Revision Difference
constraint.NoCollide#546984
<function name="NoCollide" parent="constraint" type="libraryfunc">
	<description>
Creates an no-collide "constraint". Disables collision between two entities.
<note>Does not work with players.</note>
	</description>
	<realm>Server</realm>
	<file line="917">lua/includes/modules/constraint.lua</file>
	<file line="904-L946">lua/includes/modules/constraint.lua</file>
	<args>
		<arg name="Ent1" type="Entity">First entity.</arg>
		<arg name="Ent2" type="Entity">Second entity.</arg>
		<arg name="Bone1" type="number">Bone of first entity (0 for non-ragdolls).</arg>
		<arg name="Bone2" type="number">Bone of second entity (0 for non-ragdolls).</arg>
	</args>
	<rets>
		<ret name="" type="Entity">Constraint. Will return false if the constraint could not be created.</ret>
	</rets>
</function>
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