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render.ComputeLighting#568060

<function name="ComputeLighting" parent="render" type="libraryfunc"> <description>Calculates the light color of a certain surface.</description>⤶ <description>Calculates the light color of a certain surface.⤶ See also <page>render.ComputeDynamicLighting</page>.</description>⤶ <realm>Client</realm> <args> <arg name="position" type="Vector">The position of the surface to get the light from.</arg> <arg name="normal" type="Vector">The normal of the surface to get the light from.</arg> </args> <rets> <ret name="" type="Vector">A vector representing the light at that point.</ret> </rets> </function>