Revision Difference
Player:GetViewEntity#568085
<function name="GetViewEntity" parent="Player" type="classfunc">
<description>Returns the entity the player is using to see from (such as the player itself, the camera, or another entity).
<note>This function will return a [NULL Entity] until <page>Player:SetViewEntity</page> has been used</note></description>⤶
⤶
<note>This function will return a [NULL Entity] until <page>Player:SetViewEntity</page> has been used.⤶
⤶
It will also not return the currently spectated entity. See <page>Player:GetObserverTarget</page>.</note>⤶
</description>⤶
<realm>Shared</realm>
<rets>
<ret name="" type="Entity">The entity the player is using to see from</ret>
</rets>
</function>
<example>
<description>Will print what entity the first player uses to look through.</description>
<code>print( Entity( 1 ):GetViewEntity() )</code>
<output>Player [1][ExamplePlayer]</output>
</example>
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