Revision Difference
Vehicle:GetVehicleClass#552074
<function name="GetVehicleClass" parent="Vehicle" type="classfunc">
<description>Returns the vehicle class name. This is only useful for Sandbox spawned vehicles or any vehicle that properly sets the vehicle class with <page>Vehicle:SetVehicleClass</page>.</description>
<realm>Shared</realm>
<file line="579-L583">lua/includes/extensions/entity.lua</file>
<file line="610-L614">lua/includes/extensions/entity.lua</file>
<rets>
<ret name="" type="string">The class name of the vehicle.</ret>
</rets>
</function>
<example>
<description>Prints the spawn menu name of the vehicle the player is currently in.</description>
<code>
local c = Entity(1):GetVehicle():GetVehicleClass()
if ( !list.Get( "Vehicles" )[ c ] ) then return end
local t = list.Get( "Vehicles" )[ c ]
print( t.Name )
</code>
</example>