Revision Difference
NPC:MarkEnemyAsEluded#510501
<function name="MarkEnemyAsEluded" parent="NPC" type="classfunc">⤶
	<description>Causes the NPC to temporarily forget the current enemy and switch on to a better one.</description>⤶
	<realm>Server</realm>⤶
</function>⤶
⤶
 Garry's Mod
			Garry's Mod 
		 Rust
			Rust 
		 Steamworks
			Steamworks 
		 Wiki Help
			Wiki Help