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IMaterial:SetString#549212

<function name="SetString" parent="IMaterial" type="classfunc"> <description>Sets the specified material value to the specified string, does nothing on a type mismatch.</description> <realm>Shared</realm>⤶ <realm>Shared and Menu</realm>⤶ <args> <arg name="materialString" type="string">The name of the material string.</arg> <arg name="string" type="string">The new string.</arg> </args> </function>