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render.GetMoBlurTex0#560423

<function name="GetMoBlurTex0" parent="render" type="libraryfunc"> <realm>Client</realm> <description>Returns the first render target texture that is used internally for Motion Blur and Frame Blend post processing effects.</description>⤶ <rets> <ret name="" type="ITexture"></ret>⤶ <ret name="" type="ITexture">The render target named `s_pMoBlurTex0`.</ret>⤶ </rets> </function>