Revision Difference
constraint.Winch#544129
<function name="Winch" parent="constraint" type="libraryfunc">
	<description>Creates a Winch constraint.</description>
	<realm>Server</realm>
	<file line="1253">lua/includes/modules/constraint.lua</file>
	<args>
		<arg name="pl" type="Player">The player that will be used to call <page>numpad.OnDown</page> and <page>numpad.OnUp</page>.</arg>
		<arg name="Ent1" type="Entity">First entity.</arg>
		<arg name="Ent2" type="Entity">Second entity.</arg>
		<arg name="Bone1" type="number">Bone of first entity (0 for non-ragdolls),</arg>
		<arg name="Bone2" type="number">Bone of second entity (0 for non-ragdolls).</arg>
		<arg name="LPos1" type="Vector"></arg>
		<arg name="LPos2" type="Vector"></arg>
		<arg name="width" type="number">The width of the rope.</arg>
		<arg name="fwd_bind" type="number">The key binding for "forward", corresponding to an <page>Enums/KEY</page></arg>
		<arg name="bwd_bind" type="number">The key binding for "backwards", corresponding to an <page>Enums/KEY</page></arg>
		<arg name="fwd_speed" type="number">Forward speed.</arg>
		<arg name="bwd_speed" type="number">Backwards speed.</arg>
		<arg name="material" type="string">The material of the rope.</arg>
		<arg name="toggle" type="boolean">Whether the winch should be on toggle.</arg>
		<arg name="color" type="table">The color of the rope. See <page>Global.Color</page>.</arg>⤶
	</args>
	<rets>
		<ret name="" type="Entity">Constraint. Can return nil. Will return false if the constraint could not be created.</ret>
		<ret name="" type="Entity">rope. Will return nil if the constraint could not be created.</ret>
		<ret name="" type="Entity">controller. Can return nil.</ret>
	</rets>
</function>
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