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IMaterial:Recompute#515925

<function name="Recompute" parent="IMaterial" type="classfunc"> <description> Recomputes the material's snapshot. This needs to be called if you have changed variables on your material and it isn't changing. Be careful though - this function is slow - so try to call it only when needed! </description> <realm>Shared</realm> <file_name>src/garrysmod/Objects/lua_material.cpp</file_name>⤶ <file_line>517</file_line>⤶ </function>