Revision Difference
render.GetMoBlurTex0#560423
<function name="GetMoBlurTex0" parent="render" type="libraryfunc">
<realm>Client</realm>
<description>Returns the first render target texture that is used internally for Motion Blur and Frame Blend post processing effects.</description>⤶
<rets>
<ret name="" type="ITexture"></ret>⤶
<ret name="" type="ITexture">The render target named `s_pMoBlurTex0`.</ret>⤶
</rets>
</function>