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NPC:SentenceStop#567675

<function name="SentenceStop" parent="NPC" type="classfunc"> <description> Stops any sounds (speech) the NPC is currently palying. Stops any sounds (speech) the NPC is currently playing. Equivalent to `Entity:EmitSound( "AI_BaseNPC.SentenceStop" )` </description> <realm>Server</realm> </function>