Revision Difference
render.GetFogMode#567709
<function name="GetFogMode" parent="render" type="libraryfunc">
<description>Returns the fog mode. In 2D post-processing hooks, the value **MATERIAL_FOG_NONE** will be returned, starting from <page>GM:PreDrawEffects</page>.</description>⤶
<description>⤶
Returns the current fog mode.⤶
</description>⤶
<realm>Client</realm>
<rets>
<ret name="" type="number">Fog mode, see <page>Enums/MATERIAL_FOG</page>.</ret>⤶
<ret name="" type="number">⤶
Fog mode, see <page>Enums/MATERIAL_FOG</page>.⤶
⤶
In 2D post-processing hooks, starting with <page>GM:PreDrawEffects</page>, this will always return <page text="MATERIAL_FOG_NONE">Enums/MATERIAL_FOG#MATERIAL_FOG_NONE</page>⤶
</ret>⤶
</rets>
</function>
Garry's Mod
Rust
Steamworks
Wiki Help