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language.GetPhrase#568264

<function name="GetPhrase" parent="language" type="libraryfunc"> <description>Retrieves the translated version of inputted string. Useful for concentrating multiple translated strings.</description> <description>Retrieves the translated version of inputted string. Useful for joining multiple translated strings into one.</description> <realm>Client and Menu</realm> <args> <arg name="phrase" type="string">The phrase to translate</arg>⤶ <arg name="phrase" type="string">The phrase to translate.⤶ ⤶ If it starts with a `#` symbol, this function automatically skips it, but it is not necessary to include it.</arg>⤶ </args> <rets> <ret name="" type="string">The translated phrase, or the input string if no translation was found. There is a limit of 4000 bytes for the returned string.</ret> </rets> </function> <example> <description>An example on usage of this function.</description> <code>print( "Our phrase is: " .. language.GetPhrase( "limit_physgun" ) )</code> <output>Our phrase is: Limited Physgun.</output> </example>