Revision Difference
cam.GetProjectionMatrix#567963
<function name="GetProjectionMatrix" parent="cam" type="libraryfunc">
<description>Returns a copy of the projection matrix. Also see <page>cam.GetViewMatrix</page>.
Will returns Identity matrix in 2D Render context. In this case use <page>cam.Start3D</page>. See <page text="Render Hook Order">Render_Order</page>.
</description>
<added>2026.06.03</added>⤶
<realm>Client</realm>
<rets>
<ret name="" type="VMatrix">The currently active matrix.</ret>
</rets>
</function>
Garry's Mod
Rust
Steamworks
Wiki Help