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ProjectedTexture:SetNoCull#567692

<function name="SetNoCull" parent="ProjectedTexture" type="classfunc"> <description> Allows disabling of projected texture view-frustum culling for cases where said culling creates unwanted side effects. Disabling culling will have a negative effect on performance. ⤶ Culling makes projected textures off screen to stop rendering/updating.⤶ </description> <added>2024.10.09</added> <realm>Client</realm> <args> <arg name="enable" type="boolean">`false` to enable culling (default), `true` to disable.</arg> </args> </function>