Revision Difference
render.GetBloomTex0#560425
<function name="GetBloomTex0" parent="render" type="libraryfunc">
<realm>Client</realm>
<description>Returns the first render target texture that is used internally for the Bloom post processing effect.</description>⤶
<rets>
<ret name="" type="ITexture">The bloom texture</ret>⤶
<ret name="" type="ITexture">The render target texture named `s_pBloomTex0`.</ret>⤶
</rets>
</function>