Revision Difference
render.WorldMaterialOverride#547597
<function name="WorldMaterialOverride" parent="render" type="libraryfunc">⤶
<description>This function overrides all map materials for one frame.</description>⤶
<realm>Client</realm>⤶
<args>⤶
<arg name="mat" type="IMaterial" default="nil"></arg>⤶
</args>⤶
</function>