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render.SetRenderTarget#513029

<function name="SetRenderTarget" parent="render" type="libraryfunc">⤶ <description>Sets the render target to the specified rt.</description>⤶ <realm>Client</realm>⤶ <args>⤶ <arg name="texture" type="ITexture">The new render target to be used.</arg>⤶ </args>⤶ </function>⤶ ⤶