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IMaterial:GetFloat#549197

<function name="GetFloat" parent="IMaterial" type="classfunc"> <description>Returns the specified material value as a float, or nil if the value is not set.</description> <realm>Shared</realm>⤶ <realm>Shared and Menu</realm>⤶ <args> <arg name="materialFloat" type="string">The name of the material value.</arg> </args> <rets> <ret name="" type="number">float</ret> </rets> </function>