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timer.Start#568043

<function name="Start" parent="timer" type="libraryfunc"> <description> Restarts the given timer. ⤶ <note>Timers use <page>Global.CurTime</page> for timing.</note>⤶ <warning>Timers won't advance while the client is timing out from the server.</warning>⤶ ⤶ <warning>Timers won't advance while the client is timing out from the server.</warning>⤶ </description> <realm>Shared and Menu</realm> <args> <arg name="identifier" type="any">Identifier of the timer.</arg> </args> <rets>⤶ <ret name="" type="boolean">true if the timer exists, false if it doesn't.</ret>⤶ </rets>⤶ </function>