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Structures/VehicleParamsSteering#516966

<cat>struct</cat> {{Structure⤶ |Description=The structure used by <page>VehicleParams</page>.|Fields={{StructureField|number|boostSteeringRateFactor}}{{StructureField|number|boostSteeringRestRateFactor}}{{StructureField|number|brakeSteeringRateFactor}}{{StructureField|number|degreesBoost|The maximum angle at which the vehicle can turn while boosting}}{{StructureField|number|degreesFast|The maximum angle at which the vehicle can turn while moving at max speed and not boosting}}{{StructureField|number|degreesSlow|The maximum angle at which the vehicle can turn while moving slowest}}{{StructureField|boolean|dustCloud|Disabled in Garry's Mod. In Half-Life 2: Episode 2 this dictates whether the vehicle should leave wheel dust effects when driving around}}{{StructureField|boolean|isSkidAllowed|Whether the vehicle is allowed to skid/drift}}{{StructureField|number|powerSlideAccel|In Hammer Units}}{{StructureField|number|speedFast}}{{StructureField|number|speedSlow}}{{StructureField|number|steeringExponent}}{{StructureField|number|steeringRateFast}}{{StructureField|number|steeringRateSlow}}{{StructureField|number|steeringRestRateFast}}{{StructureField|number|steeringRestRateSlow}}{{StructureField|number|throttleSteeringRestRateFactor}}{{StructureField|number|turnThrottleReduceFast}}{{StructureField|number|turnThrottleReduceSlow}}⤶ <structure>⤶ <description>The structure used by <page>VehicleParams</page>.</description>⤶ <fields>{{StructureField|number|boostSteeringRateFactor</fields>⤶ ⤶ </structure>⤶ ⤶ {{StructureField|number|boostSteeringRestRateFactor}}{{StructureField|number|brakeSteeringRateFactor}}{{StructureField|number|degreesBoost|The maximum angle at which the vehicle can turn while boosting}}{{StructureField|number|degreesFast|The maximum angle at which the vehicle can turn while moving at max speed and not boosting}}{{StructureField|number|degreesSlow|The maximum angle at which the vehicle can turn while moving slowest}}{{StructureField|boolean|dustCloud|Disabled in Garry's Mod. In Half-Life 2: Episode 2 this dictates whether the vehicle should leave wheel dust effects when driving around}}{{StructureField|boolean|isSkidAllowed|Whether the vehicle is allowed to skid/drift}}{{StructureField|number|powerSlideAccel|In Hammer Units}}{{StructureField|number|speedFast}}{{StructureField|number|speedSlow}}{{StructureField|number|steeringExponent}}{{StructureField|number|steeringRateFast}}{{StructureField|number|steeringRateSlow}}{{StructureField|number|steeringRestRateFast}}{{StructureField|number|steeringRestRateSlow}}{{StructureField|number|throttleSteeringRestRateFactor}}{{StructureField|number|turnThrottleReduceFast}}{{StructureField|number|turnThrottleReduceSlow}}⤶ }}