Revision Difference
properties.GetHovered#528315
<function name="GetHovered" parent="properties" type="libraryfunc">
<description>Returns an entity player is hovering over with his cursor.</description>
<realm>Client</realm>
<file line="120-L154">lua/includes/modules/properties.lua</file>⤶
<args>
<arg name="pos" type="Vector">Eye position of local player, <page>Entity:EyePos</page></arg>
<arg name="aimVec" type="Vector">Aim vector of local player, <page>Player:GetAimVector</page></arg>
</args>
<rets>
<ret name="" type="Entity">The hovered entity</ret>
</rets>
</function>