>Dev</cat> This is a list of all the HUD elements that you can block with <page>GM:HUDShouldDraw</page>. These elements are known to work in Garry's Mod. The hook will always be called for those elements unless stated otherwise. Name | Description | -----|------------| | CHudAmmo | Primary ammo counter. | | CHudBattery | The armor meter. This is only called if players armor is above 0. | | CHudChat | The default chat box. Hiding this element will cause players view angles to snap to a random angle when they try to open the chat. | | CHudCrosshair | The default SWEP and HL2 weapon crosshair. | | CHudCloseCaption | Close captions | | CHudDamageIndicator | The damage indicator from Half-Life 2, active only when visible. | | CHudDeathNotice | The death notice panel.<br/><br/>This will not do anything in Garry's Mod because the kill feed is painted in Lua. | | CHudGeiger | Geiger counter from Half-Life 2. Only active when the sound plays. Hiding this stops the sound. | | CHudGMod | The <page>Global.GetHUDPanel</page>. Hiding this will hide anything rendered with <page>GM:HUDPaint</page>, <page>GM:HUDPaintBackground</page> and <page>GM:HUDDrawScoreBoard</page> | | CHudHealth | The health meter. | | CHudHintDisplay | The key hint display? Disabled in Garry's Mod by default | | CHudMenu | The main menu.<br/>Hiding this will cause the player to not be able to open their main menu or console. | | CHudMenu | A generic menu on the left side of the screen with simple 1/2/3/etc key inputs. Typically used in other Source games as map voting, etc. Unused in Garry's Mod. | | CHudMessage | | | CHudPoisonDamageIndicator | The "Neurotoxin Detected" HUD above Health when you get hit by a poison headcrab. | | CHudSecondaryAmmo | Secondary ammo counter ( SMG1 grenades, AR2 energy balls ) | | CHudSquadStatus | Citizen Squad status HUD from Half-Life 2. Only called if citizens follow you. | | CHudTrain | Possibly the controls HUD for controllable func_tracktrain. | | CHudVehicle | Crosshair for jeep and airboat when gun is mounted. | | CHudWeapon | | | CHudWeaponSelection | The weapon selection panel.<br/><br/>Hiding this will also disable capability to switch weapons for the client. | | CHudZoom | Suit zoom from Half-Life 2.<br/><br/>Only called if visible ( +zoom bind ). Hiding this **does not** prevent zooming. | | NetGraph | The netgraph. Only works if **net_graph** convar is above 0 | | CHUDQuickInfo | Health and ammo near crosshair. Only works if **hud_quickinfo** convar is above 0 | | CHudSuitPower | HEV Suit power. | These elements are confirmed to be not working in Garry's Mod. The hook will not be called for these elements. Name | Description | -----|------------| | CTargetID | The text when you aim at a player. Disabled in Garry's Mod because this is painted in Lua; see <page>GM:HUDDrawTargetID</page> instead. | | CHudHistoryResource | HL2 item pickup history. Disabled in Garry's Mod because this is painted in Lua; see <page>GM:HUDItemPickedUp</page> instead.<br/>This is still called when you pick up health/suit power/etc. | | CHudLocator | Jalopy HUD radar/locator from Half-Life 2: Episode 2. | | CHudFlashlight | Flashlight HUD from Half-Life 2: Episode 2. | These elements are unknown whether they work or not in Garry's Mod. Name | Description | -----|------------| | CAchievementNotificationPanel | | | CHudAnimationInfo | | | CHUDAutoAim | | | CHudBonusProgress | | | CHudCapturePanel | | | CHudCommentary | Developer commentary panel as seen in Half-Life 2 and other Source Engine games. | | CHudControlPointIcons | | | CHudCredits | Half-Life 2 credits overlay panel from the end of the game. This does work in Garry's Mod but will not be called with GM:HUDShouldDraw | | CHudVguiScreenCursor | | | CHudVoiceSelfStatus | | | CHudVoiceStatus | | | CHudVote | | | CMapOverview | | | CPDumpPanel | | | CReplayReminderPanel | | | CTeamPlayHud | | | CHudFilmDemo | | | CHudGameMessage | | | CHudHDRDemo | | | CHudHintKeyDisplay | | | CHudPosture | |