Revision Difference
render.SetRenderTarget#513029
<function name="SetRenderTarget" parent="render" type="libraryfunc">⤶
<description>Sets the render target to the specified rt.</description>⤶
<realm>Client</realm>⤶
<args>⤶
<arg name="texture" type="ITexture">The new render target to be used.</arg>⤶
</args>⤶
</function>⤶
⤶