Revision Difference
Structures/Undo#528386
<cat>struct</cat>
<structure>
<description>Table structure used by <page>undo.Do_Undo</page> and <page>GM:CanUndo</page>.</description>
<realm>Server</realm>
<fields>
<item name="Owner" type="Player">The player responsible who owns the undo</item>
<item name="Name" type="string">The name of the text to report to the player</item>
<item name="Entities" type="table">A table of entities to be removed by the undo</item>
<item name="Functions" type="table">A table of {function_to_call, func_arg2, func_arg3}</item>
<item name="CustomUndoText" type="string">A custom undo text to show the client</item>
<item name="NiceName" type="string">(Next update)A "nice" name of the undo, which will be used for the UI</item>
<item name="NiceName" type="string">A "nice" name of the undo, which will be used for the UI</item>
</fields>
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</structure>⤶
</structure>⤶