Revision Difference
achievements.GetName#567718
<function name="GetName" parent="achievements" type="libraryfunc">
<description>Retrieves name of given achievement.</description>
<description>Retrieves the name of the given achievement.</description>
<realm>Client and Menu</realm>
<args>
<arg name="achievementID" type="number">The ID of achievement to retrieve name of. Note: IDs start from 0, not 1.</arg>
<arg name="achievementID" type="number">The ID of the achievement.</arg>
</args>
<rets>
<ret name="" type="string">Name of an achievement.</ret>
<ret name="" type="string">The name.</ret>
</rets>
</function>
<example>
<description>Will print all achievement names into console.</description>
<description>Prints the name of every achievement into the console.</description>
<code>
for i = 0, achievements.Count() - 1 do
for i = 1, achievements.Count() - 1 do
print( achievements.GetName( i ) )
end
</code>
<output>Prints all achievement names into console.</output>⤶
⤶
</example> <output>⤶
```⤶
Play Singleplayer⤶
Play Multiplayer⤶
Startup Millenium⤶
Secret Phrase⤶
Addict⤶
Map Loader⤶
Play Around⤶
War Zone⤶
Friendly⤶
Yes, I am the real garry!⤶
Marathon⤶
One Day⤶
One Week⤶
One Month⤶
Half Marathon⤶
Innocent Bystander⤶
Bad Friend⤶
Ball Eater⤶
Creator⤶
Popper⤶
Destroyer⤶
Menu User⤶
Bad Coder⤶
Procreator⤶
Dollhouse⤶
10 Thumbs⤶
100 Thumbs⤶
1000 Thumbs⤶
Mega Upload⤶
```⤶
</output⤶
</example>
Garry's Mod
Rust
Steamworks
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