Revision Difference
NPC:UseActBusyBehavior#551949
<function name="UseActBusyBehavior" parent="NPC" type="classfunc">
<description>Only usable on "ai" base entities.</description>⤶
<description>⤶
<note>This function only works on `ai` type [SENTs](Scripted_Entities).</note>⤶
</description>⤶
<realm>Server</realm>
<rets>
<ret name="" type="boolean">If we succeeded setting the behavior.</ret>
</rets>
</function>