Revision Difference
PhysObj:SetMass#568257
<function name="SetMass" parent="PhysObj" type="classfunc">
<description>Sets the mass of the physics object.
<warning>This resets <page>PhysObj:SetBuoyancyRatio</page> (Recalculated based materials' and the physics objects' densities, latter of which is dependent on mass).
If you used a custom ratio, you will have to re-set it again after `SetMass`.
</warning>
</description>
<realm>Shared</realm>
<args>
<arg name="mass" type="number">The mass in kilograms, in range `[0, 50000]`</arg>
<arg name="mass" type="number">The mass in kilograms, in range `[0.1, 50000]`</arg>
</args>
</function>
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