Revision Difference
WEAPON:OnRestore#552933
<function name="OnRestore" parent="WEAPON" type="hook">
<ishook>yes</ishook>⤶
<description>
Called when the weapon entity is reloaded from a Source Engine save (not the Sandbox saves or dupes) or on a changelevel (for example Half-Life 2 campaign level transitions).
For the <page>duplicator</page> callbacks, see <page>ENTITY:OnDuplicated</page>.
See also <page>saverestore</page> for relevant functions.
</description>
<realm>Shared</realm>
<predicted>No</predicted>⤶
</function>