Revision Difference
team.SetClass#511796
<function name="SetClass" parent="team" type="libraryfunc">⤶
<description>Sets valid classes for use by a team. Classes can be created using <page>player_manager.RegisterClass</page></description>⤶
<realm>Shared</realm>⤶
<args>⤶
<arg name="index" type="number">Index of the team</arg>⤶
<arg name="classes" type="any">A class ID or table of class IDs</arg>⤶
</args>⤶
</function>⤶
⤶
<example>⤶
<description>Allows TEAM_RED to access the "Soldier" class</description>⤶
<code>team.SetClass( TEAM_RED, {"Soldier"} )</code>⤶
⤶
</example>