Revision Difference
Player:KeyDownLast#527830
<function name="KeyDownLast" parent="Player" type="classfunc">
<description>Gets whether a key was down one tick ago.</description>
<realm>Shared</realm>
<args>
<arg name="key" type="number">The key, see <page>Enums/IN</page></arg>
</args>
<rets>
<ret name="" type="boolean">Is key down</ret>⤶
<ret name="" type="boolean">Is key down ?</ret>⤶
</rets>
</function>
<example>
<description>Prints whenever the first player stopped pressing W last tick</description>
<description>Prints whenever the first player stopped pressing <key>+FORWARD</key> key (<key>W</key> on QWERTY keyboards) last tick</description>
<code>
hook.Add( "Tick", "CheckPlayer1Forward", function()
if !Entity( 1 ):KeyDown( IN_FORWARD ) and Entity( 1 ):KeyDownLast( IN_FORWARD ) then
print( "Player1 is no longer holding W!" )
end
end )
</code>
⤶
</example></example>