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NPC:UseActBusyBehavior#551949

<function name="UseActBusyBehavior" parent="NPC" type="classfunc"> <description>Only usable on "ai" base entities.</description>⤶ <description>⤶ <note>This function only works on `ai` type [SENTs](Scripted_Entities).</note>⤶ </description>⤶ <realm>Server</realm> <rets> <ret name="" type="boolean">If we succeeded setting the behavior.</ret> </rets> </function>