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SANDBOX:SpawnmenuIconMenuOpen#567561

<function name="SpawnmenuIconMenuOpen" parent="SANDBOX" type="hook"> <file line="32">gamemodes/sandbox/gamemode/spawnmenu/creationmenu/content/contenticon.lua</file>⤶ <description>Called when the player opens a context menu by right clicking one of the spawnmenu icons. Either <page>ContentIcon</page> or <page>SpawnIcon</page>. This hook can be used to add new custom menu options to the context menu. </description> <added>2025.03.18</added> <realm>Client</realm> <args> <arg name="menu" type="Panel">The <page>DMenu</page> to add options to.</arg> <arg name="icon" type="Panel">The <page>ContentIcon</page> or <page>SpawnIcon</page> that was right clicked. It will be a `SpawnIcon` for `model` content type, and a `ContentIcon` for all others.</arg> <arg name="contentType" type="string">The content type, such as: * `weapon` * `entity` * `vehicle` * `npc` * `model` * `tool` * `postprocess` Addon related icons may have different types. </arg> </args> </function> <example> <description>Adds a "copy name" option to NPC spawn icons.</description> <code> hook.Add( "SpawnmenuIconMenuOpen", "SM_CopyNPCName", function( menu, icon, contentType ) if ( contentType != "npc" ) then return end menu:AddOption( "Copy Name", function() SetClipboardText( language.GetPhrase( icon.m_NiceName ) ) end ):SetIcon( "icon16/page_copy.png" ) end) </code> </example>