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list.Add#529293

<function name="Add" parent="list" type="libraryfunc"> <description>Adds an item to a named list</description> <realm>Shared and Menu</realm> <file line="57-L62">lua/includes/modules/list.lua</file>⤶ <args> <arg name="identifier" type="string">The list identifier</arg> <arg name="item" type="any">The item to add to the list</arg> </args> <rets> <ret type="number">The index at which the item was added.</ret> </rets> </function> <example> <description>From weapons/gmod_tool/stools/paint.lua</description> <code> list.Add( "PaintMaterials", "Eye" ) list.Add( "PaintMaterials", "Smile" ) list.Add( "PaintMaterials", "Light" ) </code> </example>