Revision Difference
math.calcBSplineN#511586
<function name="calcBSplineN" parent="math" type="libraryfunc">⤶
<description>⤶
<internal>Use <page>math.BSplinePoint</page> instead.</internal>⤶
⤶
Basic code for Bezier-Spline algorithm, helper function for <page>math.BSplinePoint</page>.⤶
</description>⤶
<realm>Shared and Menu</realm>⤶
<file line="96-L136">lua/includes/extensions/math.lua</file>⤶
<args>⤶
<arg name="i" type="number"></arg>⤶
<arg name="k" type="number"><bug pull="1477">Sending in a value &amp;lt; 1 will result in an infinite loop.</bug></arg>⤶
<arg name="t" type="number"></arg>⤶
<arg name="tinc" type="number"></arg>⤶
</args>⤶
<rets>⤶
<ret name="" type="number"></ret>⤶
</rets>⤶
</function>⤶
⤶