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cam.PopModelMatrix#567707

<function name="PopModelMatrix" parent="cam" type="libraryfunc"> <description>Pops the current active rendering matrix from the stack and reinstates the previous one.</description> <description>Removes the currently active model matrix (pushed previously with <page>cam.PushModelMatrix</page>) from the stack and reinstates the previous one.</description> <realm>Client</realm> </function>