Revision Difference
mesh.TangentT#562144
<function name="TangentT" parent="mesh" type="libraryfunc">
<description>
Sets the "T" tangent to be used.
Sets the `T` tangent to be used.
⤶
Tangents and binormals are using in bumpmap rendering.⤶
⤶
See also <page>mesh.TangentS</page> and <page>mesh.Begin</page>.⤶
</description>
<realm>Client</realm>
<args>
<arg name="tTanger" type="Vector">The T tangent.</arg>
<arg name="tangentT" type="Vector">The T tangent.</arg>
</args>⤶
<args name="Direct numbers input (Next Update)">⤶
<arg name="x" type="number">The X part of the vertex' tangent T.</arg>⤶
<arg name="y" type="number">The Y part of the vertex' tangent T.</arg>⤶
<arg name="z" type="number">The Z part of the vertex' tangent T.</arg>⤶
</args>
</function>