Revision Difference
physenv.SetTimeScale#568013
<function name="SetTimeScale" parent="physenv" type="libraryfunc">⤶
<description>⤶
Sets the time scale of the physics simulation.⤶
⤶
This will affect serverside-only physics if called on server, and clientside-only physics if used on the client.⤶
⤶
See <page>game.SetTimeScale</page> for a function that also affects all game logic.⤶
⤶
The true timescale will be `phys_timescale` (`cl_phys_timescale` on client) multiplied by <page>physenv.GetTimeScale</page>.⤶
</description>⤶
<added>2026.05.05</added>⤶
<realm>Shared</realm>⤶
<args>⤶
<arg name="timeScale" type="number">The new timescale, minimum value is 0.001 and maximum is 5.</arg>⤶
</args>⤶
</function>⤶
⤶
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