Revision Difference
NPC:SentenceStop#510493
<function name="SentenceStop" parent="NPC" type="classfunc">⤶
<description>⤶
Stops any sounds (speech) the NPC is currently palying.⤶
⤶
Equivalent to &lt;pre class="inline"&gt;Entity:EmitSound( "AI_BaseNPC.SentenceStop" )&lt;/pre&gt;⤶
</description>⤶
<realm>Server</realm>⤶
</function>⤶
⤶