Revision Difference
cam.End#514082
<function name="End" parent="cam" type="libraryfunc">⤶
<description>⤶
Switches the renderer back to the previous drawing mode from a 3D context.⤶
⤶
This function is an alias of <page>cam.End3D</page>.⤶
⤶
<bug issue="1091">This will crash the game if there is no context to end.</bug>⤶
</description>⤶
<realm>Client</realm>⤶
</function>⤶
⤶