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draw.NoTexture#524607

<function name="NoTexture" parent="draw" type="libraryfunc"> <description> Sets drawing texture to a default white texture (vgui/white) via <page>surface.SetMaterial</page>. Useful for resetting the drawing texture. <rendercontext hook="false" type="2D"/>⤶ <rendercontext hook="false" type="2D"></rendercontext>⤶ </description> <realm>Client and Menu</realm> <file line="302-L304">lua/includes/modules/draw.lua</file> </function>