Garry's Mod Wiki

Revision Difference

mesh.TangentT#562144

<function name="TangentT" parent="mesh" type="libraryfunc"> <description> Sets the "T" tangent to be used. Sets the `T` tangent to be used. ⤶ Tangents and binormals are using in bumpmap rendering.⤶ ⤶ See also <page>mesh.TangentS</page> and <page>mesh.Begin</page>.⤶ </description> <realm>Client</realm> <args> <arg name="tTanger" type="Vector">The T tangent.</arg> <arg name="tangentT" type="Vector">The T tangent.</arg> </args>⤶ <args name="Direct numbers input (Next Update)">⤶ <arg name="x" type="number">The X part of the vertex' tangent T.</arg>⤶ <arg name="y" type="number">The Y part of the vertex' tangent T.</arg>⤶ <arg name="z" type="number">The Z part of the vertex' tangent T.</arg>⤶ </args> </function>