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util.RemoveDecalsAt#568529

<function name="RemoveDecalsAt" parent="util" type="libraryfunc"> <description> Removes world decals at given position, in given radius. Does not remove decals on models! ⤶ If you are looking to remove decals from a model, see <page>Entity:RemoveAllDecals</page>.⤶ </description> <realm>Client</realm> <added>2025.02.06</added> <args> <arg name="pos" type="Vector">The position at which to remove decals.</arg> <arg name="distance" type="number">Radius of the sphere to remove decals in.</arg> <arg name="limit" type="number" default="0">If set to above 0, only remove this many decals.</arg> <arg name="permanent" type="boolean" default="false">Whether to remove map-spawned decals (`true`), or only gameplay-spawned decals such as bullet holes or anything placed by <page>util.Decal</page> and similar(`false`)</arg> </args> <rets> <ret name="removed" type="number">How many decals were removed.</ret> </rets> </function>