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render.SupportsHDR#548441

<function name="SupportsHDR" parent="render" type="libraryfunc"> <description>Returns whether the player's hardware supports HDR. (High Dynamic Range) HDR can still be disabled by the `mat_hdr_level` console variable or just not be supported by the map.</description> <realm>Client</realm>⤶ <realm>Client and Menu</realm>⤶ <rets> <ret name="" type="boolean">`true` if the player's hardware supports HDR.</ret> </rets> </function>