Revision Difference
motionsensor.ProcessPositionTable#553438
<function name="ProcessPositionTable" parent="motionsensor" type="libraryfunc">
	<description></description>⤶
	<description><internal></internal> Used internally by <page>motionsensor.BuildSkeleton</page>. See <page>Using The Kinect</page> and <page>Kinect developing</page>.</description>⤶
	<realm>Shared</realm>
	<file line="195-L216">lua/includes/extensions/motionsensor.lua</file>
	<args>
		<arg name="translator" type="table"></arg>
		<arg name="sensor" type="table"></arg>
	</args>
	<rets>
		<ret name="" type="Vector">Pos. if !translator.PositionTable then return - {}</ret>⤶
		<ret name="" type="table">Positions. if `!translator.PositionTable` then return - `{}`</ret>⤶
	</rets>
</function>
			Garry's Mod 
		
			Rust 
		
			Steamworks 
		
			Wiki Help