Revision Difference
util.IsValidPhysicsObject#547021
<function name="IsValidPhysicsObject" parent="util" type="libraryfunc">
<description>Checks if given numbered physics object of given entity is valid or not. Most useful for ragdolls.</description>
<realm>Shared and Menu</realm>
<file line="13">lua/includes/extensions/util.lua</file>
<file line="9-L30">lua/includes/extensions/util.lua</file>
<args>
<arg name="ent" type="Entity">The entity</arg>
<arg name="physobj" type="number">Number of the physics object to test</arg>
</args>
<rets>
<ret name="" type="boolean">true is valid, false otherwise</ret>
</rets>
</function>