Revision Difference
cam.End3D#550119
<function name="End3D" parent="cam" type="libraryfunc">
<description>
Switches the renderer back to the previous drawing mode from a 3D context.
⤶
<bug issue="1091">This will crash the game if there is no context to end.</bug>⤶
</description>
<realm>Client</realm>
</function>