Revision Difference
Vehicle:GetVehicleClass#564782
<function name="GetVehicleClass" parent="Vehicle" type="classfunc">
	<description>Returns the vehicle class name. This is only useful for Sandbox spawned vehicles or any vehicle that properly sets the vehicle class with <page>Vehicle:SetVehicleClass</page>.</description>
	<realm>Shared</realm>
	<file line="659-L663">lua/includes/extensions/entity.lua</file>
	<file line="684-L688">lua/includes/extensions/entity.lua</file>
	<rets>
		<ret name="" type="string">The class name of the vehicle.</ret>
	</rets>
</function>
<example>
	<description>Prints the spawn menu name of the vehicle the player is currently in.</description>
	<code>
local c = Entity(1):GetVehicle():GetVehicleClass()
if ( !list.Get( "Vehicles" )[ c ] ) then return end
local t = list.Get( "Vehicles" )[ c ]
print( t.Name )
	</code>
</example>
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