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presets.Add#552008

<function name="Add" parent="presets" type="libraryfunc"> <description>Adds preset to a preset group.</description> <realm>Client</realm> <file line="33-L46">lua/includes/modules/presets.lua</file>⤶ <args> <arg name="groupname" type="string">The preset group name, usually it's tool class name.</arg> <arg name="name" type="string">Preset name, must be unique.</arg> <arg name="values" type="table">A table of preset console commands.</arg> </args> </function> <example> <description>A simple faceposer preset.</description> <code> presets.Add( "face", "Open Eyes", { faceposer_flex0 = "1", faceposer_flex1 = "1", faceposer_flex2 = "0", faceposer_flex3 = "0", faceposer_flex4 = "0", faceposer_flex5 = "0", faceposer_flex6 = "0", faceposer_flex7 = "0", faceposer_flex8 = "0", faceposer_flex9 = "0" } ) </code> </example>