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game.GetWorld#566001
<function name="GetWorld" parent="game" type="libraryfunc">
<description>Returns the worldspawn entity.</description>
<realm>Shared</realm>
<rets>
<ret name="" type="Entity">The world</ret>⤶
<ret name="" type="Entity">The world.</ret>⤶
</rets>
</function>
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